Player Matchup

Ymir
Ymir
Dr ShadowX
Ymir
Level 23
God Stats
0W - 1L
1,681 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HanaMizuno
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
Kimchee Farts
Fenrir
Level 25
God Stats
0W - 1L
1,492 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Hel
Hel
Misty8130
Hel
Level 23
God Stats
1W - 1L
1,403 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 24
1,526 SR
1,500 Elo+

VS

Team Averages
Level 91
1,506 SR
1,308 Elo+
Baron Samedi
Baron Samedi
CClossus
Baron Samedi
Level 66
God Stats
1W - 1L
1,349 SR
Queue Stats
3W - 3L
1,425 Elo+
Party 2
Mercury
Mercury
Otterman7000
Mercury
Level 55
God Stats
1W - 1L
1,738 SR
Queue Stats
13W - 17L
1,276 Elo+
Party 2
Chaac
Chaac
Velithor
Chaac
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 62L
1,179 Elo+
Party 2
Zhong Kui
Zhong Kui
jammel888
Zhong Kui
Level 149
God Stats
18W - 29L
1,435 SR
Queue Stats
305W - 473L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 7
11,935
628
8,576
23,017
24,733
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Muzen Cab
HanaMizuno
Ah Muzen Cab
19
6 / 8 / 5
13,368
704
16,748
21,721
10,403
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 10 / 2
13,850
729
9,404
20,364
11,642
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 8 / 7
13,054
687
7,598
20,167
19,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CClossus
Baron Samedi
20
5 / 3 / 15
13,715
722
10,983
9,521
10,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Otterman7000
Mercury
20
19 / 3 / 6
17,244
908
23,520
13,118
6,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Velithor
Chaac
20
8 / 3 / 15
14,908
785
24,301
26,369
29,787
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
jammel888
Zhong Kui
19
3 / 3 / 12
13,830
728
10,627
12,243
6,581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
12
Kills
35
35
Deaths
12
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CClossus
Baron Samedi
5
3
15
4.17
L
0
9
7
0.39
L
Ah Muzen Cab
HanaMizuno
Ah Muzen Cab
6
8
5
1.06
L
4
10
2
0.5
L
2
8
7
0.69
W
Mercury
Otterman7000
Mercury
19
3
6
7.33
W
Chaac
Velithor
Chaac
8
3
15
5.17
W
Zhong Kui
jammel888
Zhong Kui
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,326
Damage
69,431
85,269
Taken
61,251
66,045
Mitigated
53,142
18,149
Healing
20,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CClossus
Baron Samedi
10,983
1,317
3,077
1,251
9,521
10,158
653
2,403
7,118
42,069
0
L
8,576
2,419
777
1,547
23,017
24,733
262
5,709
17,308
28,601
0
L
Ah Muzen Cab
HanaMizuno
Ah Muzen Cab
16,748
10,061
0
1,548
21,721
10,403
2,466
6,336
15,385
0
53,241
L
9,404
4,078
0
4,427
20,364
11,642
444
7,142
13,222
0
35,971
L
7,598
1,329
3,721
6,129
20,167
19,267
438
6,303
13,864
35,618
0
W
Mercury
Otterman7000
Mercury
23,520
12,204
0
1,907
13,118
6,616
5,398
3,115
10,003
0
78,476
W
Chaac
Velithor
Chaac
24,301
8,313
0
10,159
26,369
29,787
1,297
9,421
16,948
8,067
40,531
W
Zhong Kui
jammel888
Zhong Kui
10,627
243
319
4,183
12,243
6,581
75
2,527
9,716
64,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,207
Gold Earned
59,697
220
Minions Killed
323
6
Camps Cleared
22
1,093,400
Distance Traveled
1,342,952
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,715
722
84
4
1
325,475
1
L
Ymir
11,935
628
42
2
1
230,664
1
L
Ah Muzen Cab
13,368
704
73
4
2
266,969
2
L
Fenrir
13,850
729
55
3
2
283,155
1
L
Hel
13,054
687
50
3
1
312,612
1
W
Mercury
17,244
908
110
6
6
374,927
3
W
Chaac
14,908
785
40
2
3
345,182
0
W
Zhong Kui
13,830
728
89
5
12
297,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role