Player Matchup

Chang'e
Chang'e
Fabricone
Chang'e
Level 29
God Stats
7W - 2L
1,496 SR
Queue Stats
18W - 16L
1,493 Elo+
Solo
Arachne
Arachne
Friggss
Arachne
Level 23
God Stats
24W - 26L
1,477 SR
Queue Stats
27W - 30L
1,444 Elo+
Solo
Hachiman
Hachiman
Holomorphose
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,380 Elo+
Solo
Ratatoskr
Ratatoskr
HooLooY
Ratatoskr
Level 17
God Stats
2W - 4L
1,078 SR
Queue Stats
42W - 49L
1,338 Elo+
Solo
Cerberus
Cerberus
TheStefTEDDY
Cerberus
Level 12
God Stats
9W - 4L
1,471 SR
Queue Stats
16W - 6L
1,518 Elo+
Solo
Team Averages
Level 18
1,404 SR
1,435 Elo+

VS

Team Averages
Level 19
1,384 SR
1,446 Elo+
Merlin
Merlin
 
Merlin
Level 20
God Stats
2W - 3L
1,355 SR
Queue Stats
30W - 27L
1,289 Elo+
Solo
Hera
Hera
 
Hera
Level 18
God Stats
15W - 41L
1,213 SR
Queue Stats
54W - 96L
1,273 Elo+
Solo
Anhur
Anhur
Drakula1gio
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Thor
Thor
eQi--
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,528 Elo+
Solo
Ares
Ares
xX420Justin420Xx
Ares
Level 25
God Stats
6W - 8L
1,350 SR
Queue Stats
96W - 73L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fabricone
Chang'e
20
15 / 2 / 20
18,204
1,071
35,511
21,494
18,976
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Friggss
Arachne
20
2 / 1 / 21
15,157
892
13,044
13,863
10,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
Holomorphose
Hachiman
20
2 / 10 / 17
14,950
879
15,865
21,352
8,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ratatoskr
HooLooY
Ratatoskr
20
10 / 6 / 24
18,457
1,086
30,344
33,014
23,848
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
TheStefTEDDY
Cerberus
20
12 / 4 / 18
17,627
1,037
36,471
29,402
32,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
1 / 11 / 9
14,724
866
7,872
23,776
7,479
Hera
 
Hera
20
2 / 6 / 9
14,632
861
28,170
16,819
4,020
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
1 / 11 / 7
13,995
823
5,837
26,525
8,984
Thor
eQi--
Thor
20
11 / 9 / 9
17,675
1,040
31,401
36,776
27,414
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 4 / 13
17,038
1,002
34,711
36,444
43,529
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
70
41
Kills
23
23
Deaths
41
100
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
11
9
0.5
L
Hera
 
Hera
2
6
9
1.08
L
1
11
7
0.41
W
Chang'e
Fabricone
Chang'e
15
2
20
12.5
W
Arachne
Friggss
Arachne
2
1
21
12.5
W
Hachiman
Holomorphose
Hachiman
2
10
17
1.05
W
Ratatoskr
HooLooY
Ratatoskr
10
6
24
3.67
W
Cerberus
TheStefTEDDY
Cerberus
12
4
18
5.25
L
Thor
eQi--
Thor
11
9
9
1.72
L
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,235
Damage
107,991
119,125
Taken
140,340
94,356
Mitigated
91,426
34,035
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,872
1,023
0
133
23,776
7,479
0
12,538
11,099
56,057
0
L
Hera
 
Hera
28,170
9,802
707
1,696
16,819
4,020
0
9,067
7,752
59,661
0
L
5,837
1,490
0
0
26,525
8,984
0
13,391
13,058
0
21,267
W
Chang'e
Fabricone
Chang'e
35,511
295
6,539
13,905
21,494
18,976
0
9,215
12,279
62,385
0
W
Arachne
Friggss
Arachne
13,044
10,801
0
2,236
13,863
10,101
0
8,157
5,706
0
24,268
W
Hachiman
Holomorphose
Hachiman
15,865
6,796
0
639
21,352
8,512
0
11,419
9,933
0
42,486
W
Ratatoskr
HooLooY
Ratatoskr
30,344
12,806
0
4,896
33,014
23,848
0
22,218
10,796
0
67,102
W
Cerberus
TheStefTEDDY
Cerberus
36,471
2,774
0
5,820
29,402
32,919
0
20,058
9,344
73,692
0
L
Thor
eQi--
Thor
31,401
11,451
424
292
36,776
27,414
0
16,592
19,500
649
59,050
L
34,711
2,823
0
0
36,444
43,529
0
20,394
16,050
51,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,395
Gold Earned
78,064
322
Minions Killed
294
6
Camps Cleared
4
1,556,270
Distance Traveled
1,408,700
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,724
866
104
6
0
231,993
1
L
Hera
14,632
861
67
4
1
276,205
2
L
Anhur
13,995
823
29
2
0
264,672
1
W
Chang'e
18,204
1,071
42
2
0
312,100
0
W
Arachne
15,157
892
33
2
0
319,507
3
W
Hachiman
14,950
879
54
3
0
230,681
0
W
Ratatoskr
18,457
1,086
79
5
5
339,964
0
W
Cerberus
17,627
1,037
114
7
1
354,018
0
L
Thor
17,675
1,040
73
4
3
295,199
0
L
Ares
17,038
1,002
21
1
0
340,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role