Player Matchup

Merlin
Merlin
Diamond I
 
Merlin
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Masters
ANNIESTANK
Nemesis
Masters
Level 160
God Stats
2W - 2L
1,322 SR
Queue Stats
431W - 418L
2,114 MMR
Party 1
Bacchus
Bacchus
Masters
CuloDeHarambe
Bacchus
Masters
Level 129
God Stats
3W - 1L
1,879 SR
Queue Stats
459W - 435L
2,114 MMR
Party 1
Yemoja
Yemoja
Diamond I
Floook
Yemoja
Diamond I
Level 160
God Stats
5W - 5L
1,504 SR
Queue Stats
208W - 192L
2,186 MMR
Solo
Rama
Rama
Platinum V
WeTakeThose
Rama
Platinum V
Level 61
God Stats
6W - 3L
1,500 SR
Queue Stats
37W - 36L
2,321 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,541 SR
2,047 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,663 SR
2,211 MMR
Hou Yi
Hou Yi
Masters
BMBobby
Hou Yi
Masters
Level 160
God Stats
57W - 40L
1,932 SR
Queue Stats
527W - 482L
2,507 MMR
Solo
Cabrakan
Cabrakan
Diamond V
Celitha
Cabrakan
Diamond V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 94L
2,116 MMR
Solo
Nox
Nox
Diamond III
ChaiKai
Nox
Diamond III
Level 157
God Stats
9W - 5L
1,839 SR
Queue Stats
372W - 355L
2,147 MMR
Solo
Hades
Hades
Diamond II
SatisfyingHD
Hades
Diamond II
Level 155
God Stats
6W - 2L
1,732 SR
Queue Stats
85W - 74L
2,210 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
Shing
Erlang Shen
Diamond III
Level 160
God Stats
7W - 3L
1,312 SR
Queue Stats
137W - 120L
2,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 3 / 11
16,172
578
21,329
10,761
4,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ANNIESTANK
Nemesis
20
4 / 3 / 14
16,880
603
16,461
21,003
10,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
19
3 / 6 / 11
14,377
513
9,638
20,662
24,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Floook
Yemoja
20
2 / 1 / 10
15,887
567
6,283
25,569
31,119
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 3 / 5
19,004
679
31,217
24,364
11,591
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
HeimdallrOdinPersephoneCamazotzKukulkan

VS

Bans
ThorHun BatzHerculesAwilixVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BMBobby
Hou Yi
20
5 / 5 / 3
15,302
547
17,151
24,453
9,367
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Celitha
Cabrakan
17
2 / 6 / 7
12,857
459
5,115
21,680
27,672
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nox
19
4 / 2 / 10
13,117
468
15,397
13,486
6,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 4 / 6
14,667
524
16,871
22,207
25,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Shing
Erlang Shen
20
2 / 6 / 12
14,509
518
14,503
23,596
14,158
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
54
23
Kills
16
16
Deaths
23
51
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
11
2.83
W
Nemesis
ANNIESTANK
Nemesis
4
3
14
3.67
L
Hou Yi
BMBobby
Hou Yi
5
5
3
1.3
L
Cabrakan
Celitha
Cabrakan
2
6
7
0.92
L
Nox
4
2
10
4.5
W
Bacchus
3
6
11
1.42
W
Yemoja
Floook
Yemoja
2
1
10
7
L
3
4
6
1.5
L
Erlang Shen
Shing
Erlang Shen
2
6
12
1.33
W
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,928
Damage
69,037
102,359
Taken
105,422
82,015
Mitigated
83,220
48,310
Healing
21,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,329
841
0
1,139
10,761
4,869
5,579
6,022
4,739
142,624
0
W
Nemesis
ANNIESTANK
Nemesis
16,461
6,439
0
8,999
21,003
10,012
7,757
7,540
13,463
0
115,265
L
Hou Yi
BMBobby
Hou Yi
17,151
11,999
0
4,399
24,453
9,367
105
5,114
19,339
0
136,658
L
Cabrakan
Celitha
Cabrakan
5,115
352
0
777
21,680
27,672
0
10,459
11,221
28,055
0
L
Nox
15,397
1,004
0
1,079
13,486
6,169
628
6,103
7,383
100,462
0
W
Bacchus
9,638
1,506
0
2,940
20,662
24,424
130
9,091
11,571
25,363
0
W
Yemoja
Floook
Yemoja
6,283
2,157
13,123
12,922
25,569
31,119
3,501
9,329
16,240
77,342
0
L
16,871
1,832
1,400
7,230
22,207
25,854
2,508
9,322
12,885
117,878
0
L
Erlang Shen
Shing
Erlang Shen
14,503
6,073
0
6,288
23,596
14,158
0
6,252
17,344
0
125,354
W
31,217
27,401
0
9,187
24,364
11,591
2,250
5,827
18,537
0
180,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,320
Gold Earned
70,452
783
Minions Killed
862
0
Camps Cleared
0
2,723,645
Distance Traveled
2,639,376
44
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,172
578
224
8
0
501,954
12
W
Nemesis
16,880
603
152
5
0
619,163
9
L
Hou Yi
15,302
547
220
8
0
507,431
6
L
Cabrakan
12,857
459
43
2
0
537,026
10
L
Nox
13,117
468
178
6
0
538,120
9
W
Bacchus
14,377
513
22
1
0
582,677
10
W
Yemoja
15,887
567
152
5
0
541,091
3
L
Hades
14,667
524
229
8
0
464,167
4
L
Erlang Shen
14,509
518
192
7
0
592,632
8
W
Rama
19,004
679
233
8
0
478,760
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role