Player Matchup

Ymir
Ymir
Silver II
BlacksmithBear
Ymir
Silver II
Level 98
God Stats
21W - 22L
1,451 SR
Queue Stats
625W - 686L
1,170 MMR
Solo
Heimdallr
Heimdallr
Silver I
DajasSs7
Heimdallr
Silver I
Level 106
God Stats
3W - 5L
1,540 SR
Queue Stats
739W - 732L
1,165 MMR
Solo
Bakasura
Bakasura
Silver II
FnR Proxy
Bakasura
Silver II
Level 141
God Stats
30W - 14L
1,615 SR
Queue Stats
195W - 199L
1,240 MMR
Solo
Merlin
Merlin
Bronze I
Przemek_zabojca
Merlin
Bronze I
Level 100
God Stats
1W - 1L
1,551 SR
Queue Stats
10W - 9L
1,185 MMR
Party 1
Bellona
Bellona
Bronze I
UnleasheD_PlayzZ
Bellona
Bronze I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,185 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,532 SR
1,189 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 80
1,589 SR
1,245 MMR
Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
ConnorGaGa
Khepri
Silver I
Level 81
God Stats
30W - 15L
1,697 SR
Queue Stats
89W - 85L
1,193 MMR
Solo
Arachne
Arachne
Silver III
Death-_-Stare666
Arachne
Silver III
Level 104
God Stats
5W - 2L
1,300 SR
Queue Stats
37W - 30L
1,147 MMR
Solo
Ah Puch
Ah Puch
Bronze III
lI Skull Il
Ah Puch
Bronze III
Level 42
God Stats
1W - 1L
1,722 SR
Queue Stats
8W - 16L
1,230 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
sadfers
Ah Muzen Cab
Silver I
Level 51
God Stats
14W - 15L
1,728 SR
Queue Stats
551W - 519L
1,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 6
12,680
528
8,356
18,776
10,675
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
DajasSs7
Heimdallr
15
1 / 8 / 8
10,030
418
12,272
16,991
5,698
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
FnR Proxy
Bakasura
20
8 / 6 / 5
14,204
592
20,920
21,907
10,647
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
6 / 7 / 6
13,100
546
19,008
16,612
7,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 8 / 3
11,225
468
8,977
20,933
22,648
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
BastetKumbhakarnaIzanamiThorKukulkan

VS

Bans
HadesAchillesCernunnosPeleYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 3 / 7
14,392
600
22,599
21,668
26,177
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
ConnorGaGa
Khepri
17
5 / 2 / 6
12,405
517
6,189
18,153
21,667
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 2 / 10
15,011
625
13,582
16,933
12,965
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
lI Skull Il
Ah Puch
19
5 / 7 / 9
13,107
546
20,569
22,202
10,973
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
sadfers
Ah Muzen Cab
20
5 / 3 / 5
13,676
570
11,862
13,278
5,489
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
17
Kills
33
33
Deaths
17
28
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
3
7
3.5
L
1
4
6
1
W
Khepri
ConnorGaGa
Khepri
5
2
6
4
L
Heimdallr
DajasSs7
Heimdallr
1
8
8
0.63
W
11
2
10
8
L
Bakasura
FnR Proxy
Bakasura
8
6
5
1.75
L
6
7
6
1.29
L
1
8
3
0.31
W
Ah Puch
lI Skull Il
Ah Puch
5
7
9
1.36
W
Ah Muzen Cab
sadfers
Ah Muzen Cab
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,533
Damage
74,801
95,219
Taken
92,234
56,932
Mitigated
77,271
26,079
Healing
36,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
22,599
5,226
0
12,369
21,668
26,177
1,666
5,061
15,905
0
96,926
L
8,356
1,388
0
3,748
18,776
10,675
1,604
7,420
11,356
60,377
58
W
Khepri
ConnorGaGa
Khepri
6,189
1,065
1,307
3,531
18,153
21,667
528
6,043
11,211
28,862
0
L
Heimdallr
DajasSs7
Heimdallr
12,272
5,284
1,591
2,607
16,991
5,698
3,476
5,787
11,204
0
54,859
W
13,582
10,191
0
6,085
16,933
12,965
2,437
4,150
12,571
0
101,826
L
Bakasura
FnR Proxy
Bakasura
20,920
14,229
0
8,768
21,907
10,647
2,907
6,634
15,273
0
103,189
L
19,008
486
0
3,777
16,612
7,264
0
6,315
10,297
85,376
0
L
8,977
4,305
0
5,588
20,933
22,648
973
602
20,331
0
67,748
W
Ah Puch
lI Skull Il
Ah Puch
20,569
742
534
7,798
22,202
10,973
574
6,490
14,442
70,651
0
W
Ah Muzen Cab
sadfers
Ah Muzen Cab
11,862
6,281
0
5,043
13,278
5,489
5,964
5,609
7,039
0
109,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,239
Gold Earned
68,591
691
Minions Killed
621
0
Camps Cleared
0
1,978,662
Distance Traveled
2,217,235
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,392
600
137
6
0
439,544
1
L
Ymir
12,680
528
131
5
0
432,643
12
W
Khepri
12,405
517
30
1
0
474,303
12
L
Heimdallr
10,030
418
87
4
0
358,055
7
W
Arachne
15,011
625
168
7
0
516,579
0
L
Bakasura
14,204
592
175
7
0
462,900
0
L
Merlin
13,100
546
160
7
0
346,840
5
L
Bellona
11,225
468
138
6
0
378,224
1
W
Ah Puch
13,107
546
114
5
0
391,020
3
W
Ah Muzen Cab
13,676
570
172
7
0
395,789
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role