Player Matchup

King Arthur
King Arthur
FloLachronik
King Arthur
Level 92
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 158L
1,472 Elo+
Solo
Merlin
Merlin
Rymoon
Merlin
Level 155
God Stats
2W - 6L
1,250 SR
Queue Stats
113W - 116L
1,452 Elo+
Party 1
Jing Wei
Jing Wei
Szmatuj
Jing Wei
Level 111
God Stats
0W - 5L
1,288 SR
Queue Stats
78W - 80L
1,427 Elo+
Party 1
Olorun
Olorun
cuteeboy
Olorun
Level 149
God Stats
3W - 5L
1,504 SR
Queue Stats
402W - 434L
1,606 Elo+
Solo
Scylla
Scylla
盖世小师弟ぅ
Scylla
Level 152
God Stats
2W - 5L
1,335 SR
Queue Stats
133W - 128L
1,501 Elo+
Solo
Team Averages
Level 132
1,375 SR
1,492 Elo+

VS

Team Averages
Level 114
1,431 SR
1,487 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Fallensss
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ImProOkaz
Cabrakan
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 140L
1,500 Elo+
Solo
Mercury
Mercury
MeMor1
Mercury
Level 68
God Stats
1W - 0L
1,374 SR
Queue Stats
16W - 12L
1,510 Elo+
Solo
Ares
Ares
Scristi
Ares
Level 149
God Stats
1W - 1L
1,282 SR
Queue Stats
33W - 33L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FloLachronik
King Arthur
17
1 / 10 / 14
10,417
651
7,518
24,519
15,970
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Rymoon
Merlin
18
1 / 5 / 17
10,946
684
10,651
14,837
6,505
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Szmatuj
Jing Wei
18
4 / 7 / 17
11,315
707
14,471
16,927
7,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
cuteeboy
Olorun
19
11 / 10 / 8
12,669
792
13,220
17,961
7,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
13 / 4 / 13
14,116
882
24,640
18,408
7,630
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
9 / 6 / 15
12,285
768
18,347
20,498
25,315
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Fallensss
Merlin
20
10 / 6 / 10
13,045
815
27,756
12,348
5,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
ImProOkaz
Cabrakan
16
2 / 8 / 18
10,565
660
11,040
19,728
29,632
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
MeMor1
Mercury
20
10 / 3 / 15
13,110
819
17,666
13,593
6,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ares
Scristi
Ares
17
5 / 7 / 14
11,914
745
10,683
15,724
16,496
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
108
30
Kills
36
36
Deaths
30
69
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
6
15
2.75
W
Merlin
Fallensss
Merlin
10
6
10
2.5
L
King Arthur
FloLachronik
King Arthur
1
10
14
0.8
W
Cabrakan
ImProOkaz
Cabrakan
2
8
18
1.38
W
Mercury
MeMor1
Mercury
10
3
15
5.83
L
Merlin
Rymoon
Merlin
1
5
17
1.9
W
Ares
Scristi
Ares
5
7
14
1.71
L
Jing Wei
Szmatuj
Jing Wei
4
7
17
1.79
L
Olorun
cuteeboy
Olorun
11
10
8
1.5
L
13
4
13
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,500
Damage
85,492
92,652
Taken
81,891
44,753
Mitigated
83,876
30,821
Healing
24,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,347
2,047
2,407
6,108
20,498
25,315
910
8,896
11,602
0
33,763
W
Merlin
Fallensss
Merlin
27,756
1,954
1,112
1,048
12,348
5,743
1,284
8,973
3,375
52,501
0
L
King Arthur
FloLachronik
King Arthur
7,518
613
2,137
5,113
24,519
15,970
66
12,848
11,671
625
15,348
W
Cabrakan
ImProOkaz
Cabrakan
11,040
405
1,119
3,123
19,728
29,632
204
11,549
8,179
23,531
0
W
Mercury
MeMor1
Mercury
17,666
5,558
2,649
5,342
13,593
6,690
333
8,479
5,114
0
34,527
L
Merlin
Rymoon
Merlin
10,651
1,194
2,199
2,877
14,837
6,505
261
7,593
7,244
34,768
0
W
Ares
Scristi
Ares
10,683
38
651
513
15,724
16,496
404
11,166
4,558
14,810
0
L
Jing Wei
Szmatuj
Jing Wei
14,471
11,794
696
3,487
16,927
7,027
266
8,218
8,709
0
25,954
L
Olorun
cuteeboy
Olorun
13,220
6,577
4,324
3,868
17,961
7,621
1,191
10,701
7,260
24,376
0
L
24,640
1,650
622
5,498
18,408
7,630
462
10,119
8,289
45,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,463
Gold Earned
60,919
174
Minions Killed
157
0
Camps Cleared
0
1,315,770
Distance Traveled
1,276,882
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,285
768
33
2
0
253,448
4
W
Merlin
13,045
815
57
4
0
234,637
0
L
King Arthur
10,417
651
11
1
0
263,166
0
W
Cabrakan
10,565
660
17
1
0
229,532
1
W
Mercury
13,110
819
43
3
0
331,508
1
L
Merlin
10,946
684
62
4
0
246,756
4
W
Ares
11,914
745
7
0
0
227,757
2
L
Jing Wei
11,315
707
24
2
0
277,701
1
L
Olorun
12,669
792
29
2
0
208,179
1
L
Scylla
14,116
882
48
3
0
319,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role