Player Matchup

Chaac
Chaac
Jimxi
Chaac
Level 38
God Stats
22W - 17L
1,563 SR
Queue Stats
24W - 19L
1,391 Elo+
Party 1
Scylla
Scylla
Orygun420
Scylla
Level 47
God Stats
8W - 9L
1,484 SR
Queue Stats
26W - 23L
1,381 Elo+
Party 1
Thoth
Thoth
kingofkrunk93
Thoth
Level 49
God Stats
133W - 104L
1,516 SR
Queue Stats
138W - 114L
1,336 Elo+
Solo
Team Averages
Level 45
1,521 SR
1,369 Elo+

VS

Team Averages
Level 94
1,406 SR
1,358 Elo+
Kukulkan
Kukulkan
Bojanglesmr
Kukulkan
Level 75
God Stats
1W - 1L
1,242 SR
Queue Stats
6W - 5L
1,298 Elo+
Solo
Ymir
Ymir
MaskedHealer69
Ymir
Level 49
God Stats
17W - 13L
1,584 SR
Queue Stats
578W - 579L
1,363 Elo+
Solo
Hou Yi
Hou Yi
THISISTHEWAY128
Hou Yi
Level 157
God Stats
4W - 7L
1,391 SR
Queue Stats
258W - 254L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jimxi
Chaac
13
4 / 3 / 3
10,923
683
9,962
15,874
10,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Orygun420
Scylla
13
7 / 4 / 3
11,259
704
8,791
9,163
3,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 6
10,095
631
11,227
7,701
2,601
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bojanglesmr
Kukulkan
13
5 / 3 / 2
11,229
702
9,650
9,340
3,407
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 6 / 8
11,724
733
9,826
17,649
13,221
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 1
9,751
609
5,759
11,173
4,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
13
Kills
11
11
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bojanglesmr
Kukulkan
5
3
2
2
W
Chaac
Jimxi
Chaac
4
3
3
1.83
L
3
6
8
1.17
W
Scylla
Orygun420
Scylla
7
4
3
2.13
L
3
4
1
0.88
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,980
Damage
25,235
32,738
Taken
38,162
16,292
Mitigated
20,642
8,521
Healing
1,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bojanglesmr
Kukulkan
9,650
496
0
0
9,340
3,407
0
6,257
3,083
43,297
0
W
Chaac
Jimxi
Chaac
9,962
940
0
6,392
15,874
10,635
533
9,305
6,569
0
42,950
L
9,826
956
576
660
17,649
13,221
428
7,926
9,723
32,423
0
W
Scylla
Orygun420
Scylla
8,791
614
0
280
9,163
3,056
0
5,720
3,443
32,994
0
L
5,759
2,413
0
0
11,173
4,014
427
5,873
5,300
0
22,410
W
11,227
38
803
1,046
7,701
2,601
280
4,506
3,195
38,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,277
Gold Earned
32,704
179
Minions Killed
169
0
Camps Cleared
0
877,362
Distance Traveled
847,464
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,229
702
96
6
0
274,751
4
W
Chaac
10,923
683
64
4
0
311,890
0
L
Ymir
11,724
733
38
2
0
273,141
0
W
Scylla
11,259
704
52
3
0
307,577
0
L
Hou Yi
9,751
609
35
2
0
299,572
0
W
Thoth
10,095
631
63
4
0
257,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role