Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
AA topofthelist
Osiris
Level 125
God Stats
4W - 5L
1,580 SR
Queue Stats
304W - 320L
1,472 Elo+
Party 1
Zeus
Zeus
Bilbo Nuggins
Zeus
Level 127
God Stats
5W - 3L
1,653 SR
Queue Stats
96W - 121L
1,346 Elo+
Party 3
He Bo
He Bo
carlosteven11
He Bo
Level 61
God Stats
0W - 5L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Solo
Nu Wa
Nu Wa
vincent81
Nu Wa
Level 126
God Stats
1W - 2L
1,701 SR
Queue Stats
136W - 171L
1,356 Elo+
Party 3
Team Averages
Level 113
1,587 SR
1,435 Elo+

VS

Team Averages
Level 66
1,572 SR
1,412 Elo+
Geb
Geb
CrimsonEchoes
Geb
Level 86
God Stats
2W - 2L
1,261 SR
Queue Stats
321W - 326L
1,486 Elo+
Solo
Odin
Odin
DevonDz
Odin
Level 71
God Stats
2W - 0L
1,823 SR
Queue Stats
48W - 46L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
Donkeer
Zhong Kui
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,247 Elo+
Party 2
Sun Wukong
Sun Wukong
Jack GHOSTS
Sun Wukong
Level 103
God Stats
1W - 0L
1,777 SR
Queue Stats
4W - 10L
1,367 Elo+
Party 2
Vulcan
Vulcan
vanmateo123
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 6 / 9
10,410
651
11,721
12,105
5,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 6 / 9
9,515
595
9,722
18,772
23,594
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
7 / 4 / 8
11,397
712
18,994
10,332
4,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 7
9,918
620
7,498
13,093
8,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
vincent81
Nu Wa
18
6 / 8 / 11
11,259
704
18,449
14,209
5,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 17
10,691
668
6,372
20,809
25,262
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
DevonDz
Odin
20
9 / 3 / 14
12,560
785
13,577
19,562
14,579
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
Donkeer
Zhong Kui
18
5 / 5 / 19
11,245
703
10,751
12,948
8,355
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Jack GHOSTS
Sun Wukong
20
11 / 3 / 12
13,005
813
20,132
17,158
9,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
17
2 / 5 / 16
10,856
679
12,770
11,039
5,678
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
108
21
Kills
30
30
Deaths
21
44
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
6
9
1.08
L
3
6
9
1.25
L
7
4
8
2.75
W
3
5
17
2.3
W
Odin
DevonDz
Odin
9
3
14
5.33
W
Zhong Kui
Donkeer
Zhong Kui
5
5
19
2.9
W
Sun Wukong
Jack GHOSTS
Sun Wukong
11
3
12
5.67
L
3
6
7
1.08
W
Vulcan
2
5
16
2
L
Nu Wa
vincent81
Nu Wa
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,384
Damage
63,602
68,511
Taken
81,516
47,407
Mitigated
63,476
16,056
Healing
26,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,721
994
1,888
1,734
12,105
5,140
637
4,625
7,480
23,921
0
L
9,722
1,729
447
2,905
18,772
23,594
224
10,289
8,483
0
21,279
L
18,994
690
1,298
1,489
10,332
4,761
0
3,236
7,096
44,461
0
W
6,372
308
3,012
2,563
20,809
25,262
449
13,514
7,295
14,530
0
W
Odin
DevonDz
Odin
13,577
1,463
2,543
5,064
19,562
14,579
1,618
12,526
7,036
0
32,931
W
Zhong Kui
Donkeer
Zhong Kui
10,751
801
741
1,669
12,948
8,355
1,182
8,026
4,922
20,278
0
W
Sun Wukong
Jack GHOSTS
Sun Wukong
20,132
5,895
3,334
7,742
17,158
9,602
1,283
13,003
4,155
0
51,433
L
7,498
718
0
2,632
13,093
8,457
139
5,907
7,186
15,861
0
W
Vulcan
12,770
5,000
0
261
11,039
5,678
417
9,593
1,446
33,711
0
L
Nu Wa
vincent81
Nu Wa
18,449
5,151
2,059
1,604
14,209
5,455
497
5,836
8,373
38,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,499
Gold Earned
58,357
161
Minions Killed
162
0
Camps Cleared
0
1,235,980
Distance Traveled
1,494,593
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,410
651
32
2
0
280,198
2
L
Osiris
9,515
595
12
1
0
263,871
2
L
Zeus
11,397
712
51
3
0
264,897
0
W
Geb
10,691
668
9
1
0
261,572
2
W
Odin
12,560
785
37
2
0
299,585
1
W
Zhong Kui
11,245
703
24
2
0
276,899
0
W
Sun Wukong
13,005
813
55
3
0
353,840
5
L
He Bo
9,918
620
24
2
0
173,539
1
W
Vulcan
10,856
679
37
2
0
302,697
1
L
Nu Wa
11,259
704
42
3
0
253,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role