Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
ObM Phoenix
Artemis
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 103L
1,547 Elo+
Party 3
Zhong Kui
Zhong Kui
ObM Swift
Zhong Kui
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 93L
1,466 Elo+
Party 3
Merlin
Merlin
PleasePlayme
Merlin
Level 82
God Stats
4W - 3L
1,725 SR
Queue Stats
102W - 98L
1,518 Elo+
Solo
Ah Puch
Ah Puch
Shaggyfallz
Ah Puch
Level 147
God Stats
9W - 0L
2,045 SR
Queue Stats
198W - 171L
1,524 Elo+
Party 3
Team Averages
Level 99
1,654 SR
1,511 Elo+

VS

Team Averages
Level 142
1,530 SR
1,556 Elo+
Hun Batz
Hun Batz
CropCircleJerk
Hun Batz
Level 147
God Stats
4W - 6L
1,724 SR
Queue Stats
398W - 390L
1,497 Elo+
Solo
Bacchus
Bacchus
DemonDarkfire13
Bacchus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,592 Elo+
Party 1
Pele
Pele
Hazedu
Pele
Level 155
God Stats
2W - 6L
1,500 SR
Queue Stats
343W - 346L
1,664 Elo+
Party 2
Janus
Janus
Juandavg74
Janus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 33L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
PicNickOP
Baron Samedi
Level 147
God Stats
0W - 1L
1,427 SR
Queue Stats
22W - 18L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
8 / 7 / 19
12,974
811
13,975
16,629
6,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ObM Phoenix
Artemis
17
3 / 7 / 23
11,489
718
11,094
14,233
5,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ObM Swift
Zhong Kui
17
4 / 10 / 13
11,068
692
8,432
20,235
11,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
20
13 / 3 / 19
14,492
906
26,117
14,662
5,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Shaggyfallz
Ah Puch
20
8 / 3 / 18
13,567
848
22,108
11,843
4,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
5 / 8 / 15
10,652
666
18,674
16,763
6,436
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 7 / 16
11,788
737
10,810
20,585
29,284
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pele
Hazedu
Pele
18
7 / 8 / 17
11,437
715
15,957
18,309
15,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
18
7 / 6 / 17
11,225
702
14,075
18,834
6,661
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
PicNickOP
Baron Samedi
18
5 / 7 / 14
11,097
694
10,901
17,691
8,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
109
36
Kills
30
30
Deaths
36
92
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
7
19
2.5
L
Hun Batz
5
8
15
1.56
L
6
7
16
2
L
Pele
Hazedu
Pele
7
8
17
1.94
L
Janus
7
6
17
2.58
W
Artemis
ObM Phoenix
Artemis
3
7
23
2.07
W
Zhong Kui
ObM Swift
Zhong Kui
4
10
13
1.05
L
Baron Samedi
PicNickOP
Baron Samedi
5
7
14
1.71
W
Merlin
13
3
19
7.5
W
Ah Puch
Shaggyfallz
Ah Puch
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,726
Damage
70,417
77,602
Taken
92,182
33,133
Mitigated
65,971
35,593
Healing
29,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,975
916
12,111
6,591
16,629
6,020
767
7,039
9,590
25,560
0
L
Hun Batz
18,674
5,477
2,009
2,337
16,763
6,436
533
13,153
3,610
0
31,912
L
10,810
324
2,102
3,523
20,585
29,284
196
15,640
4,945
21,437
0
L
Pele
Hazedu
Pele
15,957
2,590
4,171
3,226
18,309
15,252
396
14,105
4,204
0
27,956
L
Janus
14,075
173
2,365
3,209
18,834
6,661
192
13,985
4,849
31,426
0
W
Artemis
ObM Phoenix
Artemis
11,094
4,813
556
1,829
14,233
5,498
1,372
7,647
6,586
0
17,227
W
Zhong Kui
ObM Swift
Zhong Kui
8,432
420
1,113
2,059
20,235
11,454
260
9,061
11,174
12,356
0
L
Baron Samedi
PicNickOP
Baron Samedi
10,901
253
2,411
3,953
17,691
8,338
285
13,749
3,942
25,798
0
W
Merlin
26,117
947
2,186
1,478
14,662
5,844
2,483
7,517
7,145
61,715
0
W
Ah Puch
Shaggyfallz
Ah Puch
22,108
35
3,939
3,731
11,843
4,317
853
4,522
7,321
46,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,590
Gold Earned
56,199
176
Minions Killed
154
0
Camps Cleared
0
1,308,251
Distance Traveled
1,303,833
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,974
811
18
1
0
267,819
0
L
Hun Batz
10,652
666
24
2
0
241,547
5
L
Bacchus
11,788
737
23
1
0
282,166
1
L
Pele
11,437
715
22
1
0
261,502
1
L
Janus
11,225
702
48
3
0
269,469
2
W
Artemis
11,489
718
16
1
0
235,946
0
W
Zhong Kui
11,068
692
11
1
0
218,326
0
L
Baron Samedi
11,097
694
37
2
0
249,149
0
W
Merlin
14,492
906
71
4
0
272,962
1
W
Ah Puch
13,567
848
60
4
0
313,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role