Player Matchup

Chiron
Chiron
Grinssler059
Chiron
Level 27
God Stats
18W - 11L
1,520 SR
Queue Stats
85W - 82L
1,494 Elo+
Party 1
Mulan
Mulan
HabaneroKiller
Mulan
Level 45
God Stats
6W - 4L
1,656 SR
Queue Stats
97W - 91L
1,512 Elo+
Party 1
Janus
Janus
II ziZTeM II
Janus
Level 46
God Stats
32W - 25L
1,610 SR
Queue Stats
114W - 107L
1,527 Elo+
Party 1
Team Averages
Level 39
1,595 SR
1,511 Elo+

VS

Team Averages
Level 17
1,405 SR
1,213 Elo+
Da Ji
Da Ji
 
Da Ji
Level 15
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 2L
1,174 Elo+
Solo
Mulan
Mulan
NOTxAxTRAITOR
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,331 Elo+
Solo
Ra
Ra
ZUU-iwnl-
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
3 / 0 / 11
8,796
677
3,977
4,238
1,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
6 / 2 / 6
9,208
708
6,277
7,380
3,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
17 / 1 / 8
12,133
933
15,403
9,497
3,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
0 / 13 / 1
6,998
538
1,420
14,690
4,688
10
2 / 7 / 0
8,120
625
6,388
12,811
7,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 7 / 2
8,404
646
3,543
9,516
5,707
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
26
Kills
3
3
Deaths
27
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
13
1
0.04
W
Chiron
3
0
11
8.5
W
6
2
6
4.5
W
17
1
8
21
L
2
7
0
0.29
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,657
Damage
11,351
21,115
Taken
37,017
7,876
Mitigated
18,314
8,034
Healing
3,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,420
408
0
10
14,690
4,688
0
6,130
8,560
0
7,831
W
Chiron
3,977
1,366
1,545
1,918
4,238
1,309
545
771
3,467
0
9,458
W
6,277
1,355
430
1,218
7,380
3,225
801
849
6,531
0
22,793
W
15,403
389
208
2,715
9,497
3,342
1,459
1,993
7,504
59,164
0
L
6,388
1,175
636
927
12,811
7,919
0
4,968
7,843
0
24,431
L
3,543
594
603
1,791
9,516
5,707
0
4,337
5,179
20,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,137
Gold Earned
23,522
124
Minions Killed
70
0
Camps Cleared
0
604,078
Distance Traveled
573,532
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,998
538
11
1
0
164,796
0
W
Chiron
8,796
677
10
1
0
172,007
0
W
Mulan
9,208
708
24
2
0
182,794
4
W
Janus
12,133
933
90
7
0
249,277
0
L
Mulan
8,120
625
34
3
0
204,959
1
L
Ra
8,404
646
25
2
0
203,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role