Player Matchup

Apollo
Apollo
EXCLUSIVEnj
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
XclusiveKonvict
Hercules
Level 157
God Stats
19W - 11L
1,762 SR
Queue Stats
93W - 64L
1,673 Elo+
Party 1
Ymir
Ymir
littledelli
Ymir
Level 119
God Stats
9W - 5L
1,635 SR
Queue Stats
26W - 19L
1,733 Elo+
Party 1
Team Averages
Level 95
1,632 SR
1,635 Elo+

VS

Team Averages
Level 8
1,477 SR
1,511 Elo+
Ra
Ra
 
Ra
Level 7
God Stats
1W - 3L
1,459 SR
Queue Stats
13W - 27L
1,521 Elo+
Solo
Nike
Nike
Qiium
Nike
Level 8
God Stats
0W - 1L
1,262 SR
Queue Stats
12W - 25L
1,404 Elo+
Solo
Izanami
Izanami
Temps Games
Izanami
Level 8
God Stats
21W - 12L
1,710 SR
Queue Stats
56W - 43L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 4 / 3
8,911
594
1,382
6,162
1,674
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
12
8 / 2 / 4
10,798
720
11,754
12,030
7,013
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 1 / 3
11,129
742
5,454
9,723
7,210
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 10 / 3
9,609
641
5,980
11,830
2,901
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
Qiium
Nike
11
4 / 2 / 2
10,131
675
4,338
8,097
4,605
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Temps Games
Izanami
6
0 / 2 / 1
7,797
520
370
3,918
637
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
5
7
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
10
3
0.25
W
Apollo
0
4
3
0.38
L
Nike
Qiium
Nike
4
2
2
2.5
L
Izanami
Temps Games
Izanami
0
2
1
0.25
W
Hercules
8
2
4
5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,590
Damage
10,688
27,915
Taken
23,845
15,897
Mitigated
8,143
7,034
Healing
2,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,980
479
177
228
11,830
2,901
0
3,486
8,344
32,483
0
W
Apollo
1,382
574
0
197
6,162
1,674
1,137
1,743
4,419
0
18,434
L
Nike
Qiium
Nike
4,338
185
183
2,072
8,097
4,605
0
1,377
6,720
0
16,585
L
Izanami
Temps Games
Izanami
370
316
0
246
3,918
637
0
607
3,311
0
8,881
W
Hercules
11,754
3,781
0
3,273
12,030
7,013
851
2,156
8,966
0
34,434
W
5,454
893
0
3,564
9,723
7,210
131
2,833
6,890
55,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
27,537
177
Minions Killed
86
0
Camps Cleared
0
744,625
Distance Traveled
578,874
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,609
641
50
3
0
213,345
0
W
Apollo
8,911
594
37
2
0
214,699
2
L
Nike
10,131
675
11
1
0
278,941
0
L
Izanami
7,797
520
25
2
0
86,588
0
W
Hercules
10,798
720
54
4
0
266,890
2
W
Ymir
11,129
742
86
6
0
263,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role