Player Matchup

Osiris
Osiris
BeeffyDaffOdil
Osiris
Level 155
God Stats
0W - 4L
1,682 SR
Queue Stats
80W - 70L
1,570 Elo+
Party 1
Ah Puch
Ah Puch
Hell Fordif
Ah Puch
Level 108
God Stats
1W - 1L
1,764 SR
Queue Stats
56W - 57L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
pK Crazy Haed
Hou Yi
Level 94
God Stats
8W - 7L
1,845 SR
Queue Stats
53W - 46L
1,706 Elo+
Solo
Team Averages
Level 119
1,764 SR
1,587 Elo+

VS

Team Averages
Level 105
1,491 SR
1,554 Elo+
Kumbhakarna
Kumbhakarna
MrSweetDeck
Kumbhakarna
Level 67
God Stats
19W - 12L
1,565 SR
Queue Stats
209W - 169L
1,550 Elo+
Party 2
Set
Set
Paladin Sain
Set
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 21L
1,529 Elo+
Party 2
Scylla
Scylla
Salty Siah
Scylla
Level 126
God Stats
8W - 11L
1,409 SR
Queue Stats
74W - 64L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 14
18,724
720
21,794
30,002
35,569
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Puch
Hell Fordif
Ah Puch
17
3 / 10 / 14
17,040
655
23,395
17,159
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
14 / 5 / 8
19,069
733
23,808
20,753
6,873
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MrSweetDeck
Kumbhakarna
16
2 / 12 / 10
16,808
646
8,510
29,762
38,146
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
10 / 10 / 6
18,228
701
22,769
27,846
27,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Salty Siah
Scylla
20
9 / 5 / 4
18,589
715
15,708
20,898
7,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
27
Kills
21
21
Deaths
27
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
10
6
14
2.83
L
Ah Puch
Hell Fordif
Ah Puch
3
10
14
1
W
Kumbhakarna
MrSweetDeck
Kumbhakarna
2
12
10
0.58
W
10
10
6
1.3
W
Scylla
Salty Siah
Scylla
9
5
4
2.2
L
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,997
Damage
46,987
67,914
Taken
78,506
47,075
Mitigated
72,541
13,854
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,794
7,175
0
4,572
30,002
35,569
40
13,628
16,374
192
91,968
L
Ah Puch
Hell Fordif
Ah Puch
23,395
810
0
1,229
17,159
4,633
954
3,683
13,476
94,628
0
W
Kumbhakarna
MrSweetDeck
Kumbhakarna
8,510
522
0
306
29,762
38,146
0
8,826
20,936
30,529
0
W
22,769
11,204
0
2,608
27,846
27,008
0
8,379
19,467
609
67,382
W
Scylla
Salty Siah
Scylla
15,708
1,400
0
3,386
20,898
7,387
0
6,493
14,405
120,079
0
L
23,808
12,331
0
8,053
20,753
6,873
2,884
8,116
12,637
0
116,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,833
Gold Earned
53,625
366
Minions Killed
273
0
Camps Cleared
0
1,242,873
Distance Traveled
1,348,354
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
18,724
720
109
4
0
431,789
0
L
Ah Puch
17,040
655
140
5
0
389,837
4
W
Kumbhakarna
16,808
646
43
2
0
432,485
8
W
Set
18,228
701
72
3
0
442,619
0
W
Scylla
18,589
715
158
6
0
473,250
3
L
Hou Yi
19,069
733
117
5
0
421,247
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role