Player Matchup

Mulan
Mulan
IShuten doji
Mulan
Level 95
God Stats
4W - 3L
1,871 SR
Queue Stats
69W - 51L
1,604 Elo+
Party 1
King Arthur
King Arthur
IlJ0HNWICKlI
King Arthur
Level 103
God Stats
6W - 3L
1,765 SR
Queue Stats
118W - 88L
1,642 Elo+
Party 1
Merlin
Merlin
Orbenski
Merlin
Level 86
God Stats
17W - 8L
1,765 SR
Queue Stats
212W - 174L
1,500 Elo+
Party 1
Team Averages
Level 95
1,800 SR
1,582 Elo+

VS

Team Averages
Level 69
1,547 SR
1,448 Elo+
Fenrir
Fenrir
Me__Me_Big__Boy
Fenrir
Level 68
God Stats
3W - 2L
1,583 SR
Queue Stats
63W - 68L
1,368 Elo+
Party 2
Bacchus
Bacchus
dwillikers315
Bacchus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,548 Elo+
Solo
Scylla
Scylla
s-gm117
Scylla
Level 87
God Stats
2W - 6L
1,557 SR
Queue Stats
79W - 74L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 3 / 1
8,001
800
5,746
7,682
3,292
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
IlJ0HNWICKlI
King Arthur
8
1 / 4 / 7
6,793
679
6,865
9,567
7,362
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
Orbenski
Merlin
10
3 / 1 / 7
7,617
762
7,190
3,251
1,051
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 6
6,194
619
2,226
6,684
2,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
7
2 / 5 / 4
6,638
664
3,026
10,475
6,010
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
s-gm117
Scylla
9
4 / 3 / 2
7,329
733
5,524
6,574
1,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
12
Kills
6
8
Deaths
12
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
3
1
2.83
W
King Arthur
IlJ0HNWICKlI
King Arthur
1
4
7
1.13
L
0
4
6
0.75
W
Merlin
Orbenski
Merlin
3
1
7
6.5
L
Bacchus
2
5
4
0.8
L
Scylla
s-gm117
Scylla
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,801
Damage
10,776
20,500
Taken
23,733
11,705
Mitigated
10,041
4,396
Healing
3,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,746
1,396
0
2,125
7,682
3,292
252
3,106
4,576
0
19,944
W
King Arthur
IlJ0HNWICKlI
King Arthur
6,865
2,080
401
1,870
9,567
7,362
48
4,505
5,062
0
15,976
L
2,226
548
0
565
6,684
2,135
0
1,076
5,608
0
8,752
W
Merlin
Orbenski
Merlin
7,190
400
0
0
3,251
1,051
518
951
2,300
29,886
0
L
Bacchus
3,026
640
258
1,497
10,475
6,010
0
3,571
6,904
9,422
0
L
Scylla
s-gm117
Scylla
5,524
1,092
417
429
6,574
1,896
0
2,567
4,007
24,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,411
Gold Earned
20,161
110
Minions Killed
70
0
Camps Cleared
0
549,304
Distance Traveled
483,053
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,001
800
33
3
0
174,366
3
W
King Arthur
6,793
679
21
2
0
179,248
2
L
Fenrir
6,194
619
23
2
0
160,082
2
W
Merlin
7,617
762
56
6
0
195,690
0
L
Bacchus
6,638
664
9
1
0
155,369
2
L
Scylla
7,329
733
38
4
0
167,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role