Player Matchup

Ymir
Ymir
ForlornHare679
Ymir
Level 17
God Stats
18W - 8L
1,511 SR
Queue Stats
180W - 166L
1,213 Elo+
Solo
Ullr
Ullr
Sniped-by-F4cuu
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,069 Elo+
Party 1
Ra
Ra
Ume9700
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,008 Elo+
Party 1
Team Averages
Level 17
1,504 SR
1,097 Elo+

VS

Team Averages
Level 19
1,363 SR
1,213 Elo+
Nike
Nike
IRezik Gz
Nike
Level 21
God Stats
5W - 4L
1,500 SR
Queue Stats
327W - 302L
1,182 Elo+
Solo
Kukulkan
Kukulkan
PewPewMuuricaa
Kukulkan
Level 8
God Stats
4W - 5L
1,213 SR
Queue Stats
5W - 7L
1,215 Elo+
Solo
He Bo
He Bo
nyegowamaster
He Bo
Level 27
God Stats
2W - 4L
1,377 SR
Queue Stats
92W - 93L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
8,811
587
9,450
19,941
9,101
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 6 / 0
8,532
569
2,675
11,339
4,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 7 / 1
8,101
540
2,308
9,916
2,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
3 / 0 / 11
9,700
647
6,017
6,018
5,662
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
12
7 / 1 / 5
10,312
687
13,600
5,386
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
10 / 2 / 7
10,684
712
13,434
10,424
3,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
20
20
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Nike
3
0
11
8.5
W
Kukulkan
7
1
5
9.5
L
1
6
0
0.17
L
0
7
1
0.07
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,433
Damage
33,051
41,196
Taken
21,828
15,657
Mitigated
10,810
1,872
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,450
1,339
422
1,240
19,941
9,101
0
12,407
7,534
29,522
0
W
Nike
6,017
1,416
399
1,125
6,018
5,662
0
3,747
2,271
0
22,587
W
Kukulkan
13,600
578
0
0
5,386
1,843
0
3,480
1,906
45,560
0
L
2,675
1,632
0
114
11,339
4,197
53
7,921
3,418
0
16,661
L
2,308
66
96
0
9,916
2,359
38
6,706
3,210
18,345
0
W
13,434
696
0
4,652
10,424
3,305
422
4,587
5,837
28,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,444
Gold Earned
30,696
102
Minions Killed
134
0
Camps Cleared
0
730,319
Distance Traveled
620,145
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,811
587
40
3
0
226,466
1
W
Nike
9,700
647
40
3
0
186,012
0
W
Kukulkan
10,312
687
63
4
0
213,335
1
L
Ullr
8,532
569
26
2
0
244,111
0
L
Ra
8,101
540
36
2
0
259,742
0
W
He Bo
10,684
712
31
2
0
220,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role