Player Matchup

Merlin
Merlin
Gold III
AngelosUnicorn
Merlin
Gold III
Level 125
God Stats
5W - 3L
1,567 SR
Queue Stats
11W - 11L
1,415 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Guluke
Erlang Shen
Gold V
Level 77
God Stats
25W - 19L
1,637 SR
Queue Stats
38W - 38L
1,415 MMR
Party 2
Ullr
Ullr
Gold V
pepekuty
Ullr
Gold V
Level 109
God Stats
6W - 4L
1,712 SR
Queue Stats
45W - 29L
1,561 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,639 SR
1,464 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,588 SR
1,386 MMR
Kumbhakarna
Kumbhakarna
Silver IV
 
Kumbhakarna
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Silver IV
Darin2007
Nox
Silver IV
Level 123
God Stats
5W - 4L
1,764 SR
Queue Stats
26W - 24L
1,158 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 7
10,160
847
12,596
7,955
2,609
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Guluke
Erlang Shen
10
2 / 3 / 10
8,477
706
3,482
9,364
6,243
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
12
6 / 1 / 6
9,569
797
8,349
9,848
3,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
CabrakanNe ZhaKhepriHeimdallrThoth

VS

Bans
BacchusAresHerculesKuzenboAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 4 / 1
7,845
654
4,370
11,552
9,850
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
 
Hou Yi
9
0 / 6 / 4
7,534
628
4,960
9,944
3,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
4 / 6 / 0
8,084
674
6,271
8,387
3,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
5
5
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
4
1
0.38
L
Hou Yi
 
Hou Yi
0
6
4
0.33
W
8
1
7
11.5
L
4
6
0
0.67
W
Erlang Shen
Guluke
Erlang Shen
2
3
10
2.33
W
Ullr
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,427
Damage
15,601
27,167
Taken
29,883
12,189
Mitigated
16,368
9,477
Healing
1,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,370
72
0
500
11,552
9,850
0
2,596
8,956
17,591
0
L
Hou Yi
 
Hou Yi
4,960
2,075
0
1,080
9,944
3,411
0
6,308
3,636
0
27,881
W
12,596
618
251
4,068
7,955
2,609
163
2,668
5,287
45,357
0
L
6,271
369
0
215
8,387
3,107
0
3,716
4,671
21,012
0
W
Erlang Shen
Guluke
Erlang Shen
3,482
1,832
0
2,816
9,364
6,243
899
3,761
5,603
0
10,483
W
Ullr
8,349
3,184
0
2,342
9,848
3,337
637
4,265
5,583
0
45,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,206
Gold Earned
23,463
153
Minions Killed
110
0
Camps Cleared
0
640,581
Distance Traveled
593,544
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,845
654
24
2
0
215,334
0
L
Hou Yi
7,534
628
56
5
0
185,192
1
W
Merlin
10,160
847
79
7
0
212,870
5
L
Nox
8,084
674
30
3
0
193,018
2
W
Erlang Shen
8,477
706
13
1
0
195,729
3
W
Ullr
9,569
797
61
5
0
231,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role