Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BigBang_de
Neith
Level 29
God Stats
42W - 46L
1,515 SR
Queue Stats
404W - 430L
1,395 Elo+
Solo
Ravana
Ravana
SARAICHRISTINE-5
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Janus
Janus
WindAndWhaler
Janus
Level 27
God Stats
2W - 5L
1,467 SR
Queue Stats
178W - 209L
1,307 Elo+
Solo
Ymir
Ymir
sans146898
Ymir
Level 19
God Stats
1W - 3L
1,365 SR
Queue Stats
40W - 44L
1,328 Elo+
Party 2
Team Averages
Level 17
1,469 SR
1,406 Elo+

VS

Team Averages
Level 27
1,495 SR
1,361 Elo+
Hun Batz
Hun Batz
Agusroyal333
Hun Batz
Level 29
God Stats
2W - 10L
1,191 SR
Queue Stats
55W - 61L
1,416 Elo+
Party 3
Ymir
Ymir
Gunkkah
Ymir
Level 28
God Stats
6W - 1L
1,687 SR
Queue Stats
53W - 56L
1,382 Elo+
Solo
Kukulkan
Kukulkan
MC-V2-
Kukulkan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,372 Elo+
Party 1
King Arthur
King Arthur
raymil98
King Arthur
Level 44
God Stats
20W - 20L
1,597 SR
Queue Stats
111W - 137L
1,346 Elo+
Party 1
Anhur
Anhur
superarta
Anhur
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 28L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 2 / 0
5,930
312
1,174
4,205
1,463
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
4 / 4 / 3
9,084
478
5,007
11,976
3,758
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 10 / 4
6,780
357
1,863
10,974
3,093
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

13
4 / 3 / 3
8,610
453
7,686
7,850
2,139
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 8 / 6
8,220
433
8,670
19,252
10,918
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Agusroyal333
Hun Batz
15
11 / 5 / 2
10,225
538
16,112
11,257
4,006
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Gunkkah
Ymir
15
4 / 3 / 5
10,428
549
5,895
10,537
3,000
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
MC-V2-
Kukulkan
15
4 / 1 / 3
9,487
499
6,953
6,873
2,211
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
raymil98
King Arthur
15
3 / 1 / 6
9,576
504
6,241
6,701
5,135
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
superarta
Anhur
12
4 / 2 / 6
8,387
441
8,075
5,616
1,996
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
12
Kills
26
27
Deaths
12
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
Hun Batz
Agusroyal333
Hun Batz
11
5
2
2.4
L
Neith
4
4
3
1.38
W
Ymir
Gunkkah
Ymir
4
3
5
2.17
W
Kukulkan
MC-V2-
Kukulkan
4
1
3
5.5
L
1
10
4
0.3
L
4
3
3
1.83
W
King Arthur
raymil98
King Arthur
3
1
6
6
L
3
8
6
0.75
W
Anhur
superarta
Anhur
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,400
Damage
43,276
54,257
Taken
40,984
21,371
Mitigated
16,348
8,893
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,174
127
98
1,233
4,205
1,463
317
1,587
2,618
12,211
0
W
Hun Batz
Agusroyal333
Hun Batz
16,112
7,201
0
2,126
11,257
4,006
80
3,364
7,893
0
58,802
L
Neith
5,007
1,511
0
2,776
11,976
3,758
1,185
2,137
9,839
0
43,311
W
Ymir
Gunkkah
Ymir
5,895
1,044
0
3,963
10,537
3,000
0
3,571
6,966
78,321
0
W
Kukulkan
MC-V2-
Kukulkan
6,953
1,210
0
451
6,873
2,211
637
3,393
3,480
54,666
0
L
1,863
631
159
700
10,974
3,093
212
1,833
9,141
0
10,315
L
7,686
706
0
863
7,850
2,139
350
1,925
5,925
45,425
0
W
King Arthur
raymil98
King Arthur
6,241
2,196
0
2,296
6,701
5,135
828
3,751
2,950
0
43,882
L
8,670
2,911
343
2,721
19,252
10,918
376
5,366
13,886
22,426
0
W
Anhur
superarta
Anhur
8,075
5,337
0
0
5,616
1,996
1,271
3,451
2,165
0
18,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,624
Gold Earned
48,103
196
Minions Killed
362
0
Camps Cleared
0
1,354,713
Distance Traveled
1,670,690
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,930
312
19
1
0
103,032
1
W
Hun Batz
10,225
538
70
4
0
353,096
3
L
Neith
9,084
478
79
4
0
343,630
3
W
Ymir
10,428
549
106
6
0
338,635
1
W
Kukulkan
9,487
499
92
5
0
326,960
4
L
Ravana
6,780
357
7
0
0
273,163
1
L
Janus
8,610
453
66
3
0
324,565
4
W
King Arthur
9,576
504
69
4
0
367,653
3
L
Ymir
8,220
433
25
1
0
310,323
0
W
Anhur
8,387
441
25
1
0
284,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role