Player Matchup

Bacchus
Bacchus
Platinum V
Davilito105
Bacchus
Platinum V
Level 104
God Stats
15W - 8L
1,785 SR
Queue Stats
55W - 52L
1,644 MMR
Party 3
Chang'e
Chang'e
Platinum V
MaRcDeStRoYeR10
Chang'e
Platinum V
Level 106
God Stats
8W - 9L
1,706 SR
Queue Stats
77W - 68L
1,641 MMR
Party 3
Aphrodite
Aphrodite
Gold I
Marmxta
Aphrodite
Gold I
Level 112
God Stats
38W - 20L
1,671 SR
Queue Stats
86W - 70L
1,611 MMR
Solo
Izanami
Izanami
Platinum III
NyxUlfric
Izanami
Platinum III
Level 141
God Stats
1W - 0L
1,306 SR
Queue Stats
77W - 71L
1,682 MMR
Solo
Pele
Pele
Platinum V
wem75019
Pele
Platinum V
Level 156
God Stats
7W - 13L
1,388 SR
Queue Stats
436W - 447L
1,610 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,571 SR
1,637 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,549 SR
1,637 MMR
Geb
Geb
Gold V
KeyboardNoob
Geb
Gold V
Level 88
God Stats
5W - 2L
1,684 SR
Queue Stats
23W - 16L
1,627 MMR
Party 1
Nemesis
Nemesis
Gold I
NemesisQ8
Nemesis
Gold I
Level 121
God Stats
1W - 2L
1,295 SR
Queue Stats
24W - 15L
1,681 MMR
Party 1
Merlin
Merlin
Gold IV
St3itZ-S3curA
Merlin
Gold IV
Level 128
God Stats
15W - 11L
1,500 SR
Queue Stats
343W - 319L
1,600 MMR
Solo
Hades
Hades
Gold I
Zapman_1
Hades
Gold I
Level 66
God Stats
10W - 11L
1,577 SR
Queue Stats
285W - 273L
1,571 MMR
Party 2
Xbalanque
Xbalanque
Platinum IV
vAZAMv
Xbalanque
Platinum IV
Level 129
God Stats
1W - 4L
1,691 SR
Queue Stats
78W - 71L
1,708 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Davilito105
Bacchus
20
10 / 2 / 18
19,408
588
17,942
31,756
56,123
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 8 / 13
19,127
580
25,170
34,998
13,758
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
Marmxta
Aphrodite
20
7 / 1 / 15
18,836
571
28,075
30,350
15,937
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
NyxUlfric
Izanami
20
8 / 6 / 17
18,102
549
24,569
28,450
12,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
20
7 / 8 / 7
20,490
621
24,174
31,642
12,954
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThorHeimdallrBastetOdinSusano

VS

Bans
KukulkanThanatosKumbhakarnaHun BatzYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 11
14,654
444
12,760
31,214
40,646
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
NemesisQ8
Nemesis
20
11 / 7 / 9
18,104
549
32,153
33,946
18,413
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 5 / 8
15,443
468
25,747
18,375
6,710
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Zapman_1
Hades
20
5 / 8 / 9
16,179
490
23,156
30,805
28,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
vAZAMv
Xbalanque
20
2 / 8 / 11
15,501
470
21,365
29,527
16,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
73
37
Kills
25
25
Deaths
37
70
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Davilito105
Bacchus
10
2
18
9.5
L
3
9
11
0.94
W
5
8
13
1.44
W
Aphrodite
Marmxta
Aphrodite
7
1
15
14.5
L
Nemesis
NemesisQ8
Nemesis
11
7
9
2.21
W
Izanami
NyxUlfric
Izanami
8
6
17
2.75
L
4
5
8
1.6
L
Hades
Zapman_1
Hades
5
8
9
1.19
L
Xbalanque
vAZAMv
Xbalanque
2
8
11
0.94
W
Pele
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,930
Damage
115,181
157,196
Taken
143,867
110,835
Mitigated
110,969
83,347
Healing
29,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Davilito105
Bacchus
17,942
2,280
482
4,233
31,756
56,123
1,123
11,702
20,054
59,231
0
L
12,760
817
0
1,834
31,214
40,646
0
13,120
18,094
41,458
0
W
25,170
1,084
7,456
14,449
34,998
13,758
5,495
15,088
19,910
142,104
0
W
Aphrodite
Marmxta
Aphrodite
28,075
755
23,482
21,725
30,350
15,937
1,268
16,182
14,168
123,129
0
L
Nemesis
NemesisQ8
Nemesis
32,153
16,144
0
6,677
33,946
18,413
0
18,145
15,801
0
134,617
W
Izanami
NyxUlfric
Izanami
24,569
15,454
0
6,050
28,450
12,063
6,326
9,861
18,589
0
152,959
L
25,747
1,006
0
1,505
18,375
6,710
0
10,793
7,582
113,916
0
L
Hades
Zapman_1
Hades
23,156
1,906
1,171
9,679
30,805
28,964
0
17,341
13,464
121,611
0
L
Xbalanque
vAZAMv
Xbalanque
21,365
5,942
0
8,557
29,527
16,236
2,899
11,991
17,536
0
151,376
W
Pele
24,174
5,299
0
5,470
31,642
12,954
3,235
12,515
19,127
0
199,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,963
Gold Earned
79,881
863
Minions Killed
820
0
Camps Cleared
0
3,022,482
Distance Traveled
2,824,810
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
19,408
588
72
2
0
659,004
5
L
Geb
14,654
444
46
1
0
561,154
7
W
Chang'e
19,127
580
190
6
0
539,060
0
W
Aphrodite
18,836
571
157
5
0
637,119
10
L
Nemesis
18,104
549
175
5
0
622,241
8
W
Izanami
18,102
549
186
6
0
566,827
1
L
Merlin
15,443
468
154
5
0
557,771
2
L
Hades
16,179
490
225
7
0
514,556
1
L
Xbalanque
15,501
470
220
7
0
569,088
5
W
Pele
20,490
621
258
8
0
620,472
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role