Player Matchup

Yemoja
Yemoja
AlmightyPinut
Yemoja
Level 158
God Stats
23W - 12L
1,832 SR
Queue Stats
221W - 120L
1,810 Elo+
Party 1
Fafnir
Fafnir
Papa Dongers
Fafnir
Level 127
God Stats
22W - 8L
1,951 SR
Queue Stats
79W - 45L
1,819 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tubbers03
Ah Muzen Cab
Level 109
God Stats
13W - 4L
1,914 SR
Queue Stats
112W - 70L
1,845 Elo+
Solo
Team Averages
Level 131
1,899 SR
1,825 Elo+

VS

Team Averages
Level 113
1,584 SR
1,773 Elo+
Kukulkan
Kukulkan
Arab Zeus
Kukulkan
Level 116
God Stats
2W - 0L
1,820 SR
Queue Stats
48W - 48L
1,774 Elo+
Solo
Vamana
Vamana
Deathcidal
Vamana
Level 73
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 14L
1,785 Elo+
Solo
Hou Yi
Hou Yi
supersonic173
Hou Yi
Level 149
God Stats
5W - 3L
1,433 SR
Queue Stats
362W - 278L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 9
13,038
621
17,808
17,466
8,662
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
13
3 / 7 / 7
12,478
594
10,734
21,674
30,000
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Tubbers03
Ah Muzen Cab
15
7 / 8 / 2
14,067
670
11,703
18,911
9,622
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arab Zeus
Kukulkan
14
1 / 6 / 11
13,418
639
9,860
13,642
5,987
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
Deathcidal
Vamana
17
13 / 2 / 2
15,677
747
22,899
22,798
30,538
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
7 / 6 / 6
14,187
676
16,131
17,525
6,372
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
14
Kills
21
21
Deaths
14
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
W
Kukulkan
Arab Zeus
Kukulkan
1
6
11
1.08
W
Vamana
Deathcidal
Vamana
13
2
2
7
L
Fafnir
3
7
7
0.93
L
Ah Muzen Cab
Tubbers03
Ah Muzen Cab
7
8
2
1
W
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,245
Damage
48,890
58,051
Taken
53,965
48,284
Mitigated
42,897
12,599
Healing
20,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,808
1,296
1,146
1,139
17,466
8,662
0
2,471
14,995
54,968
0
W
Kukulkan
Arab Zeus
Kukulkan
9,860
737
0
2,953
13,642
5,987
345
9,426
4,216
52,295
0
W
Vamana
Deathcidal
Vamana
22,899
12,330
0
10,647
22,798
30,538
1,615
10,566
12,232
0
76,605
L
Fafnir
10,734
2,398
0
4,386
21,674
30,000
120
5,221
16,453
27,571
0
L
Ah Muzen Cab
Tubbers03
Ah Muzen Cab
11,703
5,816
0
5,928
18,911
9,622
166
2,200
16,711
0
63,076
W
16,131
10,701
0
6,599
17,525
6,372
633
8,819
8,706
0
72,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,583
Gold Earned
43,282
212
Minions Killed
285
0
Camps Cleared
0
1,107,483
Distance Traveled
1,104,518
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,038
621
59
3
0
370,931
2
W
Kukulkan
13,418
639
90
4
0
337,566
4
W
Vamana
15,677
747
104
5
0
417,862
1
L
Fafnir
12,478
594
44
2
0
356,814
2
L
Ah Muzen Cab
14,067
670
109
5
0
379,738
1
W
Hou Yi
14,187
676
91
4
0
349,090
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role