Player Matchup

Freya
Freya
Diamond II
mivansantana
Freya
Diamond II
Level 130
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 13L
2,367 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,285 SR
2,367 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,825 SR
2,225 MMR
Hel
Hel
Diamond III
Mitsunne
Hel
Diamond III
Level 158
God Stats
9W - 2L
1,825 SR
Queue Stats
26W - 8L
2,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 0
12,709
748
12,329
26,483
16,511
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
UllrBakasuraAh Muzen CabKaliHeimdallr

VS

Bans
HeraSetPoseidonHe BoSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 0
14,432
849
17,265
17,789
15,540
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,329
Damage
17,265
26,483
Taken
17,789
16,511
Mitigated
15,540
13,833
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,265
1,409
0
10,668
17,789
15,540
2,159
12,349
5,440
112,392
0
L
12,329
4,753
0
13,833
26,483
16,511
0
17,343
9,140
99,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,709
Gold Earned
14,432
158
Minions Killed
200
0
Camps Cleared
0
283,305
Distance Traveled
325,940
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,432
849
200
12
0
325,940
2
L
Freya
12,709
748
158
9
0
283,305
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role