Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Kemosabeh
Khepri
Level 28
God Stats
0W - 4L
1,297 SR
Queue Stats
145W - 141L
1,460 Elo+
Solo
Discordia
Discordia
Nybörjare
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,383 Elo+
Party 2
Hercules
Hercules
P00pMast3r
Hercules
Level 81
God Stats
1W - 1L
1,195 SR
Queue Stats
86W - 90L
1,307 Elo+
Solo
King Arthur
King Arthur
Serpinister
King Arthur
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 29L
1,366 Elo+
Party 2
Team Averages
Level 53
1,398 SR
1,403 Elo+

VS

Team Averages
Level 74
1,424 SR
1,483 Elo+
Zhong Kui
Zhong Kui
Ashii
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
MereShadow
Cabrakan
Level 28
God Stats
2W - 0L
1,705 SR
Queue Stats
133W - 161L
1,419 Elo+
Solo
Bakasura
Bakasura
NoTeaNoShade
Bakasura
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Rama
Rama
S1lverS4mura1
Rama
Level 139
God Stats
1W - 4L
1,088 SR
Queue Stats
236W - 257L
1,464 Elo+
Solo
Loki
Loki
TheColmbLeg21
Loki
Level 137
God Stats
1W - 3L
1,326 SR
Queue Stats
52W - 33L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
22 / 5 / 16
17,632
882
38,047
15,015
7,777
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
Kemosabeh
Khepri
20
3 / 7 / 29
13,517
676
11,544
25,930
37,954
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Nybörjare
Discordia
20
6 / 7 / 33
13,524
676
23,203
13,710
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
P00pMast3r
Hercules
15
3 / 1 / 17
11,092
555
7,299
9,833
9,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Serpinister
King Arthur
20
13 / 6 / 21
14,966
748
17,895
20,468
11,911
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ashii
Zhong Kui
20
8 / 9 / 11
15,894
795
20,554
21,309
26,054
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
MereShadow
Cabrakan
20
2 / 11 / 16
12,562
628
10,119
27,961
46,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
NoTeaNoShade
Bakasura
20
4 / 12 / 13
14,582
729
16,021
25,950
15,287
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 4 / 8
13,670
684
15,141
18,958
12,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 11 / 17
14,830
742
16,338
18,136
8,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
90
47
Kills
25
26
Deaths
47
116
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
22
5
16
6
W
Zhong Kui
Ashii
Zhong Kui
8
9
11
1.5
L
Khepri
Kemosabeh
Khepri
3
7
29
2.5
W
Cabrakan
MereShadow
Cabrakan
2
11
16
0.91
W
Bakasura
NoTeaNoShade
Bakasura
4
12
13
0.88
L
Discordia
Nybörjare
Discordia
6
7
33
3.21
L
Hercules
P00pMast3r
Hercules
3
1
17
11.5
W
5
4
8
2.25
L
King Arthur
Serpinister
King Arthur
13
6
21
3.92
W
6
11
17
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,988
Damage
78,173
84,956
Taken
112,314
72,436
Mitigated
109,216
22,004
Healing
25,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
38,047
23,890
2,251
3,123
15,015
7,777
2,214
3,672
11,178
0
84,418
W
Zhong Kui
Ashii
Zhong Kui
20,554
3,769
2,219
4,697
21,309
26,054
1,423
8,237
13,072
50,689
0
L
Khepri
Kemosabeh
Khepri
11,544
1,987
1,682
3,589
25,930
37,954
514
10,062
14,072
20,451
0
W
Cabrakan
MereShadow
Cabrakan
10,119
617
1,436
1,923
27,961
46,423
476
6,521
21,440
17,331
42
W
Bakasura
NoTeaNoShade
Bakasura
16,021
8,644
299
4,026
25,950
15,287
607
8,359
17,591
0
28,464
L
Discordia
Nybörjare
Discordia
23,203
1,439
161
509
13,710
5,522
408
3,700
9,489
45,410
0
L
Hercules
P00pMast3r
Hercules
7,299
2,172
1,678
4,138
9,833
9,272
94
4,040
5,563
0
10,853
W
15,141
12,077
491
6,903
18,958
12,885
2,415
6,339
12,619
0
52,068
L
King Arthur
Serpinister
King Arthur
17,895
3,765
1,833
3,040
20,468
11,911
315
9,169
10,902
0
44,063
W
16,338
5,531
2,020
1,644
18,136
8,567
141
5,291
12,707
0
29,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,731
Gold Earned
71,538
239
Minions Killed
223
0
Camps Cleared
0
1,364,546
Distance Traveled
1,489,764
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
17,632
882
111
6
0
279,073
2
W
Zhong Kui
15,894
795
75
4
0
306,525
2
L
Khepri
13,517
676
27
1
0
270,940
0
W
Cabrakan
12,562
628
16
1
0
260,171
2
W
Bakasura
14,582
729
42
2
0
346,228
1
L
Discordia
13,524
676
38
2
0
303,690
0
L
Hercules
11,092
555
6
0
0
173,233
2
W
Rama
13,670
684
69
3
0
264,669
3
L
King Arthur
14,966
748
57
3
0
337,610
0
W
Loki
14,830
742
21
1
0
312,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role