Player Matchup

King Arthur
King Arthur
Oskynsamlegt
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Psycho Spartan5
Ymir
Level 148
God Stats
1W - 0L
1,742 SR
Queue Stats
53W - 27L
1,697 Elo+
Party 1
Yemoja
Yemoja
RedDeathSix67
Yemoja
Level 151
God Stats
1W - 0L
1,607 SR
Queue Stats
55W - 32L
1,719 Elo+
Party 1
Nu Wa
Nu Wa
Silvy Paw
Nu Wa
Level 29
God Stats
1W - 0L
1,453 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Wolfmou
Da Ji
Level 145
God Stats
45W - 10L
1,766 SR
Queue Stats
123W - 29L
1,780 Elo+
Party 1
Team Averages
Level 96
1,613 SR
1,639 Elo+

VS

Team Averages
Level 64
1,551 SR
1,407 Elo+
Ares
Ares
Logic_Senpaii
Ares
Level 22
God Stats
4W - 3L
1,828 SR
Queue Stats
38W - 45L
1,411 Elo+
Party 2
Mulan
Mulan
V JokersWILD V
Mulan
Level 154
God Stats
18W - 17L
1,472 SR
Queue Stats
707W - 700L
1,433 Elo+
Solo
Scylla
Scylla
buhhlake
Scylla
Level 69
God Stats
23W - 18L
1,562 SR
Queue Stats
168W - 171L
1,404 Elo+
Party 2
Hachiman
Hachiman
mumblereaper
Hachiman
Level 47
God Stats
3W - 12L
1,476 SR
Queue Stats
105W - 114L
1,383 Elo+
Party 3
Heimdallr
Heimdallr
nightfall436
Heimdallr
Level 26
God Stats
13W - 10L
1,420 SR
Queue Stats
166W - 167L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Oskynsamlegt
King Arthur
19
7 / 2 / 19
12,431
1,130
18,237
15,159
13,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
8 / 0 / 21
12,701
1,155
8,886
8,622
11,823
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 1 / 31
12,051
1,096
6,248
7,697
7,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nu Wa
Silvy Paw
Nu Wa
20
6 / 1 / 29
12,813
1,165
14,624
6,637
3,361
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
Wolfmou
Da Ji
20
22 / 1 / 14
13,700
1,245
34,912
10,257
6,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
9,031
821
4,027
13,600
8,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 9 / 4
10,333
939
9,033
21,010
24,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
buhhlake
Scylla
15
1 / 5 / 2
9,851
896
2,370
6,503
1,902
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
mumblereaper
Hachiman
17
3 / 14 / 1
11,074
1,007
10,978
25,527
9,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
nightfall436
Heimdallr
17
0 / 13 / 5
10,275
934
10,112
21,478
8,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
18
47
Kills
5
5
Deaths
47
114
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
King Arthur
Oskynsamlegt
King Arthur
7
2
19
8.25
W
8
0
21
18.5
W
4
1
31
19.5
W
Nu Wa
Silvy Paw
Nu Wa
6
1
29
20.5
L
1
9
4
0.33
W
Da Ji
Wolfmou
Da Ji
22
1
14
29
L
Scylla
buhhlake
Scylla
1
5
2
0.4
L
Hachiman
mumblereaper
Hachiman
3
14
1
0.25
L
Heimdallr
nightfall436
Heimdallr
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,907
Damage
36,520
48,372
Taken
88,118
42,692
Mitigated
51,816
11,059
Healing
3,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,027
60
0
0
13,600
8,016
0
5,372
8,228
6,557
0
W
King Arthur
Oskynsamlegt
King Arthur
18,237
6,020
0
5,337
15,159
13,424
0
1,642
13,517
0
41,731
W
8,886
1,304
0
1,031
8,622
11,823
0
2,275
6,347
19,944
0
W
6,248
1,456
2,388
554
7,697
7,848
0
1,361
5,831
8,289
0
W
Nu Wa
Silvy Paw
Nu Wa
14,624
3,307
0
870
6,637
3,361
0
868
5,769
50,278
0
L
9,033
1,018
0
1,983
21,010
24,685
0
7,596
13,414
1,018
26,515
W
Da Ji
Wolfmou
Da Ji
34,912
13,922
0
879
10,257
6,236
0
1,201
9,056
0
51,123
L
Scylla
buhhlake
Scylla
2,370
190
0
52
6,503
1,902
0
2,705
3,798
10,809
0
L
Hachiman
mumblereaper
Hachiman
10,978
4,038
222
414
25,527
9,110
0
5,863
19,664
0
40,272
L
Heimdallr
nightfall436
Heimdallr
10,112
2,554
344
354
21,478
8,103
0
8,222
13,256
0
42,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,696
Gold Earned
50,564
209
Minions Killed
183
11
Camps Cleared
3
1,144,132
Distance Traveled
717,288
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,031
821
6
1
1
161,560
1
W
King Arthur
12,431
1,130
58
5
5
308,455
1
W
Ymir
12,701
1,155
23
2
1
193,729
0
W
Yemoja
12,051
1,096
8
1
0
201,232
0
W
Nu Wa
12,813
1,165
88
8
3
211,798
1
L
Mulan
10,333
939
39
4
0
164,507
0
W
Da Ji
13,700
1,245
32
3
2
228,918
0
L
Scylla
9,851
896
20
2
1
79,077
0
L
Hachiman
11,074
1,007
53
5
1
175,255
0
L
Heimdallr
10,275
934
65
6
0
136,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role