Player Matchup

Thoth
Thoth
DioLaVeX
Thoth
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 76L
1,285 Elo+
Party 2
Khepri
Khepri
JoKerPig
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,042 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZloiGreG
Ah Muzen Cab
Level 26
God Stats
7W - 9L
1,554 SR
Queue Stats
68W - 83L
1,318 Elo+
Party 2
Thor
Thor
poblidun8873
Thor
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,461 Elo+
Party 1
Zeus
Zeus
romawka2002
Zeus
Level 58
God Stats
1W - 1L
1,738 SR
Queue Stats
12W - 10L
1,461 Elo+
Party 1
Team Averages
Level 25
1,558 SR
1,313 Elo+

VS

Team Averages
Level 19
1,518 SR
1,406 Elo+
Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Mr4ndre
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 63L
1,352 Elo+
Solo
Artemis
Artemis
VirtuosoPL
Artemis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Ra
Ra
Yatog4mi
Ra
Level 13
God Stats
4W - 3L
1,764 SR
Queue Stats
14W - 19L
1,381 Elo+
Solo
Kumbhakarna
Kumbhakarna
talouk
Kumbhakarna
Level 7
God Stats
1W - 1L
1,328 SR
Queue Stats
2W - 2L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DioLaVeX
Thoth
18
3 / 11 / 10
11,444
440
13,239
17,979
7,839
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
JoKerPig
Khepri
16
1 / 7 / 14
9,914
381
5,539
20,411
18,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
ZloiGreG
Ah Muzen Cab
19
6 / 9 / 14
12,789
492
15,836
24,418
19,711
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 4 / 8
14,059
541
8,475
21,472
10,272
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
13 / 10 / 7
14,187
546
28,210
21,535
7,337
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
5 / 2 / 9
13,689
527
6,358
14,890
6,890
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Mr4ndre
Anhur
20
9 / 7 / 9
14,723
566
21,581
16,064
6,617
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
VirtuosoPL
Artemis
19
11 / 7 / 10
14,192
546
23,571
23,213
10,136
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 12 / 10
13,466
518
15,028
22,355
9,966
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
talouk
Kumbhakarna
19
9 / 4 / 13
13,957
537
18,897
25,140
27,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
92
31
Kills
41
41
Deaths
32
53
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
2
9
4.75
L
Thoth
DioLaVeX
Thoth
3
11
10
0.73
L
Khepri
JoKerPig
Khepri
1
7
14
1.14
W
Anhur
Mr4ndre
Anhur
9
7
9
1.93
W
Artemis
VirtuosoPL
Artemis
11
7
10
2.29
W
7
12
10
1
L
Ah Muzen Cab
ZloiGreG
Ah Muzen Cab
6
9
14
1.44
L
8
4
8
3
L
13
10
7
1.65
W
Kumbhakarna
talouk
Kumbhakarna
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,299
Damage
85,435
105,815
Taken
101,662
63,360
Mitigated
60,804
20,246
Healing
30,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,358
1,050
0
4,874
14,890
6,890
4,859
3,801
11,089
0
72,139
L
Thoth
DioLaVeX
Thoth
13,239
536
0
2,725
17,979
7,839
182
7,716
10,263
61,180
0
L
Khepri
JoKerPig
Khepri
5,539
1,017
640
561
20,411
18,201
375
9,391
11,020
19,289
0
W
Anhur
Mr4ndre
Anhur
21,581
11,692
0
1,010
16,064
6,617
1,620
8,875
7,189
0
102,817
W
Artemis
VirtuosoPL
Artemis
23,571
16,383
0
6,903
23,213
10,136
6,893
11,282
11,931
0
75,750
W
15,028
2,263
6,486
7,356
22,355
9,966
2,569
8,673
13,682
63,835
0
L
Ah Muzen Cab
ZloiGreG
Ah Muzen Cab
15,836
3,447
1,521
7,282
24,418
19,711
1,686
5,499
18,919
0
82,070
L
8,475
2,431
147
2,290
21,472
10,272
0
7,217
14,255
0
64,616
L
28,210
5,149
76
5,004
21,535
7,337
187
4,102
17,433
87,743
0
W
Kumbhakarna
talouk
Kumbhakarna
18,897
1,801
880
3,159
25,140
27,195
576
14,357
10,783
61,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,393
Gold Earned
70,027
446
Minions Killed
537
0
Camps Cleared
0
1,902,128
Distance Traveled
2,077,904
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,689
527
112
4
0
481,328
0
L
Thoth
11,444
440
89
3
0
345,236
3
L
Khepri
9,914
381
20
1
0
380,311
4
W
Anhur
14,723
566
126
5
0
418,391
1
W
Artemis
14,192
546
105
4
0
376,643
0
W
Ra
13,466
518
102
4
0
331,197
1
L
Ah Muzen Cab
12,789
492
129
5
0
400,207
2
L
Thor
14,059
541
101
4
0
414,857
0
L
Zeus
14,187
546
107
4
0
361,517
6
W
Kumbhakarna
13,957
537
92
4
0
470,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role