Player Matchup

Raijin
Raijin
 
Raijin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Malefic_Mag_
Jormungandr
Level 158
God Stats
3W - 1L
1,353 SR
Queue Stats
129W - 124L
1,608 Elo+
Solo
Hercules
Hercules
Praetorìan
Hercules
Level 138
God Stats
12W - 20L
1,487 SR
Queue Stats
630W - 644L
1,613 Elo+
Solo
Hel
Hel
Xx LioN24 xX
Hel
Level 155
God Stats
2W - 0L
1,715 SR
Queue Stats
127W - 105L
1,659 Elo+
Solo
Chernobog
Chernobog
starpilot11
Chernobog
Level 127
God Stats
7W - 8L
1,600 SR
Queue Stats
462W - 439L
1,619 Elo+
Solo
Team Averages
Level 146
1,531 SR
1,600 Elo+

VS

Team Averages
Level 113
1,511 SR
1,637 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DeathlordOmega2
He Bo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 316L
1,681 Elo+
Solo
Anhur
Anhur
GrowleyGuy
Anhur
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 92L
1,732 Elo+
Party 1
Set
Set
IKungIFury
Set
Level 137
God Stats
7W - 11L
1,556 SR
Queue Stats
542W - 543L
1,603 Elo+
Solo
Ra
Ra
SpiralXenom157
Ra
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 152L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 2 / 7
8,784
799
9,908
12,007
4,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Malefic_Mag_
Jormungandr
16
2 / 1 / 12
9,374
852
10,927
15,280
12,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Praetorìan
Hercules
15
3 / 3 / 11
8,750
795
8,016
14,683
14,662
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 2 / 11
8,794
799
6,119
8,503
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
starpilot11
Chernobog
17
7 / 1 / 9
9,640
876
10,349
10,954
4,562
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 2 / 8
7,689
699
17,153
6,823
2,636
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 7
6,656
605
7,183
11,334
4,205
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
15
3 / 4 / 5
8,549
777
7,577
10,259
4,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 4 / 2
8,452
768
7,177
9,187
5,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 6
8,061
733
8,174
10,194
5,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
19
Kills
9
9
Deaths
19
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
2
7
3.75
L
Ah Puch
 
Ah Puch
1
2
8
2.5
L
0
7
7
0.5
L
Anhur
3
4
5
1.38
L
3
4
2
1
W
Jormungandr
Malefic_Mag_
Jormungandr
2
1
12
8
W
Hercules
Praetorìan
Hercules
3
3
11
2.83
L
2
2
6
2.5
W
3
2
11
4.25
W
Chernobog
starpilot11
Chernobog
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,319
Damage
47,264
61,427
Taken
47,797
39,654
Mitigated
22,007
34,781
Healing
21,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,908
143
2,835
2,437
12,007
4,083
368
6,501
5,506
18,442
0
L
Ah Puch
 
Ah Puch
17,153
753
1,439
1,895
6,823
2,636
0
3,263
3,560
27,118
0
L
7,183
516
716
1,858
11,334
4,205
0
6,378
4,956
8,034
0
L
Anhur
7,577
2,817
0
0
10,259
4,216
0
6,214
4,045
0
15,038
L
7,177
2,949
516
1,683
9,187
5,743
0
4,839
4,348
0
23,563
W
Jormungandr
Malefic_Mag_
Jormungandr
10,927
2,324
629
1,022
15,280
12,313
222
9,314
5,966
22,735
0
W
Hercules
Praetorìan
Hercules
8,016
1,447
1,866
3,841
14,683
14,662
881
5,328
9,355
0
12,198
L
8,174
424
7,788
5,890
10,194
5,207
0
6,260
3,934
22,101
0
W
6,119
285
18,015
4,136
8,503
4,034
779
6,327
2,176
16,930
0
W
Chernobog
starpilot11
Chernobog
10,349
6,481
0
0
10,954
4,562
1,942
5,040
5,914
0
27,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,342
Gold Earned
39,407
142
Minions Killed
108
0
Camps Cleared
0
968,336
Distance Traveled
955,129
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,784
799
20
2
0
179,419
0
L
Ah Puch
7,689
699
19
2
0
208,922
1
L
He Bo
6,656
605
3
0
0
170,609
3
L
Anhur
8,549
777
23
2
0
187,227
0
L
Set
8,452
768
37
3
0
184,099
0
W
Jormungandr
9,374
852
36
3
0
192,803
1
W
Hercules
8,750
795
8
1
0
199,217
1
L
Ra
8,061
733
26
2
0
204,272
0
W
Hel
8,794
799
29
3
0
211,243
0
W
Chernobog
9,640
876
49
4
0
185,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role