Player Matchup

Odin
Odin
Bronze I
 
Odin
Bronze I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver III
ClayDofh
Da Ji
Silver III
Level 58
God Stats
1W - 2L
1,498 SR
Queue Stats
24W - 32L
1,201 MMR
Party 1
Izanami
Izanami
Silver III
Isonsha
Izanami
Silver III
Level 127
God Stats
15W - 17L
1,705 SR
Queue Stats
115W - 113L
1,141 MMR
Party 1
Aphrodite
Aphrodite
Silver II
Salzballz
Aphrodite
Silver II
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
39W - 45L
1,235 MMR
Solo
Janus
Janus
Bronze I
mellosRF
Janus
Bronze I
Level 112
God Stats
1W - 1L
1,510 SR
Queue Stats
48W - 68L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,543 SR
1,315 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,594 SR
1,330 MMR
Horus
Horus
Bronze III
 
Horus
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Allmotor
Sun Wukong
Bronze III
Level 85
God Stats
3W - 7L
1,655 SR
Queue Stats
6W - 9L
1,236 MMR
Solo
Nemesis
Nemesis
Silver IV
PHERN
Nemesis
Silver IV
Level 143
God Stats
14W - 8L
1,816 SR
Queue Stats
86W - 83L
1,326 MMR
Solo
Hera
Hera
Silver I
TheXzHunter
Hera
Silver I
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 136L
1,237 MMR
Solo
Freya
Freya
Silver I
tatterbug4
Freya
Silver I
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 169L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
0 / 0 / 0
3,376
675
1,497
1,995
1,220
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Da Ji
ClayDofh
Da Ji
4
0 / 2 / 0
3,209
642
473
2,600
658
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Isonsha
Izanami
5
0 / 2 / 0
3,104
621
93
1,561
184
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Salzballz
Aphrodite
5
0 / 1 / 0
3,016
603
883
1,038
329
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
mellosRF
Janus
1
0 / 0 / 0
2,473
495
0
0
0
Bans
Ao KuangThorHeimdallrYemojaEset

VS

Bans
KukulkanHun BatzKumbhakarnaThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
1 / 0 / 2
3,540
708
1,144
1,789
1,182
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Allmotor
Sun Wukong
6
0 / 0 / 0
3,672
734
1,105
2,822
1,462
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
PHERN
Nemesis
6
1 / 0 / 0
3,798
760
239
1,909
396
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 1
3,753
751
721
1,330
269
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
6
2 / 0 / 1
4,049
810
851
1,985
478
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
W
Horus
 
Horus
1
0
2
2
W
Sun Wukong
Allmotor
Sun Wukong
0
0
0
0
L
Da Ji
ClayDofh
Da Ji
0
2
0
0
L
Izanami
Isonsha
Izanami
0
2
0
0
W
Nemesis
PHERN
Nemesis
1
0
0
1
L
Aphrodite
Salzballz
Aphrodite
0
1
0
0
W
1
0
1
1.5
L
Janus
mellosRF
Janus
0
0
0
0
W
Freya
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,946
Damage
4,060
7,194
Taken
9,835
2,391
Mitigated
3,787
2,260
Healing
5,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,497
278
0
920
1,995
1,220
0
0
1,995
0
12,867
W
Horus
 
Horus
1,144
650
120
783
1,789
1,182
0
534
1,255
0
6,366
W
Sun Wukong
Allmotor
Sun Wukong
1,105
346
0
1,194
2,822
1,462
0
0
2,822
0
14,397
L
Da Ji
ClayDofh
Da Ji
473
198
0
730
2,600
658
0
721
1,879
0
10,540
L
Izanami
Isonsha
Izanami
93
93
0
90
1,561
184
0
600
961
0
11,145
W
Nemesis
PHERN
Nemesis
239
49
0
1,222
1,909
396
0
0
1,909
0
13,265
L
Aphrodite
Salzballz
Aphrodite
883
267
50
470
1,038
329
0
251
787
7,365
0
W
721
273
0
500
1,330
269
778
156
1,174
17,240
0
L
Janus
mellosRF
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Freya
851
520
0
1,676
1,985
478
0
193
1,792
13,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,178
Gold Earned
18,812
91
Minions Killed
131
0
Camps Cleared
0
375,851
Distance Traveled
448,187
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,376
675
26
5
0
82,969
1
W
Horus
3,540
708
5
1
0
98,336
1
W
Sun Wukong
3,672
734
28
6
0
92,413
2
L
Da Ji
3,209
642
25
5
0
95,504
0
L
Izanami
3,104
621
30
6
0
98,495
1
W
Nemesis
3,798
760
38
8
0
88,835
1
L
Aphrodite
3,016
603
10
2
0
98,883
0
W
Hera
3,753
751
25
5
0
76,351
1
L
Janus
2,473
495
0
0
0
0
0
W
Freya
4,049
810
35
7
0
92,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role