Player Matchup

The Morrigan
The Morrigan
Narekai
The Morrigan
Level 93
God Stats
0W - 3L
1,219 SR
Queue Stats
86W - 89L
1,560 Elo+
Party 1
Mercury
Mercury
mooseflog
Mercury
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 32L
1,538 Elo+
Solo
Ares
Ares
t4zjt4zj
Ares
Level 89
God Stats
0W - 2L
1,314 SR
Queue Stats
96W - 99L
1,539 Elo+
Party 1
Team Averages
Level 95
1,344 SR
1,546 Elo+

VS

Team Averages
Level 76
1,418 SR
1,461 Elo+
Neith
Neith
 
Neith
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Pariah
Artio
Level 101
God Stats
2W - 4L
1,305 SR
Queue Stats
68W - 68L
1,506 Elo+
Solo
Ah Puch
Ah Puch
its squigs
Ah Puch
Level 32
God Stats
16W - 17L
1,449 SR
Queue Stats
59W - 50L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Narekai
The Morrigan
13
4 / 6 / 4
11,137
696
11,535
9,894
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
mooseflog
Mercury
12
4 / 9 / 2
10,479
655
7,605
13,924
4,073
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
11
3 / 6 / 4
10,019
626
4,250
13,023
13,232
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
12 / 3 / 6
12,738
796
15,770
9,542
3,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Pariah
Artio
13
6 / 3 / 9
11,703
731
4,980
17,276
22,259
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
its squigs
Ah Puch
11
3 / 5 / 10
10,918
682
8,105
9,629
2,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
11
Kills
21
21
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
3
6
5
L
The Morrigan
Narekai
The Morrigan
4
6
4
1
W
Artio
Pariah
Artio
6
3
9
3.5
W
Ah Puch
its squigs
Ah Puch
3
5
10
1.6
L
Mercury
mooseflog
Mercury
4
9
2
0.56
L
Ares
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,390
Damage
28,855
36,841
Taken
36,447
20,711
Mitigated
28,393
3,479
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,770
7,252
0
1,984
9,542
3,399
1,206
3,447
6,095
0
54,045
L
The Morrigan
Narekai
The Morrigan
11,535
3,122
0
800
9,894
3,406
381
3,739
6,124
51,774
2,003
W
Artio
Pariah
Artio
4,980
117
935
6,231
17,276
22,259
170
7,075
10,201
22,207
0
W
Ah Puch
its squigs
Ah Puch
8,105
813
152
2,020
9,629
2,735
756
4,663
4,966
23,280
0
L
Mercury
mooseflog
Mercury
7,605
2,326
0
1,923
13,924
4,073
0
4,231
9,693
0
31,615
L
Ares
4,250
182
0
756
13,023
13,232
366
5,208
7,815
14,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,635
Gold Earned
35,359
175
Minions Killed
133
0
Camps Cleared
0
813,515
Distance Traveled
795,271
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,738
796
79
5
0
253,768
1
L
The Morrigan
11,137
696
100
6
0
236,719
4
W
Artio
11,703
731
25
2
0
304,533
2
W
Ah Puch
10,918
682
29
2
0
236,970
1
L
Mercury
10,479
655
59
4
0
299,899
3
L
Ares
10,019
626
16
1
0
276,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role