Player Matchup

Janus
Janus
BigpeenUWU
Janus
Level 18
God Stats
15W - 10L
1,564 SR
Queue Stats
360W - 180L
1,637 Elo+
Party 2
Rama
Rama
TheSuperNinjaKid
Rama
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
363W - 179L
1,653 Elo+
Party 2
Fenrir
Fenrir
tyyourownshoe4
Fenrir
Level 17
God Stats
7W - 1L
1,977 SR
Queue Stats
256W - 137L
1,566 Elo+
Party 2
Team Averages
Level 28
1,680 SR
1,619 Elo+

VS

Team Averages
Level 38
1,596 SR
1,559 Elo+
Da Ji
Da Ji
Gapper6
Da Ji
Level 29
God Stats
12W - 10L
1,604 SR
Queue Stats
50W - 40L
1,565 Elo+
Party 1
Ymir
Ymir
coalk26
Ymir
Level 43
God Stats
7W - 6L
1,669 SR
Queue Stats
94W - 82L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
nicksuckspp
Cernunnos
Level 43
God Stats
8W - 7L
1,516 SR
Queue Stats
77W - 66L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
4 / 9 / 10
12,211
678
14,206
12,791
3,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
11 / 7 / 6
14,052
781
18,974
16,353
6,259
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 4 / 10
13,263
737
11,767
18,910
11,791
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gapper6
Da Ji
13
4 / 10 / 10
11,812
656
9,092
14,235
4,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
coalk26
Ymir
15
11 / 5 / 5
13,626
757
11,597
22,162
14,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
nicksuckspp
Cernunnos
14
5 / 7 / 12
12,452
692
14,255
18,239
5,993
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
21
Kills
20
20
Deaths
22
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
4
9
10
1
L
Da Ji
Gapper6
Da Ji
4
10
10
0.9
W
11
7
6
2
L
Ymir
coalk26
Ymir
11
5
5
2.7
L
Cernunnos
nicksuckspp
Cernunnos
5
7
12
1.57
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,947
Damage
34,944
48,054
Taken
54,636
21,898
Mitigated
24,960
10,030
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
14,206
411
0
1,295
12,791
3,848
432
3,387
9,404
47,787
0
L
Da Ji
Gapper6
Da Ji
9,092
3,204
0
342
14,235
4,966
0
4,035
10,200
0
25,948
W
18,974
15,008
0
6,094
16,353
6,259
2,719
4,447
11,906
0
67,098
L
Ymir
coalk26
Ymir
11,597
1,573
0
4,650
22,162
14,001
291
5,271
16,891
45,442
0
L
Cernunnos
nicksuckspp
Cernunnos
14,255
6,557
0
5,432
18,239
5,993
1,447
4,950
13,289
0
50,316
W
11,767
3,834
0
2,641
18,910
11,791
130
3,861
15,049
0
37,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,526
Gold Earned
37,890
195
Minions Killed
189
0
Camps Cleared
0
914,650
Distance Traveled
820,038
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,211
678
70
4
0
297,672
1
L
Da Ji
11,812
656
31
2
0
239,375
1
W
Rama
14,052
781
82
5
0
263,157
3
L
Ymir
13,626
757
80
4
0
286,945
2
L
Cernunnos
12,452
692
78
4
0
293,718
1
W
Fenrir
13,263
737
43
2
0
353,821
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role