Player Matchup

Merlin
Merlin
Aevium
Merlin
Level 29
God Stats
6W - 2L
1,889 SR
Queue Stats
95W - 29L
1,850 Elo+
Solo
Guan Yu
Guan Yu
durablepack5400
Guan Yu
Level 22
God Stats
6W - 5L
1,662 SR
Queue Stats
193W - 110L
1,790 Elo+
Party 1
Terra
Terra
tdukie11
Terra
Level 136
God Stats
30W - 9L
1,868 SR
Queue Stats
45W - 16L
1,859 Elo+
Party 1
Team Averages
Level 62
1,806 SR
1,833 Elo+

VS

Team Averages
Level 57
1,585 SR
1,608 Elo+
Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
InsightfulKiwi
Serqet
Level 21
God Stats
2W - 1L
1,749 SR
Queue Stats
166W - 62L
1,760 Elo+
Party 2
Mulan
Mulan
TendToAscend
Mulan
Level 26
God Stats
33W - 21L
1,505 SR
Queue Stats
49W - 30L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aevium
Merlin
13
8 / 4 / 8
10,582
814
14,814
9,322
3,378
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
8 / 2 / 10
10,158
781
11,483
12,360
7,107
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
tdukie11
Terra
10
2 / 4 / 13
9,503
731
8,872
14,085
12,476
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
3 / 6 / 4
9,098
700
7,216
12,625
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 5 / 2
8,592
661
7,071
13,947
5,996
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 7 / 3
9,623
740
9,790
14,909
10,927
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
18
Kills
10
10
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
6
4
0.83
W
Merlin
Aevium
Merlin
8
4
8
3
L
3
5
2
0.8
L
4
7
3
0.79
W
8
2
10
6.5
W
Terra
tdukie11
Terra
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,169
Damage
24,077
35,767
Taken
41,481
22,961
Mitigated
20,985
9,225
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,216
643
5,510
5,268
12,625
4,062
496
8,280
4,345
27,169
0
W
Merlin
Aevium
Merlin
14,814
1,313
0
1,172
9,322
3,378
1,104
1,230
7,828
52,396
0
L
7,071
1,466
0
660
13,947
5,996
72
6,690
7,257
0
16,356
L
9,790
1,252
0
3,338
14,909
10,927
340
8,744
6,165
0
23,337
W
11,483
1,353
1,582
3,022
12,360
7,107
104
2,263
10,016
0
29,109
W
Terra
tdukie11
Terra
8,872
1,103
1,010
2,439
14,085
12,476
478
3,795
9,575
20,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,243
Gold Earned
27,313
150
Minions Killed
99
0
Camps Cleared
0
724,127
Distance Traveled
633,791
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,098
700
46
4
0
215,106
1
W
Merlin
10,582
814
97
7
0
210,699
4
L
Serqet
8,592
661
23
2
0
206,572
1
L
Mulan
9,623
740
30
2
0
212,113
1
W
Guan Yu
10,158
781
35
3
0
263,225
1
W
Terra
9,503
731
18
1
0
250,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role