Player Matchup

Fenrir
Fenrir
Ccaballin23
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 83L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
CivicAura17
Sun Wukong
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
222W - 193L
1,599 Elo+
Party 2
Hades
Hades
KalaxianRickC137
Hades
Level 88
God Stats
46W - 51L
1,470 SR
Queue Stats
65W - 93L
1,430 Elo+
Solo
Team Averages
Level 78
1,490 SR
1,525 Elo+

VS

Team Averages
Level 43
1,536 SR
1,670 Elo+
Chronos
Chronos
D3layh0lya
Chronos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,934 Elo+
Solo
Hercules
Hercules
J0HNATHEN
Hercules
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 40L
1,565 Elo+
Party 1
Heimdallr
Heimdallr
SodiiumChloride
Heimdallr
Level 69
God Stats
35W - 27L
1,609 SR
Queue Stats
56W - 46L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 11 / 9
11,579
609
9,621
17,097
7,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
CivicAura17
Sun Wukong
15
8 / 5 / 10
13,432
707
17,477
21,319
17,084
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
10 / 8 / 9
13,778
725
26,100
24,097
19,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
D3layh0lya
Chronos
16
11 / 10 / 8
14,798
779
20,074
22,936
6,792
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
J0HNATHEN
Hercules
14
6 / 3 / 12
13,247
697
9,198
24,847
26,624
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
SodiiumChloride
Heimdallr
14
7 / 8 / 10
12,918
680
17,778
16,436
5,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
54
21
Kills
24
24
Deaths
21
28
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
11
9
0.68
L
Sun Wukong
CivicAura17
Sun Wukong
8
5
10
2.6
W
Chronos
D3layh0lya
Chronos
11
10
8
1.5
W
Hercules
J0HNATHEN
Hercules
6
3
12
4
L
10
8
9
1.81
W
Heimdallr
SodiiumChloride
Heimdallr
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,198
Damage
47,050
62,513
Taken
64,219
43,405
Mitigated
38,786
15,518
Healing
16,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,621
1,267
0
905
17,097
7,209
0
5,839
11,258
0
22,812
L
Sun Wukong
CivicAura17
Sun Wukong
17,477
4,073
896
3,826
21,319
17,084
459
6,526
14,793
0
47,868
W
Chronos
D3layh0lya
Chronos
20,074
9,800
0
7,241
22,936
6,792
1,885
9,038
13,898
68,419
0
W
Hercules
J0HNATHEN
Hercules
9,198
4,082
0
8,834
24,847
26,624
250
11,192
13,655
0
25,575
L
26,100
961
1,405
8,486
24,097
19,112
44
7,813
16,284
65,118
0
W
Heimdallr
SodiiumChloride
Heimdallr
17,778
5,812
0
510
16,436
5,370
412
5,884
10,552
0
49,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
40,963
178
Minions Killed
175
0
Camps Cleared
0
1,128,464
Distance Traveled
919,360
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,579
609
22
1
0
377,815
1
L
Sun Wukong
13,432
707
73
4
0
402,530
6
W
Chronos
14,798
779
92
5
0
298,407
5
W
Hercules
13,247
697
26
1
0
327,035
4
L
Hades
13,778
725
83
4
0
348,119
2
W
Heimdallr
12,918
680
57
3
0
293,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role