Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 31
God Stats
1W - 1L
1,976 SR
Queue Stats
21W - 18L
1,635 Elo+
Solo
Jormungandr
Jormungandr
KURTUFFLES
Jormungandr
Level 24
God Stats
1W - 3L
1,724 SR
Queue Stats
2W - 10L
1,333 Elo+
Party 2
Chaac
Chaac
Quazimoto96
Chaac
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 34L
1,543 Elo+
Party 2
Thanatos
Thanatos
Spectre_Of_Sin
Thanatos
Level 29
God Stats
4W - 11L
1,500 SR
Queue Stats
195W - 194L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
motty-typeVI
Ah Muzen Cab
Level 48
God Stats
23W - 30L
1,509 SR
Queue Stats
159W - 150L
1,555 Elo+
Solo
Team Averages
Level 36
1,642 SR
1,513 Elo+

VS

Team Averages
Level 49
1,445 SR
1,557 Elo+
Kukulkan
Kukulkan
Blinkmann42
Kukulkan
Level 29
God Stats
71W - 35L
1,730 SR
Queue Stats
107W - 70L
1,740 Elo+
Party 1
Neith
Neith
MoNSTeR025
Neith
Level 39
God Stats
7W - 6L
1,656 SR
Queue Stats
7W - 7L
1,537 Elo+
Solo
Amaterasu
Amaterasu
Polo Sportsman
Amaterasu
Level 31
God Stats
1W - 1L
1,075 SR
Queue Stats
101W - 123L
1,409 Elo+
Solo
Yemoja
Yemoja
Simpdog38
Yemoja
Level 17
God Stats
2W - 4L
1,334 SR
Queue Stats
25W - 30L
1,512 Elo+
Party 1
Bakasura
Bakasura
depriex
Bakasura
Level 129
God Stats
10W - 5L
1,430 SR
Queue Stats
32W - 36L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
6 / 7 / 9
17,412
967
38,508
34,872
16,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
KURTUFFLES
Jormungandr
20
1 / 8 / 12
17,004
945
16,675
42,291
53,761
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 13 / 13
16,014
890
24,967
54,233
64,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
17
0 / 0 / 0
12,664
704
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
motty-typeVI
Ah Muzen Cab
20
11 / 4 / 4
18,978
1,054
38,974
18,990
10,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blinkmann42
Kukulkan
20
8 / 3 / 15
17,908
995
29,688
19,518
8,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
20
7 / 3 / 17
17,250
958
43,643
24,581
11,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Polo Sportsman
Amaterasu
20
7 / 6 / 15
16,654
925
21,378
30,416
22,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Simpdog38
Yemoja
20
3 / 4 / 19
16,286
905
18,783
21,449
17,528
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
depriex
Bakasura
20
7 / 3 / 14
16,838
935
29,583
29,650
14,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
112
19
Kills
32
32
Deaths
19
38
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
7
9
1.5
W
Kukulkan
Blinkmann42
Kukulkan
8
3
15
5.17
L
Jormungandr
KURTUFFLES
Jormungandr
1
8
12
0.88
W
Neith
7
3
17
5.17
W
Amaterasu
Polo Sportsman
Amaterasu
7
6
15
2.42
L
1
13
13
0.58
W
Yemoja
Simpdog38
Yemoja
3
4
19
3.13
L
Thanatos
0
0
0
0
W
Bakasura
depriex
Bakasura
7
3
14
4.67
L
Ah Muzen Cab
motty-typeVI
Ah Muzen Cab
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,124
Damage
143,075
150,386
Taken
125,614
144,711
Mitigated
75,320
44,409
Healing
29,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
38,508
989
9,333
14,088
34,872
16,136
0
11,639
22,663
92,368
0
W
Kukulkan
Blinkmann42
Kukulkan
29,688
1,887
1,250
771
19,518
8,906
0
9,729
9,789
99,584
0
L
Jormungandr
KURTUFFLES
Jormungandr
16,675
3,573
0
1,161
42,291
53,761
0
12,822
26,647
42,772
0
W
Neith
43,643
29,091
0
6,754
24,581
11,339
0
11,032
13,549
0
74,700
W
Amaterasu
Polo Sportsman
Amaterasu
21,378
7,995
0
6,503
30,416
22,550
0
17,983
12,433
0
33,863
L
24,967
5,514
682
14,867
54,233
64,786
0
18,736
32,903
9,335
33,724
W
Yemoja
Simpdog38
Yemoja
18,783
2,806
3,827
1,058
21,449
17,528
0
8,220
13,229
46,413
0
L
Thanatos
0
0
0
30
0
0
0
0
0
0
280
W
Bakasura
depriex
Bakasura
29,583
22,831
279
8,919
29,650
14,997
0
12,447
17,203
0
40,648
L
Ah Muzen Cab
motty-typeVI
Ah Muzen Cab
38,974
10,971
0
4,248
18,990
10,028
0
5,274
13,436
0
105,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,072
Gold Earned
84,936
370
Minions Killed
414
7
Camps Cleared
19
1,436,096
Distance Traveled
1,714,868
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
17,412
967
117
7
1
393,997
1
W
Kukulkan
17,908
995
179
10
4
375,219
1
L
Jormungandr
17,004
945
58
3
0
337,719
0
W
Neith
17,250
958
94
5
3
300,362
0
W
Amaterasu
16,654
925
34
2
1
359,768
0
L
Chaac
16,014
890
57
3
0
300,857
0
W
Yemoja
16,286
905
56
3
3
314,918
0
L
Thanatos
12,664
704
0
0
0
14,988
0
W
Bakasura
16,838
935
51
3
8
364,601
3
L
Ah Muzen Cab
18,978
1,054
138
8
6
388,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role