Player Matchup

Chang'e
Chang'e
BullDGN
Chang'e
Level 28
God Stats
2W - 2L
1,575 SR
Queue Stats
80W - 73L
1,479 Elo+
Party 2
Fenrir
Fenrir
Mr mamut 23
Fenrir
Level 28
God Stats
7W - 6L
1,588 SR
Queue Stats
10W - 17L
1,235 Elo+
Solo
Chaac
Chaac
Tooga Hooga
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,439 Elo+
Solo
Kukulkan
Kukulkan
WATER-BE-WET-
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,421 Elo+
Party 2
Chernobog
Chernobog
WATER-NOT-BE-WET
Chernobog
Level 28
God Stats
30W - 21L
1,719 SR
Queue Stats
114W - 116L
1,399 Elo+
Party 2
Team Averages
Level 26
1,576 SR
1,395 Elo+

VS

Team Averages
Level 22
1,450 SR
1,386 Elo+
Kukulkan
Kukulkan
Juan_Fight
Kukulkan
Level 29
God Stats
3W - 8L
1,315 SR
Queue Stats
94W - 126L
1,460 Elo+
Party 1
Ratatoskr
Ratatoskr
Renzo_Masson
Ratatoskr
Level 27
God Stats
9W - 6L
1,698 SR
Queue Stats
159W - 218L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
White_Blood37
Jormungandr
Level 17
God Stats
14W - 14L
1,512 SR
Queue Stats
30W - 32L
1,356 Elo+
Party 3
Neith
Neith
hydekel
Neith
Level 19
God Stats
7W - 10L
1,268 SR
Queue Stats
188W - 289L
1,290 Elo+
Party 1
Scylla
Scylla
uchihaaaa_aaa
Scylla
Level 17
God Stats
12W - 15L
1,454 SR
Queue Stats
58W - 66L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BullDGN
Chang'e
20
8 / 10 / 9
19,364
538
20,081
25,444
16,338
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
20
14 / 4 / 7
20,323
565
20,100
28,854
14,301
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
1 / 4 / 9
18,816
523
18,334
31,714
38,636
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
WATER-BE-WET-
Kukulkan
20
7 / 8 / 9
18,952
526
28,512
28,951
18,694
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
20
11 / 8 / 12
22,674
630
38,855
33,515
15,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Juan_Fight
Kukulkan
20
11 / 7 / 8
16,499
458
30,877
18,638
7,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Renzo_Masson
Ratatoskr
20
14 / 8 / 5
16,406
456
17,998
39,028
16,797
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
White_Blood37
Jormungandr
20
2 / 9 / 2
15,568
432
16,980
33,923
41,910
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
hydekel
Neith
20
0 / 9 / 9
13,342
371
8,335
20,426
9,218
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
6 / 9 / 6
16,461
457
24,849
30,380
18,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
63
41
Kills
33
34
Deaths
42
46
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BullDGN
Chang'e
8
10
9
1.25
L
Kukulkan
Juan_Fight
Kukulkan
11
7
8
2.14
W
Fenrir
14
4
7
4.38
L
Ratatoskr
Renzo_Masson
Ratatoskr
14
8
5
2.06
W
1
4
9
1.38
W
Kukulkan
WATER-BE-WET-
Kukulkan
7
8
9
1.44
W
Chernobog
11
8
12
2.13
L
Jormungandr
White_Blood37
Jormungandr
2
9
2
0.33
L
Neith
hydekel
Neith
0
9
9
0.5
L
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,882
Damage
99,039
148,478
Taken
142,395
103,497
Mitigated
94,011
60,104
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BullDGN
Chang'e
20,081
3,574
6,258
10,999
25,444
16,338
385
14,125
11,319
111,961
0
L
Kukulkan
Juan_Fight
Kukulkan
30,877
3,087
0
500
18,638
7,488
1,410
6,471
12,167
114,083
0
W
Fenrir
20,100
6,016
0
10,291
28,854
14,301
547
10,973
17,881
0
170,864
L
Ratatoskr
Renzo_Masson
Ratatoskr
17,998
7,135
1,172
5,152
39,028
16,797
969
13,187
25,841
0
77,054
W
18,334
5,127
0
13,081
31,714
38,636
6,803
18,237
13,477
0
123,080
W
Kukulkan
WATER-BE-WET-
Kukulkan
28,512
5,841
464
4,236
28,951
18,694
3,524
18,247
10,704
114,743
0
W
Chernobog
38,855
31,300
0
14,775
33,515
15,528
3,900
16,983
16,532
0
212,839
L
Jormungandr
White_Blood37
Jormungandr
16,980
4,492
911
2,999
33,923
41,910
1,091
13,238
20,685
105,035
0
L
Neith
hydekel
Neith
8,335
3,335
0
2,203
20,426
9,218
332
3,391
17,035
0
61,555
L
24,849
2,100
0
8,390
30,380
18,598
866
13,433
16,947
106,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,129
Gold Earned
78,276
914
Minions Killed
704
0
Camps Cleared
0
2,995,824
Distance Traveled
2,858,363
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
19,364
538
137
4
0
521,613
1
L
Kukulkan
16,499
458
152
4
0
526,744
4
W
Fenrir
20,323
565
154
4
0
626,567
0
L
Ratatoskr
16,406
456
130
4
0
716,770
0
W
Chaac
18,816
523
184
5
0
619,228
0
W
Kukulkan
18,952
526
154
4
0
566,298
0
W
Chernobog
22,674
630
285
8
0
662,118
0
L
Jormungandr
15,568
432
161
4
0
528,288
4
L
Neith
13,342
371
122
3
0
531,805
0
L
Scylla
16,461
457
139
4
0
554,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role