Player Matchup

Sun Wukong
Sun Wukong
FullSend83
Sun Wukong
Level 69
God Stats
13W - 16L
1,821 SR
Queue Stats
165W - 182L
1,441 Elo+
Party 2
Neith
Neith
Last Warder
Neith
Level 29
God Stats
18W - 17L
1,537 SR
Queue Stats
366W - 347L
1,617 Elo+
Solo
Bellona
Bellona
LiI slow
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,232 Elo+
Party 2
Scylla
Scylla
RemouladeRytter
Scylla
Level 25
God Stats
1W - 3L
1,232 SR
Queue Stats
34W - 27L
1,548 Elo+
Solo
Ymir
Ymir
Rgrt Avi
Ymir
Level 7
God Stats
2W - 4L
1,360 SR
Queue Stats
5W - 12L
1,287 Elo+
Party 2
Team Averages
Level 28
1,490 SR
1,425 Elo+

VS

Team Averages
Level 16
1,568 SR
1,444 Elo+
Kukulkan
Kukulkan
DragiTV
Kukulkan
Level 25
God Stats
3W - 0L
1,875 SR
Queue Stats
15W - 11L
1,655 Elo+
Solo
Baron Samedi
Baron Samedi
Noaaahvs6
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,240 Elo+
Solo
Apollo
Apollo
PokemonChamp358
Apollo
Level 26
God Stats
7W - 1L
1,727 SR
Queue Stats
110W - 72L
1,640 Elo+
Party 1
Ymir
Ymir
SunnyCucumber
Ymir
Level 8
God Stats
3W - 2L
1,236 SR
Queue Stats
27W - 28L
1,212 Elo+
Solo
Arachne
Arachne
heutenicht__
Arachne
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FullSend83
Sun Wukong
19
14 / 4 / 12
14,144
544
17,308
22,429
16,655
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 10 / 2
11,541
444
10,151
16,711
5,298
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
LiI slow
Bellona
17
1 / 8 / 1
11,143
429
9,587
21,993
23,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
16 / 4 / 12
15,477
595
36,775
15,159
6,099
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
14
1 / 8 / 5
9,694
373
4,658
19,122
18,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DragiTV
Kukulkan
17
1 / 11 / 0
12,199
469
8,955
20,002
7,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Noaaahvs6
Baron Samedi
14
0 / 12 / 9
10,254
394
775
14,971
8,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
22 / 4 / 2
17,386
669
39,420
26,765
12,509
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 3 / 8
14,040
540
14,306
20,074
27,814
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
heutenicht__
Arachne
20
8 / 5 / 2
14,607
562
16,824
25,043
13,493
Hidden Dagger

Hidden Dagger

+15
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
55
35
Kills
34
34
Deaths
35
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DragiTV
Kukulkan
1
11
0
0.09
L
Sun Wukong
FullSend83
Sun Wukong
14
4
12
5
L
3
10
2
0.4
L
Bellona
LiI slow
Bellona
1
8
1
0.19
W
Baron Samedi
Noaaahvs6
Baron Samedi
0
12
9
0.38
W
22
4
2
5.75
L
16
4
12
5.5
L
Ymir
1
8
5
0.44
W
3
3
8
2.33
W
Arachne
heutenicht__
Arachne
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,479
Damage
80,280
95,414
Taken
106,855
70,169
Mitigated
70,514
16,521
Healing
30,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DragiTV
Kukulkan
8,955
1,067
84
4,220
20,002
7,722
1,708
13,493
6,509
67,769
0
L
Sun Wukong
FullSend83
Sun Wukong
17,308
4,436
0
5,249
22,429
16,655
66
6,323
16,106
5,849
61,693
L
10,151
3,221
0
2,192
16,711
5,298
1,971
558
16,153
0
59,637
L
Bellona
LiI slow
Bellona
9,587
3,744
0
3,221
21,993
23,314
1,829
9,131
12,862
0
58,993
W
Baron Samedi
Noaaahvs6
Baron Samedi
775
775
0
632
14,971
8,976
292
7,452
7,519
9,965
0
W
39,420
30,357
0
15,330
26,765
12,509
5,510
8,827
17,938
0
176,009
L
36,775
2,658
0
5,859
15,159
6,099
317
3,978
11,181
119,832
0
L
Ymir
4,658
1,496
0
0
19,122
18,803
246
4,046
15,076
12,916
0
W
14,306
3,741
0
724
20,074
27,814
1,360
5,000
15,074
47,292
0
W
Arachne
heutenicht__
Arachne
16,824
12,063
0
9,313
25,043
13,493
174
8,270
16,773
0
123,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,999
Gold Earned
68,486
516
Minions Killed
601
0
Camps Cleared
0
2,036,508
Distance Traveled
2,200,043
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,199
469
133
5
0
395,166
0
L
Sun Wukong
14,144
544
98
4
0
500,444
0
L
Neith
11,541
444
118
5
0
347,554
5
L
Bellona
11,143
429
93
4
0
440,286
0
W
Baron Samedi
10,254
394
11
0
0
379,157
0
W
Apollo
17,386
669
225
9
0
437,708
6
L
Scylla
15,477
595
194
7
0
432,203
8
L
Ymir
9,694
373
13
1
0
316,021
0
W
Ymir
14,040
540
76
3
0
430,634
1
W
Arachne
14,607
562
156
6
0
557,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role