Player Matchup

King Arthur
King Arthur
Gooderman
King Arthur
Level 98
God Stats
7W - 5L
1,668 SR
Queue Stats
254W - 212L
1,610 Elo+
Party 1
Neith
Neith
Unify Nomad
Neith
Level 27
God Stats
21W - 17L
1,646 SR
Queue Stats
257W - 266L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
oO DEADTACO Oo
Ah Puch
Level 27
God Stats
12W - 5L
1,689 SR
Queue Stats
85W - 60L
1,425 Elo+
Party 1
Team Averages
Level 51
1,668 SR
1,524 Elo+

VS

Team Averages
Level 52
1,500 SR
1,566 Elo+
Zeus
Zeus
IAmLegend30339
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,351 Elo+
Party 2
Izanami
Izanami
IjustClockedIn
Izanami
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,846 Elo+
Party 2
Vamana
Vamana
boxy_once
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gooderman
King Arthur
14
10 / 0 / 12
12,455
778
6,684
11,141
11,545
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
15 / 6 / 11
13,257
829
14,963
10,336
3,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 1 / 14
12,042
753
10,913
10,456
2,997
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 2
8,968
561
4,506
10,532
2,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
7 / 7 / 0
11,554
722
14,089
14,856
5,542
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
boxy_once
Vamana
9
0 / 16 / 3
9,110
569
2,135
18,428
6,978
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
32
Kills
7
7
Deaths
33
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Gooderman
King Arthur
10
0
12
16
L
0
10
2
0.1
L
7
7
0
1
W
15
6
11
3.42
L
Vamana
boxy_once
Vamana
0
16
3
0.09
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,560
Damage
20,730
31,933
Taken
43,816
17,764
Mitigated
15,454
11,684
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Gooderman
King Arthur
6,684
1,524
0
5,064
11,141
11,545
402
1,799
9,342
0
37,630
L
4,506
832
0
154
10,532
2,934
0
4,247
6,285
25,393
0
L
14,089
9,703
0
776
14,856
5,542
0
4,196
10,660
0
50,488
W
14,963
9,276
0
1,012
10,336
3,222
2,440
977
9,359
0
35,316
L
Vamana
boxy_once
Vamana
2,135
1,052
0
2,191
18,428
6,978
97
2,550
15,878
0
12,495
W
10,913
672
1,021
4,587
10,456
2,997
83
1,774
8,682
43,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,754
Gold Earned
29,632
171
Minions Killed
151
0
Camps Cleared
0
799,253
Distance Traveled
682,110
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,455
778
57
4
0
303,646
3
L
Zeus
8,968
561
38
2
0
222,666
1
L
Izanami
11,554
722
101
6
0
227,367
0
W
Neith
13,257
829
45
3
0
220,278
0
L
Vamana
9,110
569
12
1
0
232,077
0
W
Ah Puch
12,042
753
69
4
0
275,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role