Player Matchup

Rama
Rama
SirGrodus
Rama
Level 18
God Stats
0W - 1L
1,552 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Yemoja
Yemoja
The Konoha Kid
Yemoja
Level 129
God Stats
13W - 16L
1,510 SR
Queue Stats
211W - 209L
1,567 Elo+
Party 2
Merlin
Merlin
krypteck91
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,479 Elo+
Party 2
Team Averages
Level 53
1,521 SR
1,571 Elo+

VS

Team Averages
Level 45
1,609 SR
1,667 Elo+
Zeus
Zeus
Konschtat
Zeus
Level 58
God Stats
7W - 2L
1,622 SR
Queue Stats
48W - 28L
1,682 Elo+
Party 1
Skadi
Skadi
Krastinov
Skadi
Level 49
God Stats
1W - 0L
1,946 SR
Queue Stats
38W - 26L
1,660 Elo+
Party 1
Tyr
Tyr
LegatusNox
Tyr
Level 28
God Stats
1W - 0L
1,260 SR
Queue Stats
54W - 34L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
7 / 5 / 2
11,153
744
10,379
14,665
4,814
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 4 / 7
10,005
667
7,121
11,141
10,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
krypteck91
Merlin
11
2 / 7 / 5
9,732
649
5,152
9,648
2,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
6 / 4 / 5
11,232
749
12,654
7,005
2,303
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Krastinov
Skadi
13
6 / 4 / 7
11,500
767
11,164
10,073
3,502
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 3 / 9
10,619
708
6,783
13,346
10,901
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
11
Kills
16
16
Deaths
11
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
4
5
2.13
W
Skadi
Krastinov
Skadi
6
4
7
2.38
W
4
3
9
2.83
L
Rama
7
5
2
1.6
L
2
4
7
1.38
L
Merlin
krypteck91
Merlin
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,652
Damage
30,601
35,454
Taken
30,424
18,282
Mitigated
16,706
5,000
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
12,654
916
0
425
7,005
2,303
905
4,131
2,874
40,630
0
W
Skadi
Krastinov
Skadi
11,164
3,753
0
1,245
10,073
3,502
1,165
4,663
5,410
0
56,436
W
6,783
1,001
0
3,940
13,346
10,901
658
3,503
9,843
0
22,974
L
Rama
10,379
8,622
0
1,898
14,665
4,814
0
4,338
10,327
0
31,703
L
7,121
319
1,028
1,943
11,141
10,564
0
4,256
6,885
38,773
0
L
Merlin
krypteck91
Merlin
5,152
501
0
131
9,648
2,904
0
4,092
5,556
28,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,890
Gold Earned
33,351
158
Minions Killed
186
0
Camps Cleared
0
783,103
Distance Traveled
776,260
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,232
749
77
5
0
249,353
4
W
Skadi
11,500
767
79
5
0
248,925
4
W
Tyr
10,619
708
30
2
0
277,982
4
L
Rama
11,153
744
72
5
0
270,575
0
L
Yemoja
10,005
667
43
3
0
266,703
3
L
Merlin
9,732
649
43
3
0
245,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role