Player Matchup

Chaac
Chaac
Cyborg1043
Chaac
Level 31
God Stats
7W - 1L
1,742 SR
Queue Stats
11W - 6L
1,623 Elo+
Party 1
Arachne
Arachne
F00tbAlL5tAr93
Arachne
Level 120
God Stats
5W - 3L
1,592 SR
Queue Stats
87W - 79L
1,579 Elo+
Party 1
Apollo
Apollo
Gladiator9572
Apollo
Level 36
God Stats
2W - 1L
1,285 SR
Queue Stats
66W - 54L
1,560 Elo+
Party 1
Anubis
Anubis
Philupia
Anubis
Level 111
God Stats
17W - 5L
1,751 SR
Queue Stats
212W - 183L
1,590 Elo+
Party 1
Horus
Horus
SNYDLEY_FTW
Horus
Level 37
God Stats
16W - 9L
1,725 SR
Queue Stats
146W - 139L
1,536 Elo+
Solo
Team Averages
Level 67
1,619 SR
1,578 Elo+

VS

Team Averages
Level 84
1,540 SR
1,508 Elo+
Artemis
Artemis
Caught Offsides
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,263 Elo+
Party 2
Amaterasu
Amaterasu
Iron Lord Manu
Amaterasu
Level 106
God Stats
1W - 1L
1,572 SR
Queue Stats
24W - 24L
1,468 Elo+
Party 2
Janus
Janus
Kush 420 YMCMB
Janus
Level 22
God Stats
2W - 4L
1,535 SR
Queue Stats
151W - 104L
1,759 Elo+
Party 2
Pele
Pele
baby_lumi
Pele
Level 36
God Stats
5W - 8L
1,350 SR
Queue Stats
94W - 97L
1,520 Elo+
Party 3
Ganesha
Ganesha
kim_jong_daddyX3
Ganesha
Level 126
God Stats
3W - 2L
1,746 SR
Queue Stats
86W - 78L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
1 / 0 / 0
3,526
705
193
1,498
987
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 0 / 0
3,805
761
526
2,399
596
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 1 / 0
3,160
632
983
1,439
394
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Philupia
Anubis
5
0 / 2 / 1
3,296
659
606
2,157
734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

4
0 / 2 / 1
3,096
619
413
3,183
1,039
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,412
482
0
0
0
Amaterasu
Iron Lord Manu
Amaterasu
1
0 / 0 / 0
912
182
0
0
0
2
1 / 1 / 0
2,932
586
918
742
122
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
5
1 / 1 / 0
3,330
666
788
2,178
399
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 1 / 2
3,310
662
427
2,453
1,032
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
5
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Chaac
1
0
0
1
W
1
0
0
1
W
1
1
0
1
L
Amaterasu
Iron Lord Manu
Amaterasu
0
0
0
0
L
1
1
0
1
W
Anubis
Philupia
Anubis
0
2
1
0.25
W
0
2
1
0.25
L
Pele
1
1
0
1
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,721
Damage
2,133
10,676
Taken
5,373
3,750
Mitigated
1,553
4,530
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
193
73
0
1,145
1,498
987
366
0
1,498
0
8,985
W
526
419
0
1,823
2,399
596
0
348
2,051
0
15,218
W
983
490
0
400
1,439
394
668
310
1,129
0
9,419
L
Amaterasu
Iron Lord Manu
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
918
292
0
120
742
122
0
146
596
3,018
0
W
Anubis
Philupia
Anubis
606
152
0
762
2,157
734
0
687
1,470
12,164
0
W
413
158
100
300
3,183
1,039
336
0
3,183
0
5,313
L
Pele
788
139
0
1,072
2,178
399
0
338
1,840
0
10,198
L
427
151
0
1,410
2,453
1,032
0
122
2,331
6,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,883
Gold Earned
12,896
110
Minions Killed
33
0
Camps Cleared
0
445,496
Distance Traveled
176,239
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,412
482
0
0
0
0
0
W
Chaac
3,526
705
18
4
0
73,215
0
W
Arachne
3,805
761
42
8
0
105,723
1
W
Apollo
3,160
632
20
4
0
74,854
0
L
Amaterasu
912
182
0
0
0
0
0
L
Janus
2,932
586
5
1
0
37,840
0
W
Anubis
3,296
659
22
4
0
99,759
0
W
Horus
3,096
619
8
2
0
91,945
0
L
Pele
3,330
666
19
4
0
87,798
0
L
Ganesha
3,310
662
9
2
0
50,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role