Player Matchup

Mercury
Mercury
CynicalChaos
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 193L
1,500 Elo+
Solo
Cerberus
Cerberus
Grizzly790
Cerberus
Level 109
God Stats
2W - 3L
1,303 SR
Queue Stats
263W - 245L
1,527 Elo+
Solo
Pele
Pele
KyckRockz24
Pele
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,465 Elo+
Solo
Agni
Agni
MR P0WERHOUSE
Agni
Level 106
God Stats
6W - 9L
1,256 SR
Queue Stats
261W - 266L
1,554 Elo+
Party 1
Ah Puch
Ah Puch
N3V4 x Veteran
Ah Puch
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,719 Elo+
Party 1
Team Averages
Level 106
1,412 SR
1,553 Elo+

VS

Team Averages
Level 87
1,486 SR
1,464 Elo+
Medusa
Medusa
BROJSimpson1210
Medusa
Level 66
God Stats
1W - 1L
1,262 SR
Queue Stats
8W - 7L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
Icarynn
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,404 Elo+
Party 2
Da Ji
Da Ji
Justin VoNn
Da Ji
Level 125
God Stats
1W - 1L
1,474 SR
Queue Stats
42W - 43L
1,417 Elo+
Party 2
Ganesha
Ganesha
Moocherton
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,576 Elo+
Solo
Ares
Ares
mateoparrad14mat
Ares
Level 84
God Stats
3W - 1L
1,696 SR
Queue Stats
319W - 279L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CynicalChaos
Mercury
17
4 / 6 / 16
10,855
678
11,345
14,551
8,331
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Grizzly790
Cerberus
19
4 / 8 / 22
11,873
742
14,091
20,664
22,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 7 / 13
13,032
815
11,523
16,008
8,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 10 / 13
11,256
704
16,926
14,619
4,508
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
11 / 8 / 12
12,196
762
18,338
15,449
5,626
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 17
11,932
746
14,813
15,299
7,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Icarynn
Sun Wukong
20
13 / 6 / 15
14,074
880
17,664
19,311
14,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
11 / 6 / 8
12,487
780
12,390
12,134
6,072
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
Moocherton
Ganesha
19
0 / 7 / 29
12,069
754
13,596
20,544
26,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 7 / 16
13,492
843
13,449
16,149
22,307
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
124
32
Kills
39
39
Deaths
33
76
Assists
85
Player
Kills
Deaths
Assists
KDA
W
5
7
17
1.93
L
Mercury
CynicalChaos
Mercury
4
6
16
2
L
Cerberus
Grizzly790
Cerberus
4
8
22
1.88
W
Sun Wukong
Icarynn
Sun Wukong
13
6
15
3.42
W
11
6
8
2.5
L
9
7
13
2.21
L
4
10
13
1.05
W
Ganesha
Moocherton
Ganesha
0
7
29
2.07
L
11
8
12
2.13
W
10
7
16
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,223
Damage
71,912
81,291
Taken
83,437
50,279
Mitigated
76,606
18,817
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,813
7,015
939
1,912
15,299
7,374
2,023
10,789
4,510
0
34,891
L
Mercury
CynicalChaos
Mercury
11,345
3,065
2,472
2,329
14,551
8,331
0
4,741
9,810
0
24,543
L
Cerberus
Grizzly790
Cerberus
14,091
409
1,575
5,380
20,664
22,884
688
6,534
14,130
25,532
0
W
Sun Wukong
Icarynn
Sun Wukong
17,664
2,424
185
5,397
19,311
14,513
909
13,517
5,794
0
33,685
W
12,390
1,991
994
1,312
12,134
6,072
956
6,120
6,014
0
16,703
L
11,523
1,646
657
2,373
16,008
8,930
593
6,678
9,330
0
27,160
L
16,926
697
572
935
14,619
4,508
164
2,938
11,681
31,662
0
W
Ganesha
Moocherton
Ganesha
13,596
1,022
2,184
1,429
20,544
26,340
343
10,412
10,132
32,634
0
L
18,338
1,892
866
1,658
15,449
5,626
175
6,154
9,295
33,245
0
W
13,449
282
1,140
901
16,149
22,307
812
8,517
7,632
26,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,212
Gold Earned
64,054
164
Minions Killed
146
0
Camps Cleared
0
1,296,742
Distance Traveled
1,298,791
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,932
746
45
3
0
274,191
0
L
Mercury
10,855
678
24
2
0
316,391
0
L
Cerberus
11,873
742
30
2
0
244,162
2
W
Sun Wukong
14,074
880
46
3
0
269,152
0
W
Da Ji
12,487
780
21
1
0
245,628
1
L
Pele
13,032
815
37
2
0
287,692
0
L
Agni
11,256
704
28
2
0
222,976
0
W
Ganesha
12,069
754
8
1
0
251,430
2
L
Ah Puch
12,196
762
45
3
0
225,521
0
W
Ares
13,492
843
26
2
0
258,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role