Player Matchup

Hun Batz
Hun Batz
Chimes24
Hun Batz
Level 160
God Stats
6W - 10L
1,636 SR
Queue Stats
815W - 846L
1,528 Elo+
Solo
Set
Set
Daniell1
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,714 Elo+
Solo
Fenrir
Fenrir
MasterTaco86
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 138L
1,636 Elo+
Party 2
Nike
Nike
Sleight29
Nike
Level 64
God Stats
5W - 5L
1,500 SR
Queue Stats
290W - 277L
1,802 Elo+
Solo
Artemis
Artemis
YouGotTrashed
Artemis
Level 135
God Stats
1W - 3L
1,522 SR
Queue Stats
73W - 54L
1,694 Elo+
Party 2
Team Averages
Level 123
1,532 SR
1,675 Elo+

VS

Team Averages
Level 106
1,545 SR
1,588 Elo+
Geb
Geb
Im Sundance
Geb
Level 126
God Stats
3W - 5L
1,731 SR
Queue Stats
431W - 412L
1,606 Elo+
Solo
He Bo
He Bo
Lyshiaa
He Bo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 62L
1,559 Elo+
Solo
Merlin
Merlin
Wheelsmif
Merlin
Level 49
God Stats
2W - 0L
1,724 SR
Queue Stats
70W - 63L
1,557 Elo+
Party 1
Chiron
Chiron
dtmarksman
Chiron
Level 106
God Stats
7W - 4L
1,683 SR
Queue Stats
211W - 159L
1,647 Elo+
Party 1
Rama
Rama
filthy squalor
Rama
Level 140
God Stats
9W - 8L
1,087 SR
Queue Stats
561W - 551L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chimes24
Hun Batz
15
1 / 7 / 9
8,797
677
8,483
15,759
8,725
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 6 / 7
9,144
703
11,662
18,084
17,847
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
17
5 / 4 / 8
10,148
781
9,225
16,686
10,931
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nike
17
3 / 6 / 6
9,536
734
9,628
13,981
9,399
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
16
3 / 5 / 7
9,664
743
10,807
12,831
5,207
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 16
9,852
758
9,789
15,949
21,972
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Lyshiaa
He Bo
16
5 / 5 / 11
10,050
773
10,469
9,862
3,968
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Wheelsmif
Merlin
18
8 / 4 / 14
10,862
836
12,978
9,882
4,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
dtmarksman
Chiron
19
8 / 2 / 18
11,460
882
21,757
11,814
5,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 2 / 17
10,666
820
10,278
10,436
6,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
104
15
Kills
28
28
Deaths
15
37
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Chimes24
Hun Batz
1
7
9
0.79
L
3
6
7
1.08
W
1
2
16
4.5
W
He Bo
Lyshiaa
He Bo
5
5
11
2.1
L
Fenrir
5
4
8
2.25
L
Nike
3
6
6
1
W
Merlin
Wheelsmif
Merlin
8
4
14
3.75
L
Artemis
3
5
7
1.3
W
Chiron
dtmarksman
Chiron
8
2
18
8.5
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,805
Damage
65,271
77,341
Taken
57,943
52,109
Mitigated
42,820
21,843
Healing
23,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Chimes24
Hun Batz
8,483
1,462
370
1,206
15,759
8,725
0
7,829
7,930
0
20,904
L
11,662
3,438
1,487
5,596
18,084
17,847
612
6,043
12,041
0
19,907
W
9,789
1,178
75
1,711
15,949
21,972
114
727
15,222
22,976
0
W
He Bo
Lyshiaa
He Bo
10,469
450
2,555
1,710
9,862
3,968
876
117
9,745
18,286
0
L
Fenrir
9,225
702
846
4,179
16,686
10,931
243
6,324
10,362
428
15,583
L
Nike
9,628
328
1,385
2,292
13,981
9,399
76
6,613
7,368
2,335
17,894
W
Merlin
Wheelsmif
Merlin
12,978
1,389
1,650
1,182
9,882
4,530
664
32
9,850
28,879
0
L
Artemis
10,807
5,561
1,470
3,012
12,831
5,207
738
6,427
6,404
0
30,707
W
Chiron
dtmarksman
Chiron
21,757
8,637
3,402
4,141
11,814
5,980
1,725
168
11,646
0
41,480
W
10,278
8,816
2,859
4,342
10,436
6,370
2,287
168
10,268
0
23,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,289
Gold Earned
52,890
120
Minions Killed
141
0
Camps Cleared
0
1,097,893
Distance Traveled
1,120,498
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,797
677
14
1
0
216,281
1
L
Set
9,144
703
20
2
0
214,750
2
W
Geb
9,852
758
15
1
0
267,128
5
W
He Bo
10,050
773
29
2
0
207,005
4
L
Fenrir
10,148
781
13
1
0
228,629
6
L
Nike
9,536
734
15
1
0
232,740
2
W
Merlin
10,862
836
31
2
0
205,013
4
L
Artemis
9,664
743
58
4
0
205,493
4
W
Chiron
11,460
882
44
3
0
230,162
3
W
Rama
10,666
820
22
2
0
211,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role