Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 23
God Stats
1W - 2L
1,411 SR
Queue Stats
243W - 256L
1,329 Elo+
Solo
Khepri
Khepri
Flompieee
Khepri
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
alextron65
Thanatos
Level 29
God Stats
8W - 15L
1,473 SR
Queue Stats
181W - 199L
1,380 Elo+
Solo
Arachne
Arachne
playhh033
Arachne
Level 18
God Stats
21W - 28L
1,432 SR
Queue Stats
31W - 42L
1,317 Elo+
Solo
Hel
Hel
ritolizar
Hel
Level 5
God Stats
10W - 9L
1,500 SR
Queue Stats
52W - 52L
1,500 Elo+
Solo
Team Averages
Level 18
1,463 SR
1,405 Elo+

VS

Team Averages
Level 19
1,511 SR
1,365 Elo+
Apollo
Apollo
 
Apollo
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 12
God Stats
8W - 6L
1,557 SR
Queue Stats
22W - 31L
1,369 Elo+
Party 2
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 16
God Stats
4W - 7L
1,451 SR
Queue Stats
33W - 51L
1,306 Elo+
Party 2
Ah Puch
Ah Puch
Borjuelass
Ah Puch
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,256 Elo+
Solo
Neith
Neith
Dieter-Aus-NRW
Neith
Level 27
God Stats
33W - 24L
1,544 SR
Queue Stats
506W - 522L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
7 / 6 / 6
11,681
487
15,989
16,976
7,644
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Flompieee
Khepri
18
3 / 4 / 19
13,078
545
10,614
18,329
27,137
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
alextron65
Thanatos
20
19 / 4 / 9
14,391
600
25,177
18,887
8,571
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
playhh033
Arachne
20
12 / 0 / 4
13,490
562
16,712
12,633
7,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 2 / 15
12,221
509
12,548
14,674
7,291
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
8 / 8 / 3
11,650
485
17,808
22,351
9,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
 
Thanatos
14
2 / 12 / 2
9,309
388
9,730
19,194
9,403
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ratatoskr
 
Ratatoskr
15
2 / 10 / 2
10,014
417
8,512
22,197
11,249
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
Borjuelass
Ah Puch
16
0 / 10 / 0
9,777
407
7,741
17,820
5,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 10 / 6
11,113
463
14,722
19,575
7,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
29
49
Kills
16
16
Deaths
50
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
6
6
1.67
L
Apollo
 
Apollo
8
8
3
1.19
L
Thanatos
 
Thanatos
2
12
2
0.25
L
Ratatoskr
 
Ratatoskr
2
10
2
0.3
L
Ah Puch
Borjuelass
Ah Puch
0
10
0
0
L
4
10
6
0.7
W
Khepri
Flompieee
Khepri
3
4
19
3.13
W
Thanatos
alextron65
Thanatos
19
4
9
5.88
W
Arachne
playhh033
Arachne
12
0
4
14
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,040
Damage
58,513
81,499
Taken
101,137
58,034
Mitigated
41,902
39,277
Healing
25,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
15,989
8,453
171
4,728
16,976
7,644
2,103
513
16,463
0
69,762
L
Apollo
 
Apollo
17,808
13,524
828
7,104
22,351
9,102
1,515
5,666
16,685
0
60,225
L
Thanatos
 
Thanatos
9,730
4,224
231
7,834
19,194
9,403
1,033
4,597
14,597
0
41,377
L
Ratatoskr
 
Ratatoskr
8,512
2,920
0
2,032
22,197
11,249
960
4,736
17,461
0
49,871
L
Ah Puch
Borjuelass
Ah Puch
7,741
1,246
0
1,763
17,820
5,036
706
3,439
14,381
52,168
0
L
14,722
7,845
512
5,214
19,575
7,112
2,394
4,724
14,851
0
42,914
W
Khepri
Flompieee
Khepri
10,614
773
708
3,079
18,329
27,137
1,886
442
17,887
49,562
0
W
Thanatos
alextron65
Thanatos
25,177
8,515
0
17,014
18,887
8,571
2,361
1,050
17,837
0
92,719
W
Arachne
playhh033
Arachne
16,712
13,027
0
6,221
12,633
7,391
1,963
3,541
9,092
0
70,363
W
12,548
2,296
2,561
4,795
14,674
7,291
3,738
2,195
12,479
61,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,861
Gold Earned
51,863
504
Minions Killed
393
0
Camps Cleared
0
2,091,530
Distance Traveled
1,776,048
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,681
487
119
5
0
334,110
0
L
Apollo
11,650
485
101
4
0
388,644
2
L
Thanatos
9,309
388
61
3
0
370,553
6
L
Ratatoskr
10,014
417
79
3
0
407,633
7
L
Ah Puch
9,777
407
89
4
0
294,076
1
L
Neith
11,113
463
63
3
0
315,142
0
W
Khepri
13,078
545
63
3
0
455,805
1
W
Thanatos
14,391
600
111
5
0
463,783
0
W
Arachne
13,490
562
131
5
0
437,513
0
W
Hel
12,221
509
80
3
0
400,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role