Player Matchup

Arachne
Arachne
Bluntmanizzle
Arachne
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,265 Elo+
Party 1
Zeus
Zeus
BowlPackinHolt
Zeus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,421 Elo+
Party 1
Sol
Sol
TheListen
Sol
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
302W - 270L
1,512 Elo+
Solo
Yemoja
Yemoja
Timmay Tripod
Yemoja
Level 139
God Stats
3W - 1L
1,832 SR
Queue Stats
247W - 244L
1,508 Elo+
Party 1
Raijin
Raijin
XxEnJoI GiRlxX
Raijin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 120L
1,437 Elo+
Party 1
Team Averages
Level 109
1,566 SR
1,428 Elo+

VS

Team Averages
Level 124
1,575 SR
1,439 Elo+
Thoth
Thoth
 
Thoth
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Deefunk
Chaac
Level 159
God Stats
23W - 12L
1,500 SR
Queue Stats
658W - 683L
1,275 Elo+
Solo
Yemoja
Yemoja
Defiant Savant
Yemoja
Level 104
God Stats
4W - 6L
1,523 SR
Queue Stats
182W - 169L
1,460 Elo+
Party 2
Mulan
Mulan
NobleNarcissist
Mulan
Level 85
God Stats
0W - 1L
1,853 SR
Queue Stats
98W - 87L
1,488 Elo+
Party 2
Set
Set
PUDxSLAYER
Set
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
599W - 557L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
5 / 4 / 14
10,660
711
13,380
17,507
7,613
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
9 / 3 / 15
11,892
793
31,685
13,672
6,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 1 / 17
12,339
823
14,578
15,413
7,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 2 / 19
9,926
662
3,097
12,070
9,291
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

19
9 / 3 / 11
12,395
826
14,236
18,640
8,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 8 / 2
8,547
570
6,163
14,021
4,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Deefunk
Chaac
17
1 / 4 / 9
9,766
651
21,476
21,364
22,218
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 2 / 10
10,908
727
19,052
11,387
10,848
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 5 / 4
10,885
726
10,930
20,326
18,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 9 / 6
8,989
599
8,850
18,628
14,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
44
28
Kills
13
13
Deaths
28
76
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
8
2
0.38
W
Arachne
5
4
14
3
W
9
3
15
5.5
L
Chaac
Deefunk
Chaac
1
4
9
1.38
L
2
2
10
3.5
L
7
5
4
1.8
L
1
9
6
0.44
W
5
1
17
13.5
W
0
2
19
4.75
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,976
Damage
66,471
77,302
Taken
85,726
38,714
Mitigated
71,714
49,919
Healing
36,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,163
575
2,347
2,189
14,021
4,837
0
11,212
2,809
19,042
0
W
Arachne
13,380
11,416
1,298
2,537
17,507
7,613
956
6,349
11,158
0
17,290
W
31,685
2,633
1,507
2,150
13,672
6,272
1,099
3,270
10,402
53,202
0
L
Chaac
Deefunk
Chaac
21,476
3,161
2,000
9,167
21,364
22,218
0
15,194
6,170
0
43,958
L
19,052
932
5,789
4,379
11,387
10,848
35
9,325
2,062
42,685
0
L
10,930
1,921
334
5,630
20,326
18,967
0
14,076
6,250
373
27,654
L
8,850
3,433
1,366
3,538
18,628
14,844
0
13,789
4,839
0
20,532
W
14,578
2,065
2,012
6,127
15,413
7,057
1,802
4,806
10,607
43,918
0
W
3,097
1,193
25,650
4,503
12,070
9,291
659
4,067
8,003
5,802
0
W
14,236
1,661
2,020
2,115
18,640
8,481
1,024
6,744
11,896
38,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,212
Gold Earned
49,095
170
Minions Killed
196
0
Camps Cleared
0
1,319,210
Distance Traveled
1,276,067
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,547
570
37
2
0
250,346
0
W
Arachne
10,660
711
12
1
0
276,656
0
W
Zeus
11,892
793
43
3
0
254,207
0
L
Chaac
9,766
651
54
4
0
300,613
0
L
Yemoja
10,908
727
38
3
0
236,896
1
L
Mulan
10,885
726
41
3
0
248,812
0
L
Set
8,989
599
26
2
0
239,400
0
W
Sol
12,339
823
58
4
0
280,614
5
W
Yemoja
9,926
662
7
0
0
251,967
1
W
Raijin
12,395
826
50
3
0
255,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role