Player Matchup

Odin
Odin
GRBBN
Odin
Level 6
God Stats
3W - 3L
1,264 SR
Queue Stats
14W - 22L
1,184 Elo+
Party 1
Chernobog
Chernobog
RekinPL
Chernobog
Level 7
God Stats
9W - 9L
1,500 SR
Queue Stats
12W - 19L
1,335 Elo+
Party 1
Ullr
Ullr
Xârdâs
Ullr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,145 Elo+
Solo
Team Averages
Level 12
1,421 SR
1,221 Elo+

VS

Team Averages
Level 10
1,462 SR
1,320 Elo+
Achilles
Achilles
DodioSvK
Achilles
Level 14
God Stats
6W - 14L
1,385 SR
Queue Stats
6W - 14L
1,198 Elo+
Solo
Merlin
Merlin
Inebula04
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Vectevs
Ah Puch
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
GRBBN
Odin
16
8 / 2 / 11
16,169
735
15,069
18,662
19,714
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
RekinPL
Chernobog
16
9 / 6 / 7
15,223
692
8,794
15,075
5,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
15
3 / 7 / 13
14,254
648
16,639
19,115
5,597
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DodioSvK
Achilles
13
3 / 5 / 9
13,085
595
9,983
18,393
28,839
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Inebula04
Merlin
14
5 / 6 / 7
13,632
620
9,885
11,739
12,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Vectevs
Ah Puch
15
7 / 9 / 5
14,223
647
23,197
17,502
5,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
20
Kills
15
15
Deaths
20
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
DodioSvK
Achilles
3
5
9
1.5
W
Odin
GRBBN
Odin
8
2
11
6.75
L
Merlin
Inebula04
Merlin
5
6
7
1.42
W
Chernobog
RekinPL
Chernobog
9
6
7
2.08
L
Ah Puch
Vectevs
Ah Puch
7
9
5
1.06
W
Ullr
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,502
Damage
43,065
52,852
Taken
47,634
30,469
Mitigated
46,224
8,062
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DodioSvK
Achilles
9,983
2,503
0
3,099
18,393
28,839
377
0
18,393
219
25,027
W
Odin
GRBBN
Odin
15,069
4,765
0
2,999
18,662
19,714
513
10,617
8,045
0
43,016
L
Merlin
Inebula04
Merlin
9,885
1,372
0
631
11,739
12,152
82
53
11,686
64,324
0
W
Chernobog
RekinPL
Chernobog
8,794
3,760
0
2,369
15,075
5,158
1,093
9,625
5,450
0
57,765
L
Ah Puch
Vectevs
Ah Puch
23,197
1,368
0
987
17,502
5,233
0
0
17,502
62,587
0
W
Ullr
16,639
8,412
0
2,694
19,115
5,597
1,664
13,031
6,084
0
48,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,646
Gold Earned
40,940
232
Minions Killed
207
0
Camps Cleared
0
1,134,707
Distance Traveled
1,099,586
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,085
595
39
2
0
402,036
7
W
Odin
16,169
735
62
3
0
452,829
2
L
Merlin
13,632
620
84
4
0
365,464
3
W
Chernobog
15,223
692
97
4
0
311,647
1
L
Ah Puch
14,223
647
84
4
0
332,086
1
W
Ullr
14,254
648
73
3
0
370,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role