Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
JanzV
Poseidon
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 24L
1,500 Elo+
Solo
Hades
Hades
Respect1847
Hades
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,646 Elo+
Solo
Kukulkan
Kukulkan
SHR3K_2169
Kukulkan
Level 24
God Stats
6W - 2L
1,866 SR
Queue Stats
73W - 90L
1,357 Elo+
Solo
Neith
Neith
Xaın
Neith
Level 17
God Stats
5W - 5L
1,279 SR
Queue Stats
112W - 111L
1,198 Elo+
Solo
Team Averages
Level 18
1,529 SR
1,440 Elo+

VS

Team Averages
Level 20
1,400 SR
1,272 Elo+
Chronos
Chronos
DaLandLord
Chronos
Level 17
God Stats
3W - 8L
1,230 SR
Queue Stats
5W - 18L
1,119 Elo+
Solo
Bakasura
Bakasura
Fittante
Bakasura
Level 17
God Stats
22W - 22L
1,332 SR
Queue Stats
63W - 63L
1,183 Elo+
Solo
Osiris
Osiris
Tripurantaka
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 178L
1,339 Elo+
Party 1
Poseidon
Poseidon
东三省第一教父
Poseidon
Level 6
God Stats
5W - 5L
1,595 SR
Queue Stats
9W - 10L
1,346 Elo+
Party 1
Izanami
Izanami
财源广进
Izanami
Level 13
God Stats
26W - 20L
1,342 SR
Queue Stats
32W - 31L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
0 / 2 / 7
11,058
790
1,632
3,443
1,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
JanzV
Poseidon
20
15 / 2 / 18
17,711
1,265
24,555
12,101
5,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
16 / 6 / 17
17,746
1,268
34,739
25,655
15,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
SHR3K_2169
Kukulkan
20
8 / 4 / 21
15,195
1,085
20,029
14,559
6,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Xaın
Neith
20
4 / 6 / 21
14,010
1,001
19,631
19,921
8,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DaLandLord
Chronos
18
3 / 11 / 5
12,934
924
15,126
21,895
8,321
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
Fittante
Bakasura
20
7 / 8 / 8
15,709
1,122
15,442
26,861
11,113
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
20
2 / 5 / 13
13,454
961
9,491
23,498
23,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 9 / 11
13,196
943
11,929
16,931
5,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
财源广进
Izanami
20
4 / 10 / 10
14,084
1,006
19,168
20,309
6,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
67
43
Kills
20
20
Deaths
43
84
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
2
7
1.75
L
Chronos
DaLandLord
Chronos
3
11
5
0.5
L
Bakasura
Fittante
Bakasura
7
8
8
1.38
W
Poseidon
JanzV
Poseidon
15
2
18
12
W
16
6
17
4.08
W
Kukulkan
SHR3K_2169
Kukulkan
8
4
21
4.63
L
Osiris
2
5
13
1.7
W
Neith
Xaın
Neith
4
6
21
2.42
L
4
9
11
1.06
L
Izanami
财源广进
Izanami
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,586
Damage
71,156
75,679
Taken
109,494
36,932
Mitigated
55,622
15,291
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,632
698
0
484
3,443
1,178
0
1,670
1,773
0
3,378
L
Chronos
DaLandLord
Chronos
15,126
5,931
0
2,041
21,895
8,321
0
14,038
7,857
49,625
0
L
Bakasura
Fittante
Bakasura
15,442
11,097
0
3,430
26,861
11,113
0
20,267
6,594
0
46,558
W
Poseidon
JanzV
Poseidon
24,555
2,030
0
132
12,101
5,112
0
4,285
7,816
70,703
0
W
34,739
1,530
234
9,708
25,655
15,646
0
7,729
17,047
66,186
0
W
Kukulkan
SHR3K_2169
Kukulkan
20,029
1,298
0
260
14,559
6,387
0
3,735
9,914
47,538
0
L
Osiris
9,491
2,321
0
0
23,498
23,662
0
14,029
9,469
4,416
18,183
W
Neith
Xaın
Neith
19,631
13,427
0
4,473
19,921
8,609
0
11,031
8,589
0
38,600
L
11,929
1,614
0
0
16,931
5,590
0
13,518
3,413
20,007
0
L
Izanami
财源广进
Izanami
19,168
11,962
0
1,490
20,309
6,936
0
17,471
2,838
0
54,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,720
Gold Earned
69,377
296
Minions Killed
288
10
Camps Cleared
4
984,547
Distance Traveled
1,270,008
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,058
790
4
0
0
51,582
1
L
Chronos
12,934
924
60
4
0
193,207
0
L
Bakasura
15,709
1,122
111
8
0
296,780
0
W
Poseidon
17,711
1,265
117
8
0
260,240
0
W
Hades
17,746
1,268
58
4
6
221,368
1
W
Kukulkan
15,195
1,085
76
5
2
256,803
0
L
Osiris
13,454
961
23
2
0
308,728
0
W
Neith
14,010
1,001
41
3
2
194,554
5
L
Poseidon
13,196
943
14
1
1
240,422
0
L
Izanami
14,084
1,006
80
6
3
230,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role