Player Matchup

Xing Tian
Xing Tian
ArgentoII
Xing Tian
Level 22
God Stats
9W - 5L
1,801 SR
Queue Stats
502W - 510L
1,508 Elo+
Party 1
Hel
Hel
BulbaJPP
Hel
Level 13
God Stats
4W - 4L
1,609 SR
Queue Stats
34W - 26L
1,581 Elo+
Solo
Neith
Neith
Dafson
Neith
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,367 Elo+
Solo
Ra
Ra
collosso
Ra
Level 28
God Stats
101W - 109L
1,541 SR
Queue Stats
214W - 237L
1,466 Elo+
Party 1
Rama
Rama
thiagovictor
Rama
Level 27
God Stats
6W - 12L
1,225 SR
Queue Stats
97W - 136L
1,350 Elo+
Solo
Team Averages
Level 22
1,535 SR
1,454 Elo+

VS

Team Averages
Level 22
1,494 SR
1,499 Elo+
Odin
Odin
JeffWR
Odin
Level 59
God Stats
3W - 4L
1,518 SR
Queue Stats
8W - 16L
1,381 Elo+
Party 2
Neith
Neith
Keinshak
Neith
Level 20
God Stats
38W - 30L
1,473 SR
Queue Stats
168W - 171L
1,347 Elo+
Solo
Kali
Kali
Leedenz
Kali
Level 21
God Stats
1W - 2L
1,477 SR
Queue Stats
76W - 78L
1,506 Elo+
Solo
Kukulkan
Kukulkan
Yattemi
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
rashuzito
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArgentoII
Xing Tian
20
2 / 0 / 13
15,577
865
8,102
19,784
24,677
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
16 / 4 / 9
20,392
1,133
42,688
28,137
13,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Dafson
Neith
20
5 / 8 / 10
16,115
895
23,869
19,868
9,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 1 / 17
17,253
959
24,316
18,544
21,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 8 / 15
15,300
850
16,392
24,672
11,350
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
JeffWR
Odin
20
6 / 3 / 10
16,577
921
20,929
30,512
32,548
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Keinshak
Neith
20
4 / 2 / 10
16,240
902
23,742
21,538
8,047
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
Leedenz
Kali
20
7 / 11 / 11
17,184
955
33,583
40,243
17,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Yattemi
Kukulkan
20
2 / 12 / 9
15,859
881
24,002
26,509
8,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
rashuzito
Jormungandr
18
2 / 2 / 4
13,871
771
2,543
5,750
4,774
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
65
30
Kills
21
21
Deaths
30
64
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ArgentoII
Xing Tian
2
0
13
8.5
W
16
4
9
5.13
W
Neith
Dafson
Neith
5
8
10
1.25
L
Odin
JeffWR
Odin
6
3
10
3.67
L
Neith
Keinshak
Neith
4
2
10
4.5
L
Kali
Leedenz
Kali
7
11
11
1.14
L
Kukulkan
Yattemi
Kukulkan
2
12
9
0.54
W
6
1
17
14.5
L
Jormungandr
rashuzito
Jormungandr
2
2
4
2
W
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,367
Damage
104,799
111,005
Taken
124,552
80,036
Mitigated
72,224
40,121
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ArgentoII
Xing Tian
8,102
667
183
2,772
19,784
24,677
0
2,998
16,786
14,696
0
W
42,688
2,085
9,397
14,842
28,137
13,303
0
6,752
21,385
106,151
0
W
Neith
Dafson
Neith
23,869
13,438
0
1,961
19,868
9,461
0
5,303
14,565
0
51,738
L
Odin
JeffWR
Odin
20,929
4,839
0
0
30,512
32,548
0
17,792
12,720
0
43,090
L
Neith
Keinshak
Neith
23,742
8,634
0
2,527
21,538
8,047
0
12,565
8,973
0
68,014
L
Kali
Leedenz
Kali
33,583
18,790
0
8,131
40,243
17,891
0
25,507
14,736
122
79,104
L
Kukulkan
Yattemi
Kukulkan
24,002
2,967
0
0
26,509
8,964
0
17,652
8,857
53,513
0
W
24,316
2,849
4,043
4,500
18,544
21,245
0
6,465
12,079
60,344
0
L
Jormungandr
rashuzito
Jormungandr
2,543
969
0
0
5,750
4,774
0
1,590
4,160
7,836
0
W
16,392
15,221
0
2,423
24,672
11,350
0
5,149
19,523
0
33,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,637
Gold Earned
79,731
328
Minions Killed
307
13
Camps Cleared
9
1,616,457
Distance Traveled
1,340,715
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
15,577
865
13
1
0
316,642
0
W
Hel
20,392
1,133
160
9
5
423,956
0
W
Neith
16,115
895
62
3
2
249,782
0
L
Odin
16,577
921
58
3
2
335,304
0
L
Neith
16,240
902
101
6
1
281,478
0
L
Kali
17,184
955
71
4
6
363,779
1
L
Kukulkan
15,859
881
71
4
0
275,467
4
W
Ra
17,253
959
71
4
1
361,088
0
L
Jormungandr
13,871
771
6
0
0
84,687
0
W
Rama
15,300
850
22
1
5
264,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role