Player Matchup

Hachiman
Hachiman
Bronze I
 
Hachiman
Bronze I
Level 45
God Stats
0W - 4L
1,664 SR
Queue Stats
174W - 234L
783 MMR
Solo
Amaterasu
Amaterasu
Silver V
Bruder Massa
Amaterasu
Silver V
Level 80
God Stats
8W - 5L
1,706 SR
Queue Stats
170W - 160L
811 MMR
Solo
Bacchus
Bacchus
Silver V
Cbasstopher963
Bacchus
Silver V
Level 93
God Stats
12W - 8L
1,830 SR
Queue Stats
151W - 161L
784 MMR
Solo
Tyr
Tyr
Bronze III
Nqrc
Tyr
Bronze III
Level 80
God Stats
7W - 9L
1,537 SR
Queue Stats
8W - 12L
842 MMR
Solo
Kukulkan
Kukulkan
Bronze II
Velocirapitron
Kukulkan
Bronze II
Level 56
God Stats
2W - 1L
1,299 SR
Queue Stats
87W - 104L
844 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 71
1,607 SR
813 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,435 SR
812 MMR
Chaac
Chaac
Silver V
Jonnysmtr
Chaac
Silver V
Level 66
God Stats
21W - 13L
1,290 SR
Queue Stats
251W - 261L
778 MMR
Party 1
Hou Yi
Hou Yi
Bronze I
Pevsfreedom
Hou Yi
Bronze I
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
839 MMR
Solo
Hera
Hera
Bronze I
TheSasque07
Hera
Bronze I
Level 57
God Stats
2W - 3L
1,372 SR
Queue Stats
10W - 12L
847 MMR
Solo
Pele
Pele
Silver V
death 2 all you
Pele
Silver V
Level 105
God Stats
36W - 22L
1,688 SR
Queue Stats
365W - 345L
802 MMR
Solo
Jormungandr
Jormungandr
Bronze I
orhanoguz_
Jormungandr
Bronze I
Level 78
God Stats
2W - 4L
1,326 SR
Queue Stats
251W - 258L
796 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
6 / 7 / 7
22,888
477
30,784
36,848
12,662
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Bruder Massa
Amaterasu
20
4 / 8 / 8
20,301
423
26,858
56,203
70,467
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 6 / 9
18,764
391
20,662
41,058
59,017
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
Nqrc
Tyr
20
14 / 11 / 10
23,174
483
43,280
52,707
39,119
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
20
11 / 8 / 9
22,741
474
44,388
28,687
11,281
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
Cu ChulainnBastetIzanamiThorKing Arthur

VS

Bans
OdinKumbhakarnaFenrirCabrakanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jonnysmtr
Chaac
20
2 / 5 / 14
22,862
476
42,252
61,867
93,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
20
9 / 10 / 7
24,661
514
35,782
37,735
19,095
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 5 / 10
27,869
581
41,579
25,585
13,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 14 / 8
24,173
504
31,990
51,996
26,908
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
orhanoguz_
Jormungandr
20
5 / 4 / 13
23,943
499
28,071
49,796
76,976
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
92
37
Kills
40
40
Deaths
38
43
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
7
7
1.36
L
Amaterasu
Bruder Massa
Amaterasu
4
8
8
1
L
2
6
9
1.08
W
Chaac
Jonnysmtr
Chaac
2
5
14
1.8
L
Tyr
Nqrc
Tyr
14
11
10
1.73
W
Hou Yi
9
10
7
1.25
W
13
5
10
3.6
L
Kukulkan
11
8
9
1.94
W
11
14
8
1.07
W
Jormungandr
orhanoguz_
Jormungandr
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,972
Damage
179,674
215,503
Taken
226,979
192,546
Mitigated
230,602
79,690
Healing
83,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
30,784
19,790
0
14,538
36,848
12,662
4,321
10,028
26,820
0
188,893
L
Amaterasu
Bruder Massa
Amaterasu
26,858
13,395
0
28,727
56,203
70,467
0
9,376
46,827
1,656
115,561
L
20,662
1,877
1,330
7,857
41,058
59,017
901
16,304
24,754
98,066
1,259
W
Chaac
Jonnysmtr
Chaac
42,252
10,001
567
35,248
61,867
93,934
3,219
17,103
44,764
0
144,886
L
Tyr
Nqrc
Tyr
43,280
14,517
551
19,810
52,707
39,119
543
18,664
34,043
0
160,590
W
Hou Yi
35,782
19,998
0
6,973
37,735
19,095
6,945
11,968
25,767
0
186,991
W
41,579
13,383
0
10,503
25,585
13,689
1,329
6,925
18,660
248,765
0
L
Kukulkan
44,388
1,371
0
6,877
28,687
11,281
2,648
15,958
12,729
185,022
0
W
31,990
10,088
0
18,836
51,996
26,908
2,282
11,819
40,177
0
203,724
W
Jormungandr
orhanoguz_
Jormungandr
28,071
8,442
1,968
9,891
49,796
76,976
1,012
22,419
27,377
123,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

107,868
Gold Earned
123,508
978
Minions Killed
1,083
0
Camps Cleared
0
4,170,278
Distance Traveled
3,961,940
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
22,888
477
300
6
0
795,793
4
L
Amaterasu
20,301
423
168
4
0
740,513
0
L
Bacchus
18,764
391
111
2
0
916,985
4
W
Chaac
22,862
476
165
3
0
728,451
0
L
Tyr
23,174
483
155
3
0
844,330
1
W
Hou Yi
24,661
514
198
4
0
782,193
11
W
Hera
27,869
581
355
7
0
865,719
9
L
Kukulkan
22,741
474
244
5
0
872,657
4
W
Pele
24,173
504
205
4
0
724,063
3
W
Jormungandr
23,943
499
160
3
0
861,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role