Player Matchup

Heimdallr
Heimdallr
Eitherious
Heimdallr
Level 26
God Stats
2W - 0L
1,651 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
LH Apollo
Aphrodite
Level 79
God Stats
2W - 0L
1,897 SR
Queue Stats
11W - 7L
1,523 Elo+
Party 2
Merlin
Merlin
LH Ares
Merlin
Level 48
God Stats
1W - 1L
1,232 SR
Queue Stats
11W - 7L
1,523 Elo+
Party 2
Chaac
Chaac
LH Plutus
Chaac
Level 60
God Stats
2W - 0L
1,823 SR
Queue Stats
10W - 7L
1,416 Elo+
Party 2
Team Averages
Level 53
1,651 SR
1,490 Elo+

VS

Team Averages
Level 47
1,565 SR
1,500 Elo+
Chronos
Chronos
CAPINjackspareow
Chronos
Level 28
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
LordViking_
Loki
Level 68
God Stats
0W - 1L
1,549 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Chaac
Chaac
ross892548
Chaac
Level 27
God Stats
0W - 3L
1,507 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Zeus
Zeus
vinom29
Zeus
Level 65
God Stats
2W - 2L
1,645 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Eitherious
Heimdallr
16
4 / 2 / 8
10,456
804
9,391
9,519
4,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
LH Apollo
Aphrodite
16
4 / 1 / 9
10,759
828
8,080
11,943
6,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
LH Ares
Merlin
18
7 / 0 / 6
11,835
910
12,444
5,171
2,143
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
LH Plutus
Chaac
17
6 / 0 / 10
11,347
873
6,194
10,039
10,698
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
8,629
664
2,469
12,683
4,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 4 / 0
9,039
695
3,665
11,519
4,231
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
15
0 / 4 / 1
8,965
690
4,277
13,488
5,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
vinom29
Zeus
14
1 / 6 / 0
8,928
687
8,761
7,958
2,580
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
21
Kills
3
3
Deaths
21
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Heimdallr
Eitherious
Heimdallr
4
2
8
4
W
Aphrodite
LH Apollo
Aphrodite
4
1
9
8.5
W
Merlin
LH Ares
Merlin
7
0
6
10
W
Chaac
LH Plutus
Chaac
6
0
10
11
L
2
4
0
0.5
L
Chaac
0
4
1
0.13
L
Zeus
vinom29
Zeus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,109
Damage
19,172
36,672
Taken
45,648
23,512
Mitigated
17,667
20,676
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,469
571
123
2,402
12,683
4,858
1,150
4,893
7,790
27,300
0
W
Heimdallr
Eitherious
Heimdallr
9,391
4,582
0
651
9,519
4,072
2,520
2,979
6,540
0
36,688
W
Aphrodite
LH Apollo
Aphrodite
8,080
2,055
6,159
9,369
11,943
6,599
2,193
3,701
8,242
37,334
0
W
Merlin
LH Ares
Merlin
12,444
465
0
76
5,171
2,143
2,482
2,004
3,167
56,143
0
W
Chaac
LH Plutus
Chaac
6,194
2,562
0
4,421
10,039
10,698
1,939
2,946
7,093
0
28,987
L
3,665
1,565
330
1,626
11,519
4,231
0
5,256
6,263
0
32,947
L
Chaac
4,277
247
243
5,182
13,488
5,998
74
5,991
7,497
0
35,135
L
Zeus
vinom29
Zeus
8,761
367
430
736
7,958
2,580
100
4,928
3,030
38,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,397
Gold Earned
35,561
267
Minions Killed
231
11
Camps Cleared
9
1,012,414
Distance Traveled
873,108
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,629
664
52
4
2
164,961
2
W
Heimdallr
10,456
804
48
4
2
233,111
3
W
Aphrodite
10,759
828
62
5
2
241,455
2
W
Merlin
11,835
910
107
8
3
259,165
0
W
Chaac
11,347
873
50
4
4
278,683
3
L
Loki
9,039
695
59
5
3
276,742
0
L
Chaac
8,965
690
66
5
0
236,077
2
L
Zeus
8,928
687
54
4
4
195,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role