Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,500 Elo+

VS

Team Averages
Level 49
1,500 SR
1,504 Elo+
Chang'e
Chang'e
HarloyFrost
Chang'e
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 102L
1,588 Elo+
Solo
Nemesis
Nemesis
KelvinSangi123
Nemesis
Level 8
God Stats
1W - 0L
1,699 SR
Queue Stats
2W - 2L
1,334 Elo+
Solo
Medusa
Medusa
MikasaArckerman
Medusa
Level 16
God Stats
1W - 1L
1,301 SR
Queue Stats
17W - 15L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
8 / 3 / 2
9,849
821
9,293
9,923
3,632
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
 
Chang'e
11
2 / 5 / 7
8,439
703
6,897
12,453
3,724
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
 
Odin
8
0 / 5 / 5
7,514
626
1,548
7,583
5,549
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HarloyFrost
Chang'e
13
7 / 3 / 3
9,975
831
10,082
9,182
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 6 / 4
7,336
611
1,681
8,298
2,602
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 1 / 3
9,817
818
9,452
7,973
2,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
10
Kills
13
13
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
8
3
2
3
L
Chang'e
 
Chang'e
2
5
7
1.1
L
Odin
 
Odin
0
5
5
0.5
W
Chang'e
HarloyFrost
Chang'e
7
3
3
2.83
W
0
6
4
0.33
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,738
Damage
21,215
29,959
Taken
25,453
12,905
Mitigated
8,590
7,058
Healing
9,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,293
4,422
0
1,223
9,923
3,632
345
2,363
7,560
0
42,741
L
Chang'e
 
Chang'e
6,897
1,346
1,459
3,714
12,453
3,724
40
5,508
6,945
29,618
0
L
Odin
 
Odin
1,548
570
0
662
7,583
5,549
0
2,271
5,312
166
12,379
W
Chang'e
HarloyFrost
Chang'e
10,082
253
906
5,027
9,182
3,157
282
2,606
6,576
46,300
0
W
1,681
433
362
1,325
8,298
2,602
0
1,981
6,317
0
6,373
W
9,452
5,024
0
1,665
7,973
2,831
2,501
2,833
5,140
0
49,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,802
Gold Earned
27,128
137
Minions Killed
169
0
Camps Cleared
0
574,582
Distance Traveled
654,918
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,849
821
65
5
0
203,440
4
L
Chang'e
8,439
703
55
5
0
215,114
5
L
Odin
7,514
626
17
1
0
156,028
4
W
Chang'e
9,975
831
78
7
0
229,042
2
W
Nemesis
7,336
611
15
1
0
211,910
0
W
Medusa
9,817
818
76
6
0
213,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role