Player Matchup

Raijin
Raijin
 
Raijin
Level 88
God Stats
2W - 1L
1,722 SR
Queue Stats
34W - 37L
1,098 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 18L
1,135 Elo+
Solo
King Arthur
King Arthur
marcofinotto
King Arthur
Level 19
God Stats
1W - 3L
1,277 SR
Queue Stats
41W - 55L
1,115 Elo+
Solo
Team Averages
Level 57
1,500 SR
1,116 Elo+

VS

Team Averages
Level 10
1,545 SR
1,149 Elo+
Cerberus
Cerberus
Arukteus
Cerberus
Level 19
God Stats
4W - 1L
1,766 SR
Queue Stats
6W - 4L
1,357 Elo+
Solo
Kukulkan
Kukulkan
SesarTin
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,044 Elo+
Party 1
Sol
Sol
Stakor_Drek_02
Sol
Level 5
God Stats
0W - 3L
1,371 SR
Queue Stats
0W - 5L
1,044 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
7 / 4 / 2
14,439
656
15,052
14,851
7,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
 
Ullr
15
5 / 6 / 6
14,572
662
11,391
14,037
8,309
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
marcofinotto
King Arthur
12
1 / 10 / 8
12,878
585
5,710
19,867
10,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arukteus
Cerberus
15
9 / 4 / 8
14,707
669
17,394
20,774
21,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
SesarTin
Kukulkan
10
0 / 3 / 7
11,630
529
5,554
8,926
2,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
11 / 6 / 7
14,826
674
16,586
15,588
5,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
13
Kills
20
20
Deaths
13
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
4
2
2
W
Ullr
 
Ullr
5
6
6
1.33
L
Cerberus
Arukteus
Cerberus
9
4
8
3.25
L
Kukulkan
SesarTin
Kukulkan
0
3
7
1.17
L
11
6
7
2.42
W
King Arthur
marcofinotto
King Arthur
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,153
Damage
39,534
48,755
Taken
45,288
26,200
Mitigated
29,539
2,370
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
15,052
873
0
0
14,851
7,140
799
13,115
1,736
61,908
0
W
Ullr
 
Ullr
11,391
6,136
0
1,299
14,037
8,309
1,329
9,612
4,425
0
49,313
L
Cerberus
Arukteus
Cerberus
17,394
1,738
0
4,990
20,774
21,347
340
7,461
13,313
62,027
0
L
Kukulkan
SesarTin
Kukulkan
5,554
1,238
0
601
8,926
2,968
496
4,012
4,914
32,161
0
L
16,586
3,895
0
4,029
15,588
5,224
531
4,575
11,013
52,576
0
W
King Arthur
marcofinotto
King Arthur
5,710
2,305
0
1,071
19,867
10,751
220
16,902
2,965
0
25,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,889
Gold Earned
41,163
206
Minions Killed
235
0
Camps Cleared
0
1,065,293
Distance Traveled
1,080,926
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,439
656
110
5
0
369,302
0
W
Ullr
14,572
662
65
3
0
349,622
4
L
Cerberus
14,707
669
125
6
0
382,107
2
L
Kukulkan
11,630
529
49
2
0
301,016
0
L
Sol
14,826
674
61
3
0
397,803
4
W
King Arthur
12,878
585
31
1
0
346,369
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role