Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Arclight_ZE0
Ah Muzen Cab
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 163L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
BLACKOUT3212
Kuzenbo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,261 Elo+
Party 2
Baron Samedi
Baron Samedi
Frakir337
Baron Samedi
Level 144
God Stats
2W - 1L
1,716 SR
Queue Stats
18W - 23L
1,463 Elo+
Solo
Apollo
Apollo
HCG Kili
Apollo
Level 155
God Stats
3W - 1L
1,645 SR
Queue Stats
127W - 128L
1,502 Elo+
Solo
Fafnir
Fafnir
PSYCH0SMITE
Fafnir
Level 95
God Stats
1W - 2L
1,484 SR
Queue Stats
78W - 71L
1,634 Elo+
Party 2
Team Averages
Level 126
1,569 SR
1,476 Elo+

VS

Team Averages
Level 133
1,500 SR
1,442 Elo+
Scylla
Scylla
 
Scylla
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
AsustadoDeFama
Yemoja
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 183L
1,512 Elo+
Solo
Nu Wa
Nu Wa
KingOgaiT
Nu Wa
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,200 Elo+
Party 1
Jormungandr
Jormungandr
Renan Leimig 13
Jormungandr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arclight_ZE0
Ah Muzen Cab
20
4 / 1 / 21
13,614
717
28,328
23,006
9,173
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
BLACKOUT3212
Kuzenbo
19
2 / 4 / 20
12,503
658
14,131
25,022
37,755
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Frakir337
Baron Samedi
20
8 / 2 / 15
13,651
718
28,715
18,080
12,850
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
HCG Kili
Apollo
19
9 / 4 / 12
13,320
701
17,530
17,293
7,567
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
20
7 / 1 / 22
14,486
762
12,556
25,941
34,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
6 / 4 / 2
13,792
726
25,469
22,434
9,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
 
Da Ji
12
0 / 9 / 3
9,700
511
5,344
18,092
10,513
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
4 / 6 / 7
12,699
668
13,514
22,938
13,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
KingOgaiT
Nu Wa
20
2 / 4 / 8
11,994
631
31,067
19,413
7,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Renan Leimig 13
Jormungandr
19
0 / 7 / 8
11,478
604
12,405
29,501
21,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
40
30
Kills
12
12
Deaths
30
90
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
4
2
1.75
L
Da Ji
 
Da Ji
0
9
3
0.17
W
Ah Muzen Cab
Arclight_ZE0
Ah Muzen Cab
4
1
21
14.5
L
4
6
7
1.25
W
Kuzenbo
BLACKOUT3212
Kuzenbo
2
4
20
3
W
Baron Samedi
Frakir337
Baron Samedi
8
2
15
7.75
W
Apollo
HCG Kili
Apollo
9
4
12
3.75
L
Nu Wa
KingOgaiT
Nu Wa
2
4
8
1.5
W
Fafnir
7
1
22
18
L
Jormungandr
Renan Leimig 13
Jormungandr
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,260
Damage
87,799
109,342
Taken
112,378
101,482
Mitigated
62,761
67,757
Healing
52,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
25,469
1,515
3,260
6,800
22,434
9,519
1,155
9,510
12,924
64,475
0
L
Da Ji
 
Da Ji
5,344
1,119
93
977
18,092
10,513
0
7,963
10,129
0
6,673
W
Ah Muzen Cab
Arclight_ZE0
Ah Muzen Cab
28,328
5,951
1,269
8,842
23,006
9,173
2,382
17,390
5,616
0
86,578
L
13,514
2,276
23,953
8,551
22,938
13,244
901
12,912
10,026
31,163
0
W
Kuzenbo
BLACKOUT3212
Kuzenbo
14,131
3,983
2,634
6,075
25,022
37,755
202
18,416
6,606
26,396
671
W
Baron Samedi
Frakir337
Baron Samedi
28,715
1,558
16,115
6,672
18,080
12,850
485
15,096
2,984
55,602
0
W
Apollo
HCG Kili
Apollo
17,530
11,848
4,700
4,229
17,293
7,567
5,196
13,550
3,743
0
55,532
L
Nu Wa
KingOgaiT
Nu Wa
31,067
6,309
324
2,852
19,413
7,846
814
10,625
8,788
58,999
0
W
Fafnir
12,556
5,470
6,585
10,636
25,941
34,137
493
17,254
8,687
28,076
0
L
Jormungandr
Renan Leimig 13
Jormungandr
12,405
1,885
2,500
2,891
29,501
21,639
669
14,027
15,474
30,329
914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,574
Gold Earned
59,663
260
Minions Killed
248
0
Camps Cleared
0
1,816,417
Distance Traveled
1,412,862
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,792
726
110
6
0
298,363
3
L
Da Ji
9,700
511
8
0
0
217,669
1
W
Ah Muzen Cab
13,614
717
94
5
0
423,358
3
L
Yemoja
12,699
668
31
2
0
289,764
0
W
Kuzenbo
12,503
658
23
1
0
348,194
0
W
Baron Samedi
13,651
718
51
3
0
343,246
2
W
Apollo
13,320
701
70
4
0
304,037
1
L
Nu Wa
11,994
631
57
3
0
309,992
2
W
Fafnir
14,486
762
22
1
0
397,582
4
L
Jormungandr
11,478
604
42
2
0
297,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role