Player Matchup

Ymir
Ymir
Gold III
Eazi
Ymir
Gold III
Level 107
God Stats
20W - 10L
1,795 SR
Queue Stats
135W - 132L
1,423 MMR
Party 1
Fenrir
Fenrir
Gold III
JackNapiersJoke
Fenrir
Gold III
Level 106
God Stats
15W - 7L
1,743 SR
Queue Stats
607W - 587L
1,417 MMR
Party 2
Hera
Hera
Gold III
WantedAziz
Hera
Gold III
Level 37
God Stats
12W - 6L
1,817 SR
Queue Stats
17W - 21L
1,642 MMR
Party 1
Vamana
Vamana
Platinum IV
artaioz
Vamana
Platinum IV
Level 126
God Stats
10W - 11L
1,467 SR
Queue Stats
664W - 663L
1,609 MMR
Party 2
Izanami
Izanami
Gold I
vann_4
Izanami
Gold I
Level 147
God Stats
39W - 20L
1,775 SR
Queue Stats
1,187W - 1,143L
1,558 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 105
1,719 SR
1,530 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,712 SR
1,530 MMR
Kumbhakarna
Kumbhakarna
Gold I
Captain_Karacho9
Kumbhakarna
Gold I
Level 160
God Stats
15W - 6L
1,675 SR
Queue Stats
434W - 392L
1,519 MMR
Solo
Anhur
Anhur
Silver IV
KeyboardNoob
Anhur
Silver IV
Level 88
God Stats
1W - 1L
1,512 SR
Queue Stats
23W - 16L
1,505 MMR
Party 3
Chaac
Chaac
Gold III
MewZx
Chaac
Gold III
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
312W - 293L
1,492 MMR
Solo
Kukulkan
Kukulkan
Gold I
Mrfraan16
Kukulkan
Gold I
Level 116
God Stats
5W - 2L
1,954 SR
Queue Stats
162W - 182L
1,550 MMR
Solo
Serqet
Serqet
Gold I
NemesisQ8
Serqet
Gold I
Level 121
God Stats
7W - 3L
1,918 SR
Queue Stats
24W - 15L
1,584 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eazi
Ymir
20
4 / 11 / 13
16,810
467
13,138
39,476
50,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 8 / 5
18,682
519
18,495
32,588
15,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 8 / 8
19,471
541
31,002
20,474
9,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
artaioz
Vamana
20
3 / 8 / 8
17,558
488
21,711
44,446
41,832
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
vann_4
Izanami
20
4 / 6 / 15
18,140
504
35,645
27,469
12,049
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThorYemojaHeimdallrOdinSusano

VS

Bans
BastetDa JiSkadiMercuryCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Captain_Karacho9
Kumbhakarna
20
5 / 4 / 24
17,426
484
9,770
36,485
56,844
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 9 / 8
19,069
530
22,124
28,327
11,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
MewZx
Chaac
20
5 / 5 / 13
18,202
506
26,302
36,033
56,266
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Mrfraan16
Kukulkan
20
9 / 12 / 11
18,218
506
43,410
24,920
10,810
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
NemesisQ8
Serqet
20
14 / 1 / 17
20,349
565
26,502
35,725
24,252
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
113
31
Kills
40
41
Deaths
31
49
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Captain_Karacho9
Kumbhakarna
5
4
24
4.25
W
Ymir
Eazi
Ymir
4
11
13
0.95
W
9
8
5
1.44
L
7
9
8
1.22
L
Chaac
MewZx
Chaac
5
5
13
2.3
L
Kukulkan
Mrfraan16
Kukulkan
9
12
11
1.21
L
Serqet
NemesisQ8
Serqet
14
1
17
22.5
W
11
8
8
1.88
W
Vamana
artaioz
Vamana
3
8
8
0.88
W
Izanami
vann_4
Izanami
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,991
Damage
128,108
164,453
Taken
161,490
129,199
Mitigated
159,343
38,746
Healing
43,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Captain_Karacho9
Kumbhakarna
9,770
129
0
6,380
36,485
56,844
222
11,307
25,178
42,420
0
W
Ymir
Eazi
Ymir
13,138
498
0
2,765
39,476
50,002
779
17,721
19,523
45,296
0
W
18,495
2,495
0
8,391
32,588
15,437
0
9,016
22,358
0
129,546
L
22,124
11,095
0
8,303
28,327
11,171
4,809
6,903
21,424
0
167,891
L
Chaac
MewZx
Chaac
26,302
4,702
0
16,637
36,033
56,266
2,303
12,161
23,872
29,031
117,252
L
Kukulkan
Mrfraan16
Kukulkan
43,410
2,746
0
2,614
24,920
10,810
2,639
8,181
16,739
141,338
0
L
Serqet
NemesisQ8
Serqet
26,502
3,485
0
9,365
35,725
24,252
2,872
8,760
26,965
0
114,816
W
31,002
7,797
0
3,065
20,474
9,879
1,736
6,899
12,747
148,469
0
W
Vamana
artaioz
Vamana
21,711
9,319
0
17,289
44,446
41,832
2,350
16,750
25,473
2,570
114,593
W
Izanami
vann_4
Izanami
35,645
26,333
0
7,236
27,469
12,049
8,472
8,699
17,908
0
174,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,661
Gold Earned
93,264
818
Minions Killed
780
0
Camps Cleared
0
3,196,827
Distance Traveled
3,229,835
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
17,426
484
47
1
0
609,932
14
W
Ymir
16,810
467
55
2
0
578,676
1
W
Fenrir
18,682
519
143
4
0
658,673
5
L
Anhur
19,069
530
228
6
0
545,714
3
L
Chaac
18,202
506
176
5
0
603,517
3
L
Kukulkan
18,218
506
181
5
0
564,764
9
L
Serqet
20,349
565
148
4
0
905,908
4
W
Hera
19,471
541
194
5
0
638,231
2
W
Vamana
17,558
488
190
5
0
669,768
6
W
Izanami
18,140
504
236
7
0
651,479
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role