Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 15
God Stats
5W - 3L
1,170 SR
Queue Stats
9W - 12L
1,107 Elo+
Solo
Bastet
Bastet
Gurbul
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Solo
Cupid
Cupid
Redbliss24
Cupid
Level 14
God Stats
142W - 120L
1,343 SR
Queue Stats
936W - 1,086L
1,208 Elo+
Solo
Bellona
Bellona
cangrejo-sebas03
Bellona
Level 24
God Stats
27W - 31L
1,403 SR
Queue Stats
87W - 93L
1,240 Elo+
Solo
Hades
Hades
matheus13fodao
Hades
Level 28
God Stats
4W - 4L
1,498 SR
Queue Stats
8W - 13L
1,377 Elo+
Solo
Team Averages
Level 20
1,383 SR
1,286 Elo+

VS

Team Averages
Level 23
1,514 SR
1,211 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 104L
1,207 Elo+
Solo
Anhur
Anhur
FacelessFaces32
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,182 Elo+
Solo
Hel
Hel
HAcrazykiller124
Hel
Level 29
God Stats
15W - 21L
1,700 SR
Queue Stats
89W - 122L
1,297 Elo+
Party 1
Cerberus
Cerberus
Jinchuuriki_boi
Cerberus
Level 29
God Stats
11W - 5L
1,500 SR
Queue Stats
94W - 124L
1,297 Elo+
Party 1
Olorun
Olorun
JoshMorazzini
Olorun
Level 11
God Stats
5W - 4L
1,368 SR
Queue Stats
36W - 36L
1,072 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
4 / 2 / 16
15,605
975
6,515
12,985
4,426
Bastet
Gurbul
Bastet
20
11 / 2 / 11
18,363
1,148
34,462
16,067
3,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
20
0 / 5 / 9
14,039
877
3,941
11,274
3,176
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
8 / 5 / 11
15,081
943
15,526
16,729
6,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
7 / 4 / 8
15,451
966
20,152
12,811
8,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
0 / 3 / 5
12,677
792
2,130
7,291
3,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 0 / 3
12,456
779
1,593
3,378
518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 15 / 9
16,878
1,055
27,046
29,605
12,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
20
6 / 3 / 8
16,069
1,004
14,342
24,260
38,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 9 / 4
15,224
952
14,219
22,846
10,698
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
47
30
Kills
18
18
Deaths
30
55
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
2
16
6
L
Baron Samedi
 
Baron Samedi
0
3
5
0.83
L
0
0
3
1.5
W
Bastet
Gurbul
Bastet
11
2
11
8.25
L
8
15
9
0.83
L
Cerberus
6
3
8
3.33
L
4
9
4
0.67
W
Cupid
0
5
9
0.9
W
8
5
11
2.7
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,596
Damage
59,330
69,866
Taken
87,380
25,464
Mitigated
66,029
8,410
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,515
1,189
0
0
12,985
4,426
0
10,269
2,716
31,643
0
L
Baron Samedi
 
Baron Samedi
2,130
439
41
58
7,291
3,714
0
2,959
4,332
5,124
0
L
1,593
651
0
0
3,378
518
0
1,280
2,098
0
5,217
W
Bastet
Gurbul
Bastet
34,462
13,795
315
1,351
16,067
3,308
0
13,264
2,803
0
86,048
L
27,046
2,956
1,362
1,477
29,605
12,757
0
9,105
20,500
52,191
0
L
Cerberus
14,342
357
0
2,348
24,260
38,342
0
7,459
16,801
28,036
0
L
14,219
8,929
72
847
22,846
10,698
0
5,864
16,982
64,960
0
W
Cupid
3,941
2,316
1,552
0
11,274
3,176
0
10,394
880
0
30,194
W
15,526
6,487
596
1,277
16,729
6,173
0
12,626
3,819
0
29,334
W
20,152
549
286
3,033
12,811
8,381
0
11,184
1,627
38,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,539
Gold Earned
73,304
308
Minions Killed
244
18
Camps Cleared
1
1,307,457
Distance Traveled
1,023,450
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,605
975
61
4
2
275,049
1
L
Baron Samedi
12,677
792
7
0
1
123,841
0
L
Anhur
12,456
779
10
1
0
72,222
0
W
Bastet
18,363
1,148
89
6
14
355,933
0
L
Hel
16,878
1,055
81
5
0
280,917
0
L
Cerberus
16,069
1,004
28
2
0
359,010
0
L
Olorun
15,224
952
118
7
0
187,460
2
W
Cupid
14,039
877
72
5
1
185,594
0
W
Bellona
15,081
943
36
2
1
245,528
0
W
Hades
15,451
966
50
3
0
245,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role