Player Matchup

Kukulkan
Kukulkan
Jotaro420
Kukulkan
Level 29
God Stats
22W - 15L
1,657 SR
Queue Stats
89W - 94L
1,356 Elo+
Solo
King Arthur
King Arthur
KosheiUndead
King Arthur
Level 7
God Stats
6W - 4L
1,791 SR
Queue Stats
9W - 8L
1,575 Elo+
Party 1
Yemoja
Yemoja
PurpleEagle
Yemoja
Level 13
God Stats
2W - 3L
1,283 SR
Queue Stats
12W - 20L
1,287 Elo+
Solo
Merlin
Merlin
TurkVarMi
Merlin
Level 5
God Stats
6W - 5L
1,725 SR
Queue Stats
7W - 7L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
狼的本性
Jing Wei
Level 15
God Stats
2W - 0L
1,326 SR
Queue Stats
6W - 7L
999 Elo+
Solo
Team Averages
Level 14
1,556 SR
1,357 Elo+

VS

Team Averages
Level 17
1,413 SR
1,368 Elo+
Nemesis
Nemesis
DeDudex7
Nemesis
Level 6
God Stats
1W - 6L
1,107 SR
Queue Stats
1W - 7L
1,060 Elo+
Solo
Aphrodite
Aphrodite
Gauuter
Aphrodite
Level 20
God Stats
28W - 36L
1,362 SR
Queue Stats
189W - 216L
1,355 Elo+
Solo
Bakasura
Bakasura
HeroiiniPossu
Bakasura
Level 28
God Stats
18W - 16L
1,646 SR
Queue Stats
45W - 36L
1,558 Elo+
Solo
Neith
Neith
JatRain
Neith
Level 17
God Stats
192W - 156L
1,451 SR
Queue Stats
202W - 172L
1,365 Elo+
Solo
Merlin
Merlin
Лаитко
Merlin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 50L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jotaro420
Kukulkan
20
4 / 0 / 8
18,398
920
32,536
13,390
6,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
KosheiUndead
King Arthur
20
4 / 5 / 15
17,774
889
22,519
48,018
54,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
20
1 / 0 / 13
16,429
821
10,051
15,170
19,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
TurkVarMi
Merlin
20
8 / 0 / 14
18,096
905
46,613
11,746
8,012
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
狼的本性
Jing Wei
20
6 / 7 / 11
16,904
845
23,827
25,217
11,760
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeDudex7
Nemesis
20
1 / 7 / 7
15,945
797
12,294
37,763
28,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Gauuter
Aphrodite
20
1 / 3 / 9
16,175
809
6,364
23,786
20,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
HeroiiniPossu
Bakasura
20
1 / 6 / 6
15,379
769
17,260
30,371
14,980
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
JatRain
Neith
20
8 / 2 / 4
18,803
940
38,146
26,706
14,152
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
20
1 / 5 / 7
16,194
810
35,026
24,435
11,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
23
Kills
12
12
Deaths
23
61
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DeDudex7
Nemesis
1
7
7
0.64
L
Aphrodite
Gauuter
Aphrodite
1
3
9
1.83
L
Bakasura
HeroiiniPossu
Bakasura
1
6
6
0.67
L
Neith
JatRain
Neith
8
2
4
5
W
Kukulkan
Jotaro420
Kukulkan
4
0
8
8
W
King Arthur
KosheiUndead
King Arthur
4
5
15
2.3
W
Yemoja
1
0
13
7.5
W
Merlin
TurkVarMi
Merlin
8
0
14
15
L
Merlin
1
5
7
0.9
W
Jing Wei
狼的本性
Jing Wei
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,546
Damage
109,090
113,541
Taken
143,061
100,622
Mitigated
89,703
23,204
Healing
51,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DeDudex7
Nemesis
12,294
3,388
0
2,285
37,763
28,607
0
23,028
14,735
0
32,196
L
Aphrodite
Gauuter
Aphrodite
6,364
269
21,477
16,115
23,786
20,001
0
15,948
7,838
27,466
0
L
Bakasura
HeroiiniPossu
Bakasura
17,260
11,244
0
2,311
30,371
14,980
0
16,181
13,758
0
23,092
L
Neith
JatRain
Neith
38,146
21,718
2,445
6,515
26,706
14,152
0
18,155
8,551
0
108,731
W
Kukulkan
Jotaro420
Kukulkan
32,536
1,118
0
1,580
13,390
6,554
0
4,070
9,320
128,575
0
W
King Arthur
KosheiUndead
King Arthur
22,519
58
0
5,382
48,018
54,773
0
13,710
30,716
0
34,695
W
Yemoja
10,051
1,048
11,847
3,557
15,170
19,523
0
8,345
6,495
28,439
0
W
Merlin
TurkVarMi
Merlin
46,613
501
0
0
11,746
8,012
0
5,764
5,380
68,070
0
L
Merlin
35,026
1,707
0
0
24,435
11,963
0
15,888
8,547
76,666
0
W
Jing Wei
狼的本性
Jing Wei
23,827
18,119
0
838
25,217
11,760
0
9,501
14,946
0
46,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,601
Gold Earned
82,496
413
Minions Killed
397
13
Camps Cleared
6
2,012,269
Distance Traveled
1,998,119
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,945
797
52
3
2
436,593
1
L
Aphrodite
16,175
809
61
3
1
414,594
0
L
Bakasura
15,379
769
35
2
3
434,479
0
L
Neith
18,803
940
164
8
0
354,428
0
W
Kukulkan
18,398
920
255
13
0
459,407
0
W
King Arthur
17,774
889
28
1
4
420,810
0
W
Yemoja
16,429
821
39
2
0
388,023
0
W
Merlin
18,096
905
38
2
7
396,064
10
L
Merlin
16,194
810
85
4
0
358,025
6
W
Jing Wei
16,904
845
53
3
2
347,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role