Player Matchup

Amaterasu
Amaterasu
DeltaGodly20IV
Amaterasu
Level 18
God Stats
2W - 7L
1,319 SR
Queue Stats
20W - 26L
1,295 Elo+
Solo
Ra
Ra
HirtBR
Ra
Level 6
God Stats
0W - 2L
1,098 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Anhur
Anhur
Lexodo6262
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 1
Arachne
Arachne
pickle262
Arachne
Level 10
God Stats
4W - 6L
1,469 SR
Queue Stats
12W - 18L
1,295 Elo+
Solo
Neith
Neith
winkood97
Neith
Level 64
God Stats
0W - 3L
1,642 SR
Queue Stats
11W - 7L
1,246 Elo+
Party 1
Team Averages
Level 20
1,406 SR
1,263 Elo+

VS

Team Averages
Level 23
1,502 SR
1,411 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
C537SF12
Janus
Level 24
God Stats
28W - 29L
1,510 SR
Queue Stats
98W - 101L
1,406 Elo+
Solo
Ra
Ra
DesertDan
Ra
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
190W - 191L
1,332 Elo+
Party 2
Thor
Thor
NerfConfirmed
Thor
Level 24
God Stats
22W - 14L
1,637 SR
Queue Stats
47W - 40L
1,414 Elo+
Party 2
Mulan
Mulan
PixelCattt
Mulan
Level 26
God Stats
9W - 9L
1,364 SR
Queue Stats
210W - 227L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DeltaGodly20IV
Amaterasu
20
4 / 12 / 18
17,226
1,013
25,833
38,975
57,403
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ra
16
0 / 0 / 0
10,740
632
0
0
0
Anhur
20
3 / 11 / 10
15,507
912
10,112
25,173
9,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
pickle262
Arachne
20
15 / 13 / 13
20,310
1,195
32,949
35,633
15,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
winkood97
Neith
20
13 / 4 / 13
20,508
1,206
46,000
24,938
10,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
0 / 0 / 0
10,740
632
0
0
0
Janus
C537SF12
Janus
20
12 / 7 / 20
19,680
1,158
39,275
19,111
7,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 14 / 19
18,080
1,064
22,328
33,959
16,616
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 6 / 20
18,576
1,093
26,961
31,806
32,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
20
6 / 8 / 28
17,820
1,048
29,757
36,609
52,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
127
35
Kills
40
40
Deaths
35
54
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
0
0
0
W
Janus
C537SF12
Janus
12
7
20
3.14
L
Amaterasu
DeltaGodly20IV
Amaterasu
4
12
18
1.08
W
9
14
19
1.32
L
Ra
0
0
0
0
L
Anhur
3
11
10
0.73
W
13
6
20
3.83
W
Mulan
6
8
28
2.5
L
Arachne
pickle262
Arachne
15
13
13
1.65
L
Neith
winkood97
Neith
13
4
13
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,894
Damage
118,321
124,719
Taken
121,485
92,472
Mitigated
108,648
21,417
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Janus
C537SF12
Janus
39,275
3,061
0
0
19,111
7,318
0
0
19,111
74,050
0
L
Amaterasu
DeltaGodly20IV
Amaterasu
25,833
9,149
159
6,562
38,975
57,403
0
18,110
20,865
0
42,375
W
22,328
6,513
1,695
2,319
33,959
16,616
0
0
33,959
75,918
0
L
Ra
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
10,112
4,278
0
957
25,173
9,162
0
14,825
10,348
0
21,454
W
26,961
7,637
0
0
31,806
32,475
0
0
31,806
0
38,453
W
Mulan
29,757
4,404
1,438
10,814
36,609
52,239
0
0
36,609
0
66,069
L
Arachne
pickle262
Arachne
32,949
24,157
0
3,880
35,633
15,769
0
14,881
20,752
0
58,818
L
Neith
winkood97
Neith
46,000
22,205
330
9,529
24,938
10,138
0
13,787
11,151
0
121,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,291
Gold Earned
84,896
275
Minions Killed
342
4
Camps Cleared
1
1,130,766
Distance Traveled
1,239,260
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,740
632
0
0
0
0
0
W
Janus
19,680
1,158
104
6
1
348,351
0
L
Amaterasu
17,226
1,013
27
2
2
317,206
0
W
Ra
18,080
1,064
111
7
0
254,197
4
L
Ra
10,740
632
0
0
0
0
0
L
Anhur
15,507
912
27
2
0
198,875
0
W
Thor
18,576
1,093
29
2
0
313,420
0
W
Mulan
17,820
1,048
98
6
0
323,292
1
L
Arachne
20,310
1,195
53
3
2
315,665
0
L
Neith
20,508
1,206
168
10
0
299,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role