Player Matchup

Hercules
Hercules
BAARRK
Hercules
Level 157
God Stats
0W - 1L
1,188 SR
Queue Stats
7W - 7L
1,828 Elo+
Party 2
Medusa
Medusa
FilthyFrank94
Medusa
Level 106
God Stats
19W - 14L
1,592 SR
Queue Stats
34W - 31L
1,626 Elo+
Party 2
Zhong Kui
Zhong Kui
ILOVEGRENADEZ
Zhong Kui
Level 148
God Stats
0W - 2L
1,715 SR
Queue Stats
93W - 97L
1,619 Elo+
Party 2
Team Averages
Level 137
1,499 SR
1,691 Elo+

VS

Team Averages
Level 104
1,697 SR
1,565 Elo+
Scylla
Scylla
Gaysani
Scylla
Level 89
God Stats
15W - 12L
1,653 SR
Queue Stats
55W - 49L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
iiTwiz Royal
Sun Wukong
Level 68
God Stats
6W - 3L
1,608 SR
Queue Stats
99W - 80L
1,542 Elo+
Party 1
Da Ji
Da Ji
iiTwiz UpS
Da Ji
Level 155
God Stats
3W - 0L
1,831 SR
Queue Stats
144W - 144L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BAARRK
Hercules
13
3 / 5 / 7
12,701
605
8,131
19,731
24,090
Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
5 / 6 / 4
13,205
629
12,317
16,266
6,087
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
ILOVEGRENADEZ
Zhong Kui
14
4 / 11 / 5
13,355
636
13,854
23,003
10,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gaysani
Scylla
17
6 / 3 / 13
15,159
722
20,900
7,214
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
iiTwiz Royal
Sun Wukong
16
7 / 2 / 11
14,780
704
14,129
19,472
31,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
15
9 / 7 / 6
14,393
685
14,904
17,650
5,856
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
12
Kills
22
22
Deaths
12
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
BAARRK
Hercules
3
5
7
1.3
L
5
6
4
1.17
W
Scylla
Gaysani
Scylla
6
3
13
4.17
L
Zhong Kui
ILOVEGRENADEZ
Zhong Kui
4
11
5
0.59
W
Sun Wukong
iiTwiz Royal
Sun Wukong
7
2
11
6.25
W
Da Ji
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,302
Damage
49,933
59,000
Taken
44,336
40,780
Mitigated
40,157
14,968
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BAARRK
Hercules
8,131
2,187
0
6,396
19,731
24,090
0
6,286
13,445
0
33,479
L
12,317
4,493
0
2,687
16,266
6,087
660
5,533
10,733
0
56,607
W
Scylla
Gaysani
Scylla
20,900
2,112
0
1,158
7,214
2,405
931
2,261
4,953
88,849
0
L
Zhong Kui
ILOVEGRENADEZ
Zhong Kui
13,854
641
803
5,082
23,003
10,603
0
9,406
13,597
56,204
0
W
Sun Wukong
iiTwiz Royal
Sun Wukong
14,129
3,003
0
7,943
19,472
31,896
387
6,249
13,223
438
55,669
W
Da Ji
14,904
4,679
0
4,805
17,650
5,856
1,342
5,432
12,218
0
54,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,261
Gold Earned
44,332
238
Minions Killed
267
0
Camps Cleared
0
1,136,504
Distance Traveled
1,153,011
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,701
605
61
3
0
435,830
3
L
Medusa
13,205
629
89
4
0
389,676
0
W
Scylla
15,159
722
138
7
0
354,707
4
L
Zhong Kui
13,355
636
88
4
0
310,998
0
W
Sun Wukong
14,780
704
81
4
0
414,206
5
W
Da Ji
14,393
685
48
2
0
384,098
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role